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    [Plugin] Camera Recorder v1.7.2 UPDATED May 23, 2013

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    • PixeroP Offline
      Pixero
      last edited by

      Brilliant. Thanks! You know I've been ranting about the lack of animation tools in SU. What a great start.
      Create curves looks very interesting. A lot of potential there.
      Could you add a w,a,s,d key flying/walking camera tool since the walk tool is so bad? πŸ˜‰
      Also adjustable playing speed to watch it in slowmotion for finding problems or quirks.
      Another way of getting precise camera movement would be to be able to position the camera for "key" frames and then have the script to add the inbetweens based on a given speed (meter/second). As I said LOTS of possibilities there...

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      • E Offline
        Ecuadorian
        last edited by

        I like where this is going. πŸ˜„ πŸ‘

        Pixero, I don't think this plugin is about new navigation controls, just recording what you see, at least for now.

        But if you do implement new navigation controls, Chris, perhaps C. Philips could contribute some game controller code from SketchyPhysics. πŸ˜›
        1019xbox360controller550x50.jpg

        -Miguel Lescano
        Subscribe to my house plans YouTube channel! (30K+ subs)

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        • Chris FullmerC Offline
          Chris Fullmer
          last edited by

          Hey, thats great Modelhead!

          Chris

          Lately you've been tan, suspicious for the winter.
          All my Plugins I've written

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          • TIGT Offline
            TIG Moderator
            last edited by

            It motoring... 😍
            What next ?

            TIG

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            • Chris FullmerC Offline
              Chris Fullmer
              last edited by

              Next will be to save, export and import animations from one model to the next. I'm planning on writing simple csv files that can be easily written and read.

              I'd love to improve the file save dialog window.

              @Equadorian - Sketchyphysics has game controller code? If you install SP, you can control SU with a game controller? If so, then I would'nt need to include it in the script. You can start recording and then navigate with his controller and my plugin will still record it.

              Chris

              Lately you've been tan, suspicious for the winter.
              All my Plugins I've written

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              • Mike LuceyM Offline
                Mike Lucey
                last edited by

                Thanks for the video Chris. Hey you have quite a talent for voice overs, very natural with a nice flow and easy to follow πŸ‘

                Its looks like you have excellent colaborators coming on board for CR that will make it a super easy to use animation output tool.

                Mike

                Support us so we can support you! Upgrade to Premium Membership!

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                • ely862meE Offline
                  ely862me
                  last edited by

                  Impressive!! Well done!

                  Thank you!

                  Elisei

                  Elisei (sketchupper)


                  Before no life was done on Earth it was THE LIFE ITSELF...GOD
                  Come and See EliseiDesign

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                  • E Offline
                    Ecuadorian
                    last edited by

                    Chris, the game controller code is there but the user must implement it. There are entire videogames made using SketchyPhysics.

                    Now I regret having sold my XBOX 360 wired controller. Oh, well.

                    -Miguel Lescano
                    Subscribe to my house plans YouTube channel! (30K+ subs)

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                    • CadFatherC Offline
                      CadFather
                      last edited by

                      @plot-paris said:

                      hey Chris. I am afraid, the buttons of the toolbar end up blank.

                      the zip file, you posted contains a ruby file called 'clf_center_on_origin.rb' and a folder with the Camera Recorder files.
                      within this folder there is the camera recorder ruby, several images and an empty folder called 'images'.
                      but no matter, where I placed the images (within the images folder. or the images folder directly in the plugins folder) it doesn't seem to be working 😞

                      Thank You Chris - this is something i wanted for a very long time..

                      any thoughts on the above?

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                      • Chris FullmerC Offline
                        Chris Fullmer
                        last edited by

                        yeah, clf_camera_recorder_loader.rb and the clf_camera_recorder folder go into the plugin folder.

                        All .pngs and the clf_camera_recorder.rb script file go into the clf_camera_recorder folder. THe IMAGES folder also goes into the clf_camera_recorder fodler, and it should be empty. It is there only as a default location to export images into. It should not have any of the icons in it.

                        If you do that, it should work like a charm. I recommend not using winzip to unzip your files if they are not automatically unzipping with tehir full folders and paths. Just use the built in windows explorer if possible. Its superior to winzip in so many ways.

                        Let me know if that does not work. I suppose there could be some other unknown issue?

                        Chris

                        Lately you've been tan, suspicious for the winter.
                        All my Plugins I've written

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                        • CadFatherC Offline
                          CadFather
                          last edited by

                          yes but like plotparis said, there isn't any loader

                          just some clf_center_on_origin.rb

                          am i missing something?

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                          • Chris FullmerC Offline
                            Chris Fullmer
                            last edited by

                            😳 😳 😳

                            I missed that litle fact, sorry guys! I didn't put the right file in the zip. I'll fix it in a little bit.

                            Everyone who downloaded the first version got the loader, and that is why it is working for them. Everyone who is trying to install this version fresh is left without the loader.....sorry!

                            Chris

                            Lately you've been tan, suspicious for the winter.
                            All my Plugins I've written

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                            • CadFatherC Offline
                              CadFather
                              last edited by

                              cool.. thanks Chris! πŸ˜„ πŸ‘

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                              • Chris FullmerC Offline
                                Chris Fullmer
                                last edited by

                                ok, the download files have been updated. And it includes the new icon set. Please redownload! Thanks for your patience,

                                Chris

                                Lately you've been tan, suspicious for the winter.
                                All my Plugins I've written

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                                • CadFatherC Offline
                                  CadFather
                                  last edited by

                                  πŸ˜„ πŸ˜„ πŸ˜„ πŸ˜„ πŸ˜„ πŸ˜„ πŸ˜„ πŸ˜„ πŸ˜„ πŸ˜„ πŸ˜„ πŸ˜„

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                                  • spenceS Offline
                                    spence
                                    last edited by

                                    This is a very nice addition to SU, thanks Chris, your work outstanding. πŸ˜„

                                    Spence

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                                    • CadFatherC Offline
                                      CadFather
                                      last edited by

                                      Chris, at some point it may be useful to add 'stop playing the animation'

                                      at any rate, this is a genius script.

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                                      • plot-parisP Offline
                                        plot-paris
                                        last edited by

                                        @cadfather said:

                                        Chris, at some point it may be useful to add 'stop playing the animation'

                                        is it possible to change the play button to show a stop button when the animation is running?

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                                        • Chris FullmerC Offline
                                          Chris Fullmer
                                          last edited by

                                          Yeah, thats a good idea and I think its possible to do. I could do a play/stop button. If this plugin ever gets any editing capabilities, then forward and backwards 1 frame would be nice too.

                                          Chris

                                          Lately you've been tan, suspicious for the winter.
                                          All my Plugins I've written

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                                          • soloS Offline
                                            solo
                                            last edited by

                                            Now the inevitable question...

                                            This plug-in will record raw SU output as a series of images, what will it take to get it to play nice with a render engine so that a rendered animation is possible?

                                            Kinda like recording all the frames as camera scenes so that it can render them sequentially.

                                            http://www.solos-art.com

                                            If you see a toilet in your dreams do not use it.

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