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    Dome with smooth edges

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    sketchup
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    • GaieusG Offline
      Gaieus
      last edited by

      How about this one, Al?

      Mapped with Whaat's UV Tools (it screws up the very top generally but don't look at it from above).

      Note that I doubled the segments of both the base circle and the arc.


      Dome.jpg


      Dome.skp

      Gai...

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      • charly2008C Offline
        charly2008
        last edited by

        Hi Gaieus,

        I have tried the UV-tool for the first time.It works perfectly except for the polar cap. How can I correct this?

        Karlheinz


        Untitled.jpg


        Untitled1.jpg

        He who makes no mistakes, makes nothing

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        • GaieusG Offline
          Gaieus
          last edited by

          I am afraid you cannot. All the other facets are quads but these are triangles and that probably messes up the map (in SU, there are four texture positioning handle for each face and you cannot merge 2 into a singularity).

          See if Whaat's UV Tools version 2 works for you (it exports then reimports the model into 3rd party apps)

          Gai...

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          • J Offline
            Jim
            last edited by

            Could you make them quads, then have only a very small, flat circle on top. Instead of a single vertex where the lines converge?

            The image reminds me of Moe's hair from the Three Stooges, btw. 😆

            Hi

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            • GaieusG Offline
              Gaieus
              last edited by

              If you download my dome, that's exactly what I did. Maybe it could be even smaller.

              However it stretches the texture this way, too.

              Gai...

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              • J Offline
                Jim
                last edited by

                @gaieus said:

                If you download my dome, that's exactly what I did. Maybe it could be even smaller.

                I see now - scaling the texture is not quite what you want. My eye was tricked, but the tiles should not actually be scaled as they are.

                Hi

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                • GaieusG Offline
                  Gaieus
                  last edited by

                  Yes, in the meanwhile I edited my previous post, too.

                  Solution - put a cap on the top. 😛


                  Dome.jpg


                  Dome.skp

                  Gai...

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                  • pilouP Offline
                    pilou
                    last edited by

                    @unknownuser said:

                    Is there a plugin to create a Geodesic Dome.

                    Seems you have someone in the Components menu Shapes or in 3Dware house 😉


                    dome.png

                    Frenchy Pilou
                    Is beautiful that please without concept!
                    My Little site :)

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                    • GaieusG Offline
                      Gaieus
                      last edited by

                      If you want to know something about geodesic domes, our fellow member Taff Gogh is to search for. This is his 3D Warehouse contribution:
                      http://sketchup.google.com/3dwarehouse/cldetails?mid=1f33552966b6f22224e5217d8a2e013a
                      and his Google Groups for Geodesic Domes:
                      http://groups.google.com/group/geodesichelp

                      But unfortunately, Al, I would doubt that a different shape on the top would help (albeit who knows?) It's where the image itself should also shrink to infinity. So speaking of skies, maybe one with a pure, blue colour on the very top could produce some not noticeable turbulence?

                      Gai...

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                      • charly2008C Offline
                        charly2008
                        last edited by

                        Thanks for all your help. I will try out UVMapper.

                        He who makes no mistakes, makes nothing

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                        • Al HartA Offline
                          Al Hart
                          last edited by

                          @gaieus said:

                          Yes, in the meanwhile I edited my previous post, too.

                          Solution - put a cap on the top. 😛

                          Can you show us a view from the top of the dome with a cap on top.

                          (Or was that a joke?)

                          Thanks,

                          Al

                          Al Hart

                          http:wiki.renderplus.comimageseefRender_plus_colored30x30%29.PNG
                          IRender nXt from Render Plus

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                          • Al HartA Offline
                            Al Hart
                            last edited by

                            Thanks for your help on this Gai.

                            We need to get Whaat to recognize the triangles at the top, and assign the UV coordinates differently.

                            Alternatively, you could start with a Geodesic Dome which uses the same size for all triangles. Would Whaat's plug-on work for Geodesic Domes?

                            Is there a plugin to create a Geodesic Dome.

                            We tried to solve this when we were trying to improve the O3D dome for viewing panoramic images (which has the same problem at the top and bottom), but we weren't able to do it properly.

                            Al Hart

                            http:wiki.renderplus.comimageseefRender_plus_colored30x30%29.PNG
                            IRender nXt from Render Plus

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                            • D Offline
                              driven
                              last edited by

                              2004 by Gavin Kistner- Geodesic_SketchUp.rb

                              don't remember where or when I got this, have you tried it?

                              john

                              learn from the mistakes of others, you may not live long enough to make them all yourself...

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                              • pilouP Offline
                                pilou
                                last edited by

                                Taffgoch serial domes is amazing 😲 😲 😲

                                His PDF is a true gem! 😎

                                Frenchy Pilou
                                Is beautiful that please without concept!
                                My Little site :)

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                                • GaieusG Offline
                                  Gaieus
                                  last edited by

                                  Al, see the image I attached to that post. There is a yellow "cap" - just hiding the fact that we cannot properly UV Map that part.

                                  Maybe half joke but at the same time, if you can find out something to put there, can be a workaround.

                                  Gai...

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                                  • TIGT Offline
                                    TIG Moderator
                                    last edited by

                                    @gaieus said:

                                    Al, see the image I attached to that post. There is a yellow "cap" - just hiding the fact that we cannot properly UV Map that part.

                                    Maybe half joke but at the same time, if you can find out something to put there, can be a workaround.

                                    This is as it would be in the 'real-world' - you'd have a special cap-stone or finial, simply because you can't use smaller and smaller tiles or stone to finish it - The builder WILL use a single 'thing'... 💭

                                    TIG

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                                    • GaieusG Offline
                                      Gaieus
                                      last edited by

                                      Certainly. Even the rest of the tiles mapped spherically is impossible.

                                      Gai...

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                                      • Al HartA Offline
                                        Al Hart
                                        last edited by

                                        I see my problem better now.

                                        I don't want a texture mapping which gets smaller and smaller at the top. I want a texture mapping which is uniform over the entire dome - As if you placed an actual carpet on the dome.

                                        To do this properly, I would probably need to make the dome out of hexagons, and have a "hexagon tileable" pattern to place on it.

                                        I'm sure people must to this sometimes, but it is probably more difficult than I think.

                                        http://plus.maths.org/issue8/features/art/orb.jpg

                                        Al Hart

                                        http:wiki.renderplus.comimageseefRender_plus_colored30x30%29.PNG
                                        IRender nXt from Render Plus

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                                        • D Offline
                                          driven
                                          last edited by

                                          I do this a lot , if that's what you mean

                                          learn from the mistakes of others, you may not live long enough to make them all yourself...

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                                          • D Offline
                                            d12dozr
                                            last edited by

                                            @unknownuser said:

                                            I do this a lot , if that's what you mean

                                            And just HOW do you do that? 😄 I believe that is what he means...

                                            3D Printing with SketchUp Book
                                            http://goo.gl/f7ooYh

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