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OMG! fur plugin is AMAZING!

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  • S Offline
    solo
    last edited by 14 May 2010, 18:13

    This is an addictive plugin.


    theballsu.jpg


    theballren.jpg


    gnarlysu.jpg


    gnarlyrender.jpg

    http://www.solos-art.com

    If you see a toilet in your dreams do not use it.

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    • X Offline
      xrok1
      last edited by 14 May 2010, 18:41

      and with thea, you could use fur in combination with displacement to double the flexibility! πŸ˜„

      β€œThere are three classes of people: those who see. Those who see when they are shown. Those who do not see.”

      http://www.Twilightrender.com try it!

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      • B Offline
        briggs
        last edited by 14 May 2010, 18:50

        With what you've done there Solo does SUp slow down massively? If it doesn't I can't wait to give it a try and make some full scale scenes I thought would only be capable using something like 3DS max!

        Oh, and here's one of mine......

        Grass through the grid:

        grassy.jpg

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        • D Offline
          d12dozr
          last edited by 14 May 2010, 20:10

          Thanks for the component, Pete, and for the tech support, Frederick.

          Here is Pete's component Twilight-ready πŸ˜„


          bufalo grass png.skp

          3D Printing with SketchUp Book
          http://goo.gl/f7ooYh

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          • O Offline
            olishea
            last edited by 14 May 2010, 20:42

            briggs: if you put the grass on hidden layer it will not slow down sketchup. just turn the layer on before rendering...i assume you are using podium. i place all my heavy geometry on hidden layers, its so much better

            nice one d12

            oli

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            • R Offline
              Rico91
              last edited by 14 May 2010, 21:16

              http://lh3.ggpht.com/_rMc47FEl0fA/S-1CLDIV09I/AAAAAAAAB_M/VbdjAQArNwY/untitled.56.jpg

              [img:y90a5vdg]http://lh5.ggpht.com/_rMc47FEl0fA/Sro-DozMGPI/AAAAAAAABwU/zZsLbdpwWAs/forum_onderschrift_r3d_30pxh.jpg[/img:y90a5vdg] [url:y90a5vdg]http://www.R3Design.nl[/url:y90a5vdg]

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              • B Offline
                briggs
                last edited by 15 May 2010, 00:28

                @olishea said:

                briggs: if you put the grass on hidden layer it will not slow down sketchup. just turn the layer on before rendering...i assume you are using podium. i place all my heavy geometry on hidden layers, its so much better

                nice one d12

                Cheers for the tip oli. I'd just seen your post about doing this earlier on, it works too. Not a chance my puny little laptop can take progressive renders with all that geometry now though 😲 Think I might move onto Maxwell soon, that should hopefully open up a few more doors for me! I've been toying with getting Twilight but I like the idea of having an outside "studio" program to work in.

                I honestly think if Pete's technique is fully explored then it will enable SU to create some renders that are up there with the best in terms of scene composition and environment construction! Who needs 3ds? πŸ˜‰

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                • M Offline
                  mitsubishi_becloud
                  last edited by 15 May 2010, 04:33

                  Using the fur plugin for the first time, I used default settings as well as mixing them up a bit. This is the best I can come up with and it still looks like crap. Anybody got any suggestions as to why the grass is showing up blotchy over the selected area?


                  blotchy grass.jpg

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                  • G Offline
                    Gaieus
                    last edited by 15 May 2010, 05:18

                    Hi Bran,

                    "Tune up" the Density and the Max number settings (top two) considerably. The first is set to 200 pieces per 1 m2 (or about 9 square feet) which is obviously too low for a real, dense grass.

                    Be carefully however NOT to populate your scene with too many instances as they can (and definitely WILL) slow down SU considerably. Experiment with smaller areas first to see what results you get.

                    Gai...

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                    • M Offline
                      massimo Moderator
                      last edited by 15 May 2010, 06:20

                      Bran, you can also hit the "make fur" button many times on the same surface.

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                      • F Offline
                        Fletch
                        last edited by 15 May 2010, 07:48

                        @frederik said:

                        However, if you're able to save the texture with a transparent background (I.e. as a .png file), it will automatically be made into an alpha-channel... πŸ˜‰

                        simply "fix" the buffalo grass component to contain the .png file with the alpha mask already inside it πŸ˜’
                        voila... then everything is automatic in Twilight. πŸ˜‰

                        oops - thanks dozer, I see you "fixed" it for Twilight . β˜€

                        Fletch
                        Twilight Render Cross-platform Plugin for SketchUp on PC or Mac

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                        • F Offline
                          Frederik
                          last edited by 17 May 2010, 19:06

                          Like so many others, I'm having a blast with this new toy...

                          I've made some "Make Fur Components" based on some of the models from Solo's garden pack 1 , which I highly recommend...

                          Some of these components are based on parts of the models (I.e. the ivy is only 3 leaves that have been positioned a little different)...

                          This is SO COOL and have opened up for so many new possibilities... πŸ˜„


                          Having-a-blast.jpg


                          Having-a-blast2.jpg

                          Cheers
                          Kim Frederik

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                          • B Offline
                            boofredlay
                            last edited by 17 May 2010, 20:57

                            O dear Lord what have I done 😲


                            Hand4.jpg

                            http://www.coroflot.com/boofredlay

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                            • M Offline
                              michaliszissiou
                              last edited by 17 May 2010, 21:11

                              Yeah Boofredlay, what have you done? πŸ˜†

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                              • T Offline
                                TIG Moderator
                                last edited by 17 May 2010, 22:21

                                You'll go blind........

                                🀣

                                TIG

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                                • J Offline
                                  joppermann
                                  last edited by 18 May 2010, 01:52

                                  I know you are excited about the plug-in...but jeesh!

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                                  • F Offline
                                    fymoro
                                    last edited by 18 May 2010, 14:31

                                    Wow really cool Jonathan, congrats... πŸ˜‰ I think that the 4min to understand what the f...k is going on, Was the time SU send the information to Vray... πŸ˜•

                                    http://www.thearender.com/cms/index.php/news/featured-artists/137-frederic-yves-moro.html

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                                    • H Offline
                                      holmes1977
                                      last edited by 18 May 2010, 20:33

                                      Arrrrrrrrrrrrr Im so busy at work and all I want to do is play with this pluggin.
                                      This is an old scene I did ages ago. Looks alot better with FUR
                                      Only PS was the really bad smoke.

                                      Rendered in Vray. It took about 4min for Vray to figure out wat the F@#K was going on, then 2mins to render.

                                      http://i607.photobucket.com/albums/tt154/holmes1977_album/RUNFAST_PS_02copy-1.jpg

                                      Exaggeration makes a dull story better.

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                                      • H Offline
                                        holmes1977
                                        last edited by 18 May 2010, 21:57

                                        @fymoro said:

                                        Wow really cool Jonathan, congrats... πŸ˜‰ I think that the 4min to understand what the f...k is going on, Was the time SU send the information to Vray... πŸ˜•

                                        So true Fred. Sorry for the language under huge pressure at work. But no excuse for toilet talk.

                                        Exaggeration makes a dull story better.

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                                        • K Offline
                                          kwistenbiebel
                                          last edited by 19 May 2010, 11:01

                                          I simply love that last image πŸ˜„. It puts a smile on my face.
                                          The fur plugin is great.
                                          It is still unbelievable that google didn't make a 64 bit version of sketchup, so we can export higher poly models like these with ease to our render apps.(32 bit limits the RAM usage).
                                          It would make life so much easier (fur, trees, etc...)

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