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Extrude profile to profile

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  • N Offline
    numbthumb
    last edited by 31 May 2010, 13:31

    No disrespect intended, but couldn´t you just push/pull that and scale the upper face subsequently? Those faces are the same shape, right? Am I missing something?

    Comfortably numb...

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    • A Offline
      arcano
      last edited by 31 May 2010, 14:29

      @rclub

      Thank you very much for exhaustive explanation!

      @Tig

      great plug in you rule guy !
      ok.jpg

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      • T Offline
        TIG Moderator
        last edited by 31 May 2010, 19:23

        @numbthumb said:

        No disrespect intended, but couldn´t you just push/pull that and scale the upper face subsequently? Those faces are the same shape, right? Am I missing something?

        Yes you can - unless one profile is not quite the same "shape"... 😕

        TIG

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        • A Offline
          arcano
          last edited by 31 May 2010, 19:52

          @tig said:

          @numbthumb said:

          No disrespect intended, but couldn´t you just push/pull that and scale the upper face subsequently? Those faces are the same shape, right? Am I missing something?

          Yes you can - unless one profile is not quite the same "shape"... 😕

          Bingo!

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          • N Offline
            numbthumb
            last edited by 31 May 2010, 20:02

            Yeah, that is what confuses me - I was sure arcano´s profiles were the same shape, only different in size.
            Anyway, some practice with your extrude tools won´t hurt - they are indispensable, especially when it comes to creating complex shapes.

            Comfortably numb...

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            • R Offline
              Rich O Brien Moderator
              last edited by 31 May 2010, 20:06

              @arcano said:

              @rclub

              Thank you very much for exhaustive explanation

              don't thank me as all I've learnt I gotten here and continue to learn more everyday. For most problems there's many approaches so everyone has given good pointers.

              Have a good one 👍

              Rich

              Download the free D'oh Book for SketchUp

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              • S Offline
                Slimdog
                last edited by 31 May 2010, 21:22

                Rich wrote:

                "If you wan to know why i 'Divided' the line before welding read this "

                I would like to know why you divided the line before welding. The link you give is to the smustard site and I see no answer for the question there.

                Cheers

                S

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                • R Offline
                  Rich O Brien Moderator
                  last edited by 31 May 2010, 21:31

                  😳

                  http://forums.sketchucation.com/viewtopic.php?f=15&t=26808&hilit=how+is+a+line

                  👍

                  Download the free D'oh Book for SketchUp

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                  • R Offline
                    Rich O Brien Moderator
                    last edited by 31 May 2010, 21:35

                    Hi,

                    TIG's example are exactly what you need and unfortunately he beat me to the punch but here's a little info anyway....

                    The faces we need to join....

                    Adding extra geometry to help create shape....

                    Delete unwanted faces....

                    Delete unwanted geometry....

                    Using 'Weld' plugin to create polylines....
                    You'll find the 'Weld' plugin here

                    Using EEbyR to create Mesh....

                    Final shape

                    This shape could have easily been created using EEbyFaces with a lot less click but this might help you understand how the Extrude Toolset works.

                    If you wan to know why i 'Divided' the line before welding read this

                    Post your models if you can or if your stuck!

                    Download the free D'oh Book for SketchUp

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                    • T Offline
                      TIG Moderator
                      last edited by 31 May 2010, 21:41

                      I think he meant "how" [to get 'weld.rb'], not "why" [he divided the edge before welding its parts]...
                      To use the EEby... tools [and others] any profiles/rails/etc need to be 'curves' - that is any collection of edges that have been made into a 'polyline' [in CAD-terms] - or a 'curve' in SUp-speak - SUp's arcs etc are naturally 'curves' - Bezier curves etc made with Fredo's tools are also this type of 'curve' - BUT any edges joined end-to-end [with no branching] can be made into such a 'curve' - even if there is no apparent 'curviness' in it at all 😕
                      The tool to make these edges into a 'curve' is weld.rb. However, you can only 'weld' two or more edges into a curve, if you have just the one edge then it can't become a curve that way - therefore select the lone edge, right-click context-menu > divide it [i.e. 2 or more - if it's to match a 'paired' curve as a profile/rail/etc then it's recommended that you divide it to have a matching number of segments], it will remains highlighted [but it's now in bits], immediately weld those selected bits into a curve...
                      You are now ready for he next step...
                      🤓

                      TIG

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