[Plugin] Quadrilateralizer v1.1 20110215
-
Hi TIG,
When translating into french, I came across this (line 82):
return nil if UI.messagebox("Quadrilateralizer;\n\nThe Selected Faces are NOT\nALL of the Connected Faces.\nDo you want to Continue ?",MB_YESNO)==7
Isn't this message confusing or wrong ?
-
@didier bur said:
Hi TIG,
When translating into french, I came across this (line 82):
return nil if UI.messagebox("Quadrilateralizer;\n\nThe Selected Faces are NOT\nALL of the Connected Faces.\nDo you want to Continue ?",MB_YESNO)==7
Isn't this message confusing or wrong ?
The selected-faces are not ALL of the connected-faces.
Do you want to continue?
Les choisir-faces ne sont pas tous les relier-faces.
Voulez-vous continuer ? -
Les faces choisies ne font PAS TOUTES partie des faces connectรฉes
-
@didier bur said:
Les faces choisies ne font PAS TOUTES partie des faces connectรฉes
I couldn't have put it better myself!
Je n'aurais pas pu mieux dire moi-mรชme! -
you Rock Tig...
-
TIG, thank you.
-
Thanks bro!
-
Thanks TIG....any chance of a progress bar?
-
Here's v1.1 http://forums.sketchucation.com/viewtopic.php?p=309120#p309120
More info and percentage progress now reported in the Status Bar. -
That was quick
-
Sorry it took so long I was at the corner-shop buying some milk when you posted
-
Now that you're around and idle, how about this
-
Thanks TIG. The more I think about this plugin, the more I like it. It can have so many areas to use.
-
@tig said:
Sorry it took so long I was at the corner-shop buying some milk when you posted
So, if I drink more milk maybe I can start writing wonderful plugins as You do?
-
Or eat more cookies (look at ThomThom).
Maybe both - but if you drink more beer, you will grow a red beard like Rich has (or a belly like me). -
@gaieus said:
Or eat more cookies (look at ThomThom).
Maybe both - but if you drink more beer, you will grow a red beard like Rich has (or a belly like me). -
thanks for this great plug!
-
This new tool QuadsFrom2Tris http://forums.sketchucation.com/viewtopic.php?p=315130#p315130 might help fix a few connected triangles into quads... rather than affect every preexisting quad in a surface by re-quadding it...
-
i'm sorry i'm a bit of a noob here, but i can't manage to get anything else then SU crashes with quadrilateralizer...
i tried on a simple face as well as on a complicated one, no way to have it done by my side -
I loved it. Now i can use xNormal program.
Advertisement