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[Plugin] BezierSpline - v2.2a - 22 Apr 21

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  • C Offline
    chrisjk
    last edited by 12 Jan 2011, 08:05

    You can constrain the movement in editing mode. On the Mac, click Alt (I think it's probably Ctrl in Windows) then the black box turns into an outline, hit the up arrow as you would with the Move tool and Hey Presto you are locked in the Z direction. Fredo links to a tutorial here http://www.aecbytes.com/tipsandtricks/2009/issue42-sketchup.html that explains that plus other stuff.

    Chris

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    • F Offline
      fredo6
      last edited by 12 Jan 2011, 10:08

      @fellanamedlime said:

      Hi Fredo,

      I love your Bezier plugin - it's a really great help. There's one thing though: is there any way to constrain the direction by which you can move the control points of the curve?

      For example, if I want to move a point vertically, it's really tricky: I have to draw a vertical line, then try and move the control point to the top of that line, although even then it doesn't work properly because it doesn't snap.

      If there was a way to constrain it (like you do normally, by pressing shift to constrain it to the blue axis), that would be a major, major help. Is there any way to incoroporate this into the plugin?

      Thanks once again for all you hard work.

      When you edit a control point, you can press Arrows to impose a direction of axes. You'll see a small triangle (you may have to press and release CTRL if you are in plane constraint mode).

      But I agree, this should be better done. Indeed, I will take care of it when I build a new version.

      Fredo

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      • M Offline
        mitcorb
        last edited by 13 Jan 2011, 17:42

        Thank you, Fredo
        Would there be any difficulty using this SU7.1 in anticipation of upgrading to SU8?

        I take the slow, deliberate approach in my aimless wandering.

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        • L Offline
          Larsen
          last edited by 23 Jan 2011, 21:50

          Total respect, chapeau Monsieur.

          [Every form of thinking perish by excess of its basic principles.

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          • F Offline
            fredo6
            last edited by 23 Jan 2011, 22:55

            NEW RELEASE 1.4f - 23 Jan 2011

            This release just fixes a potential performance in the contextual menu when there is a big number of elements in the selection. This was signaled by ThomThom and Jim.

            Download new release at main post on BezierSpline

            Fredo

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            • J Offline
              Jim
              last edited by 23 Jan 2011, 23:09

              Thanks Fredo.

              Hi

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              • F Offline
                fellanamedlime
                last edited by 24 Jan 2011, 02:54

                @chrisjk said:

                You can constrain the movement in editing mode. On the Mac, click Alt (I think it's probably Ctrl in Windows) then the black box turns into an outline, hit the up arrow as you would with the Move tool and Hey Presto you are locked in the Z direction. Fredo links to a tutorial here http://www.aecbytes.com/tipsandtricks/2009/issue42-sketchup.html that explains that plus other stuff.

                Aha! This is exactly what I was after... Pressing the arrow keys to constrain direction plane (i.e. up key=blue etc.) is actually a pretty easy way of doing it, I just wasn't aware of this function. This makes it a lot easier to use. Thanks for the tip!

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                • W Offline
                  watkins
                  last edited by 24 Jan 2011, 09:56

                  Dear Fredo,

                  Just a brief note to say thank you for all your hard work. As always, your generosity is greatly appreciated.

                  Kind regards,
                  Bob

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                  • J Offline
                    junoswayam
                    last edited by 28 Jan 2011, 16:35

                    Thanks a lot man..... This is amazing!!

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                    • S Offline
                      spruzza
                      last edited by 4 Feb 2011, 12:40

                      Great!!! Really usefull!!
                      Thanks

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                      • U Offline
                        unclex
                        last edited by 12 Feb 2011, 22:17

                        IF remove cadfather's icon catalog
                        the BS icon @ SU vanished...

                        when cadfather's and default catalog together,
                        the icon @ SU can work

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                        • B Offline
                          bentleykfrog
                          last edited by 21 Mar 2011, 03:58

                          cool tool, just one suggestion. It would be helpful to reverse the direction of the polyline divide function so you can choose which end the dividing starts at. Currently, for curves that have an incorrect start and end, I have to explode my curve, then recreate the curve using the classic bezier curve tool, then use polyline divide.

                          Sorry for my ignorance if this feature already exists.

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                          • B Offline
                            bentleykfrog
                            last edited by 21 Mar 2011, 04:07

                            Ohh, I forgot to post an example of how I've used the tool. I used Polyline divide in the image below on the lines that set out the rows of vines, then I used Chris Fullmer's Component Stringer to set out the vine components along these paths. Very happy with the result ☀
                            Polyline Divide usage example

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                            • F Offline
                              fredo6
                              last edited by 21 Mar 2011, 06:29

                              @bentleykfrog said:

                              cool tool, just one suggestion. It would be helpful to reverse the direction of the polyline divide function so you can choose which end the dividing starts at. Currently, for curves that have an incorrect start and end, I have to explode my curve, then recreate the curve using the classic bezier curve tool, then use polyline divide.

                              Sorry for my ignorance if this feature already exists.

                              The feature does not exist in BezierSpline, but you can use the plugin RevertCurve to inverse the direction of the curve.

                              Fredo

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                              • B Offline
                                bentleykfrog
                                last edited by 21 Mar 2011, 07:04

                                @unknownuser said:

                                @bentleykfrog said:

                                cool tool, just one suggestion. It would be helpful to reverse the direction of the polyline divide function so you can choose which end the dividing starts at. Currently, for curves that have an incorrect start and end, I have to explode my curve, then recreate the curve using the classic bezier curve tool, then use polyline divide.

                                Sorry for my ignorance if this feature already exists.

                                The feature does not exist in BezierSpline, but you can use the plugin RevertCurve to inverse the direction of the curve.

                                Fredo

                                Ahh! awesome, thanks again Fredo6

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                                • M Offline
                                  mimarhamza
                                  last edited by 26 Mar 2011, 02:28

                                  Hi Fredo This toolbar is great.My question is that I couldnt find out how to snap x y z axes like hold the shift key down draw line and also hard to snap endpoint when creating or editing curves?

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                                  • F Offline
                                    function
                                    last edited by 30 Mar 2011, 09:31

                                    hi - I had a feature request for the Courbette tool.: can we have an option to specify a uniform division of vertexes over the whole curve while retaining the same control points? or possibly even better, to modify the S value between control points. As far as I have been able to understand, the S value affects the whole curve which causes facets with shallow slopes and over-division with high slopes (see image). Trying to up the S value to compensate for the faceting then simultaneously overpopulates higher slopes with far too many vertexes. This tool is very intuitive and great to work with, however I find myself attempting workarounds to create a more uniform distribution.


                                    courb.png

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                                    • F Offline
                                      fredo6
                                      last edited by 30 Mar 2011, 09:48

                                      @function said:

                                      hi - I had a feature request for the Courbette tool.: can we have an option to specify a uniform division of vertexes over the whole curve while retaining the same control points? or possibly even better, to modify the S value between control points. As far as I have been able to understand, the S value affects the whole curve which causes facets with shallow slopes and over-division with high slopes (see image). Trying to up the S value to compensate for the faceting then simultaneously overpopulates higher slopes with far too many vertexes. This tool is very intuitive and great to work with, however I find myself attempting workarounds to create a more uniform distribution.

                                      If the plugin created equal divisions, then it would adjust on the minimum ones, which would make the curve divided into a possibly big number of segments (in your exmaple you would have probably over 100).

                                      I think the best is that you resample the curve (or portions of the curve) with Polyline Divider or Polyline Segmentor (also included in BezierSpline) in order to have even segmentation and better control the result depending on the situation.

                                      Fredo

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                                      • F Offline
                                        function
                                        last edited by 30 Mar 2011, 09:52

                                        👍 thanks for the quick response

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                                        • H Offline
                                          herbert2000
                                          last edited by 12 Apr 2011, 14:36

                                          i have a probleme, I have install this version an still impossible to edit polylign. help !

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