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    OMG! fur plugin is AMAZING!

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    • olisheaO Offline
      olishea
      last edited by

      i don't understand what you've done there pete! but it looks sweet!

      oli

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      • soloS Offline
        solo
        last edited by

        Oli, and anyone that wants it, here it is.

        bufalo grass1.skp

        And here is the clip map/alpha:


        Buffelgrass_a.png

        http://www.solos-art.com

        If you see a toilet in your dreams do not use it.

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        • B Offline
          briggs
          last edited by

          Wow - It looks absolutely awesome!

          I'm currently trying to learn how to get grass into sketchup renders, it would be really helpful if you could just put up a few pointers on how you achieved that image 😎

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          • soloS Offline
            solo
            last edited by

            Briggs, it's pretty simple really, create a plane, import the component you want to populate, select it in the drop down window as the component to populate and enter.
            Then in your render app, use the supplied alpha map as the clipmap as it's already UV mapped and will work without fail.

            http://www.solos-art.com

            If you see a toilet in your dreams do not use it.

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            • olisheaO Offline
              olishea
              last edited by

              ah you projected the grass onto that jagged geometry! sneaky sneaky! i wondered what the blue bits were but its just the reverse face, right? 😲

              looks mint

              oli

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              • soloS Offline
                solo
                last edited by

                yup, easy as pie.

                http://www.solos-art.com

                If you see a toilet in your dreams do not use it.

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                • W Offline
                  wyatt
                  last edited by

                  I may be a little slow, but why is the component and clip map upside-down?

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                  • soloS Offline
                    solo
                    last edited by

                    The way it was baked. πŸ’š just apply as is, it will show correctly.

                    http://www.solos-art.com

                    If you see a toilet in your dreams do not use it.

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                    • D Offline
                      d12dozr
                      last edited by

                      Pete that's crafty! Can I make that component work in Twilight? I did a quick test and it didn't look right..

                      3D Printing with SketchUp Book
                      http://goo.gl/f7ooYh

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                      • michaliszissiouM Offline
                        michaliszissiou
                        last edited by

                        Pete, nice grass, really convincing! πŸ‘

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                        • soloS Offline
                          solo
                          last edited by

                          marcus, I'm not sure it will work, as there is no option to insert an alpha map as far as I can see. 😞

                          Here is another one, I used some low poly coconut palms. (whole model is only 1.6mb)


                          lotsapalmsu.jpg


                          lotsapalmsthea.jpg

                          http://www.solos-art.com

                          If you see a toilet in your dreams do not use it.

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                          • FrederikF Offline
                            Frederik
                            last edited by

                            Looks GREAT, Pete... πŸ‘
                            I only wish there were an option to avoid components from intersecting (like we've both requested for the component spray tool)...
                            Perhaps this can be added in a future version...

                            One question...
                            For this particular component, why have you turned it upside down...??
                            It will only work correct if you apply/spray it to a surface showing the backface - or am I missing something...?? πŸ˜•

                            Regarding Twilight Render:
                            As Pete already have mentioned, you can't get this Buffalo grass to work correct, since you're unable to apply a seperate clipping mask (alpha mask) in the current TWR material editor... 😞
                            However, if you're able to save the texture with a transparent background (I.e. as a .png file), it will automatically be made into an alpha-channel... πŸ˜‰

                            Cheers
                            Kim Frederik

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                            • boofredlayB Offline
                              boofredlay
                              last edited by

                              Nice Pete.

                              http://www.coroflot.com/boofredlay

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                              • B Offline
                                briggs
                                last edited by

                                @solo said:

                                Briggs, it's pretty simple really, create a plane, import the component you want to populate, select it in the drop down window as the component to populate and enter.
                                Then in your render app, use the supplied alpha map as the clipmap as it's already UV mapped and will work without fail.

                                Righto, I'll give it a go in podium.... Clipmaps have always been my enemy in podium but I'll give it a whirl! Those palm trees look great solo πŸ‘

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                                • soloS Offline
                                  solo
                                  last edited by

                                  This is an addictive plugin.


                                  theballsu.jpg


                                  theballren.jpg


                                  gnarlysu.jpg


                                  gnarlyrender.jpg

                                  http://www.solos-art.com

                                  If you see a toilet in your dreams do not use it.

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                                  • X Offline
                                    xrok1
                                    last edited by

                                    and with thea, you could use fur in combination with displacement to double the flexibility! πŸ˜„

                                    β€œThere are three classes of people: those who see. Those who see when they are shown. Those who do not see.”

                                    http://www.Twilightrender.com try it!

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                                    • B Offline
                                      briggs
                                      last edited by

                                      With what you've done there Solo does SUp slow down massively? If it doesn't I can't wait to give it a try and make some full scale scenes I thought would only be capable using something like 3DS max!

                                      Oh, and here's one of mine......

                                      Grass through the grid:

                                      grassy.jpg

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                                      • D Offline
                                        d12dozr
                                        last edited by

                                        Thanks for the component, Pete, and for the tech support, Frederick.

                                        Here is Pete's component Twilight-ready πŸ˜„


                                        bufalo grass png.skp

                                        3D Printing with SketchUp Book
                                        http://goo.gl/f7ooYh

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                                        • olisheaO Offline
                                          olishea
                                          last edited by

                                          briggs: if you put the grass on hidden layer it will not slow down sketchup. just turn the layer on before rendering...i assume you are using podium. i place all my heavy geometry on hidden layers, its so much better

                                          nice one d12

                                          oli

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                                          • R Offline
                                            Rico91
                                            last edited by

                                            http://lh3.ggpht.com/_rMc47FEl0fA/S-1CLDIV09I/AAAAAAAAB_M/VbdjAQArNwY/untitled.56.jpg

                                            [img:y90a5vdg]http://lh5.ggpht.com/_rMc47FEl0fA/Sro-DozMGPI/AAAAAAAABwU/zZsLbdpwWAs/forum_onderschrift_r3d_30pxh.jpg[/img:y90a5vdg] [url:y90a5vdg]http://www.R3Design.nl[/url:y90a5vdg]

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