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    [Plugin] Extrude Edges by Rails

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    • mitcorbM Offline
      mitcorb
      last edited by

      Thanks, TIG:
      You are a master.
      I am currently experimenting and learning this excellent tool.

      I take the slow, deliberate approach in my aimless wandering.

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      • C Offline
        Cyberdactyl
        last edited by

        Very nice Tig.

        Works great in SU7. However, doesn't work SU6, at least for me.

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        • TIGT Offline
          TIG Moderator
          last edited by

          Here is v1.1 http://forums.sketchucation.com/viewtopic.php?p=201286#p201286

          It is now much more stable, with [most] glitches fixed with ordered points and bugsplats.
          You can now also double-click on one rail and used it as both rails.
          Rails that start / end at a common vertex are now allowed.
          Mismatched segment numbers in the two rails are well accommodated - as are looped profiles and rails.
          Debabelizer language translation are now added to menus and dialogs etc, with ExtrudeEdgesbyRailsEN-US.lingvo and ES/FR versions in the TIGtools folder.

          Feedback please...

          I've also updated the examples SKP here... http://forums.sketchucation.com/viewtopic.php?p=201457#p201457

          TIG

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          • TIGT Offline
            TIG Moderator
            last edited by

            Here's an example SKP - updated for v1.1... ExtrudeEdgesByRailsExamples.skp

            TIG

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            • jeff hammondJ Offline
              jeff hammond
              last edited by

              just out of curiosity, i drew the same shapes using the same dimensions in SU with EdgesByRails then i did another in Rhino using Sweep 2rails.. i then brought the SU surface/mesh into rhino and overlayed the two.. here's what it looks like.

              (Sketchup = red... rhino =blue)

              click pic for larger

              the render mesh in rhino was set at a density of 100 making it about as close to the true nurbs surface that you can view on a computer.. all the vertices from SU edges by rails are right there where i'd hope they'd be.

              so yeah, use this plugin with confidence 😄

              dotdotdot

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              • pilouP Offline
                pilou
                last edited by

                ...and put Rhino in the garbage trash can 💚

                Frenchy Pilou
                Is beautiful that please without concept!
                My Little site :)

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                • jeff hammondJ Offline
                  jeff hammond
                  last edited by

                  [haha frenchy]

                  just in case that picture is confusing, here are the two surfaces separately..

                  (rhino- blue... SU- red)
                  click pic for bigger

                  (sorry about the nasty quality of the pictures.. had to use screenshots because the output options in Rhino OS X (beta) aren't fully implemented yet.. i don't think my screenshots like red too much)

                  ... and a render of the SU version after some joint_push_pull..

                  dishhump.jpg

                  dotdotdot

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                  • X Offline
                    xrok1
                    last edited by

                    nice. thanks for implementing the single rail option. i will delete edges by edges plugin soon but...
                    Capture.JPG
                    red is edges by rails result, blue is edges by edges result?? i think blue wins my vote on how things should work.

                    “There are three classes of people: those who see. Those who see when they are shown. Those who do not see.”

                    http://www.Twilightrender.com try it!

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                    • jeff hammondJ Offline
                      jeff hammond
                      last edited by

                      @xrok1 said:

                      nice. thanks for implementing the single rail option. i will delete edges by edges plugin soon but...

                      red is edges by rails result, blue is edges by edges result?? i think blue wins my vote on how things should work.

                      as far as i can tell, both methods give the exact same results (3 tests and while one of the surfaces ended up in a strange location, it still matched the other)

                      if you're talking about the triangulation then:

                      with edgesBYedges, one of the options after running the script is 'triangulate faces?'

                      with edgesBYrails, the second option that pops up is 'erase coplaner edges?'.. choose yes and the triangulation lines will go away (as long as they aren't necessary for the surfacing but since the geometry is the same with the two scripts for 1rail1edge, they'll end up identical if you choose yes to erase the coplanar edges)

                      that said, maybe there's something i haven't tried that will make the two 1edge1rail methods produce different results..

                      dotdotdot

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                      • jeff hammondJ Offline
                        jeff hammond
                        last edited by

                        fwiw, coplanar means 'on the same plane'.. basically, draw a square then draw some lines on its surface or intersecting the edges.. those lines are coplanar and you can freely erase them without making the surface disappear.

                        dotdotdot

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                        • X Offline
                          xrok1
                          last edited by

                          @unknownuser said:

                          (3 tests and while one of the surfaces ended up in a strange location, it still matched the other)

                          thats what i'm refering to. EbE seems to be where i'd expect EbR seems to be on the wrong side of the rail. there probably is no right or wrong side it just isn't what i expected. maybe you could add a dialog for the one rail method that asks if you want to mirror result.

                          PS, now that i asked for another dialog 😆 i feel i should say the dialog are annoying and i think a single window with checkboxes would be much nicer. 😉

                          “There are three classes of people: those who see. Those who see when they are shown. Those who do not see.”

                          http://www.Twilightrender.com try it!

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                          • TIGT Offline
                            TIG Moderator
                            last edited by

                            This is built with raw UI interface - no web-dialogs so no check-boxes - yet...

                            TIG

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                            • K Offline
                              kostas_designer
                              last edited by

                              Wow!
                              Great improvement! I was missing the 1.1 version and i could'n figure out why it was acting like that!
                              Now it rocks!
                              Thanks again, Tig


                              version 1.1 vs 1.0.jpg

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                              • B Offline
                                bocomofo
                                last edited by

                                I cant even imagine how this works...I can only presume that it is withcraft.
                                Regardless of that I think it is totally amazing...now just to find a practical use for it in the rather 'boxy' Architecture I'm used to producing!!!

                                Wonderful effort TIG!

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                                • TIGT Offline
                                  TIG Moderator
                                  last edited by

                                  @daniel s said:

                                  Amazing TIG!!!
                                  Thank you!!!
                                  How about an option to maintain height?
                                  ...
                                  Daniel S

                                  To do the second option you showed add a horizontal line down the centre of the profile at its topmost point.
                                  Make that line divided and weld into a curve [best if it has same number of segments as the path?]
                                  Use My tool on one 'half' of the profile and a side rail and the new 'top' rail.
                                  Now use My tool again on the other 'half' of the profile and the other side rail and the new 'top' rail.
                                  Select both groups and group, edit the new group and select the two groups inside and explode them.
                                  You now have the form you desired FlatToppedEEbyRails.pngFlatToppedEEbyRails.skpwith a flat top...

                                  TIG

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                                  • broomstickB Offline
                                    broomstick
                                    last edited by

                                    Like everyone, I am here to say thanks for this great script... words fail me to describe how awesome this ruby is!

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                                    • I Offline
                                      ionandre
                                      last edited by

                                      It's Fantastic!

                                      It works also on 3 closed curves.

                                      Thank you so much

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                                      • D Offline
                                        Daniel S
                                        last edited by

                                        @tig said:

                                        Make that line divided and weld into a curve [best if it has same number of segments as the path?]

                                        I tried to do that but the plugins dosen´t like a line as a rail.
                                        Good tip to divide the line and then weld to make it work 😍

                                        I also like a lot the option to make it work with closed curves.. looks like a patch tool.
                                        patch.jpg
                                        patch2.jpg
                                        Perhaps in a future we can have a n-sided patch tool inside SketchUp 🎉

                                        Thanks again,
                                        Daniel S

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                                        • pilouP Offline
                                          pilou
                                          last edited by

                                          Case 1 works if volume has orthogonal segments 😄
                                          Case 2 & 3 & 4 yet works! 💚
                                          sweep3.jpg

                                          Frenchy Pilou
                                          Is beautiful that please without concept!
                                          My Little site :)

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                                          • D Offline
                                            Daniel S
                                            last edited by

                                            Yes Pilou, I´m showing another possible use of what can you do with this plugin... in this cases works like a patch tool using 3 curves.

                                            Daniel S

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