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    Rendering Workshop - Studio - still life

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    • soloS Offline
      solo
      last edited by

      Nice renders Chris, more apples more fun.

      http://img63.imageshack.us/img63/9112/stilllife3.jpg

      http://www.solos-art.com

      If you see a toilet in your dreams do not use it.

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      • P Offline
        pav_3j
        last edited by

        @dermotcoll said:

        Hi Rich

        I dont think so - it is generic soft. Will play about with it and see what I can come up with - as for my liathroidi - they are totally deflated by now. I'm off to me bed to dream of apples and vodka - now theres an idea for a drink!!!!

        sorry to burst your bubble my friend!

        301 Moved Permanently

        favicon

        (www.drinksdirect.co.uk)

        pav

        Just won the 'Who is Least Competitive Championships' where trying to win will make you lose. Trying to lose makes you win which makes you lose. Not trying at all makes you lose which makes you win which makes you lose.

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        • dermotcollD Offline
          dermotcoll
          last edited by

          Pav - thanks for bursting my bubble- it now matches the state of my liathroidi!!!!

          Here is the hird attempt with an omni light directed at the dark patch - as you can see it is still there so its not a shadow - anyone any ideas whats causing it?


          still life3.jpg

          When you burn your arse - you gotta sit on the blisters!!

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          • N Offline
            notareal
            last edited by

            dermotcoll, could that be a back-face issue. Looks like surface normals of that tabled are a bit messed.

            Welcome to try [Thea Render](http://www.thearender.com/), Thea support | [kerkythea.net](http://www.kerkythea.net/) -team member

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            • K Offline
              kwistenbiebel
              last edited by

              It seems to be something else. The bright bit is the reflection of the studio setup 'bowl' thing, while the dark part is the top of the HDRI,which is dark at the top.
              You might want to load a different HDR or maybe make the 'studio bowl' material darker....(Never use a colour lighter than RGB 220,220,220 for any material)
              Also, did you put reflection on that place mat material? If yes, lower it down.

              (Could also be too much 'geometry smoothing' going on on that place mat --> lower down 'soften edges')

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              • D Offline
                dacad
                last edited by

                Solo
                What render engine are you using?Vray? you're render looks too much CG for Vray. Is that with a sun source or a heri studio?

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                • T Offline
                  tallbridgeguy
                  last edited by

                  Solo could you give me an idea of how long your last "apple study" took to cook? (great image by the way)

                  One of the most frustrating things about this process, beside the learning curve, is waiting for the end result. I am using KT on an AMD quad and it takes at least an hour, usually more to get a decent image.

                  Also where do I sign up for the Solo correspondence course in rendering!

                  thanks!
                  s

                  Nielsen
                  http://www.tallbridgeguy.com/

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                  • soloS Offline
                    solo
                    last edited by

                    I used Vue for all the renders in this thread, Vue has the tendency to make studio renders look very CG, but then again it's supposed to be a landscape app and not a studio renderer.
                    The render which was 2000 x 1000 took around 5 minutes to render (biased)

                    As far as a correspondence course goes, I'd suggest sticking to SCF as there are so many talented folk here using a wide range of software that one will get a better cumulative knowledge than one technique from one person.
                    However if you are a Vue user then I may be able to help in many situations, especially if you use it for Archvis, there will be some new products coming in the future designed for the industry (I'm heading up a forum on E-on soon that will be focused for AEC professionals)
                    It's great news as Vue is an awesome app that needed some tailoring in order to appeal to this industry and they have finally noticed the potential and agreed to make a product with us in mind.

                    http://www.solos-art.com

                    If you see a toilet in your dreams do not use it.

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                    • soloS Offline
                      solo
                      last edited by

                      IMO the guys at e-on will not mess too much with Vue as it is right now, they may give a few more terrain tools, eco painters, atmosphere advancements and render options, but not change the focus of the tool that leads in it's catagory. What I believe they may do is create an independant tool for architecture, engineering and construction professionals, using integrated tools like grid modeler, new UV tools, micro topography tools, intergation with more CAD apps, etc.
                      At this point all I know is they are interested in the industry and are doing a lot of research to find what the market really needs, I also believe animation will be a big part of the solution as the industry starts requiring them more and more.

                      http://www.solos-art.com

                      If you see a toilet in your dreams do not use it.

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                      • D Offline
                        dacad
                        last edited by

                        Hmm, i still couldn't find a good interior (or studio) render in vue. On the other hand there's not much competition in landscape rendering.
                        I'm curius to see how Vue will handle that scenes in the future, but i really doubt that would be able to touch vray (any one notice that renders now are appearing like mushrooms??lol), and after seeing the article where they show how vue is used in the terminator movie, i don't know if they shoudn't, instead, just concentrate in what they are really good. Better be great at something than one more in the crowd.

                        To enter this workshops what's the limitations in terms of model editing, lights, and materials? Too much time without rendering just for fun...i'm missing it 😄

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                        • T Offline
                          tallbridgeguy
                          last edited by

                          THanks for all the great help everyone!


                          plate10.jpg

                          Nielsen
                          http://www.tallbridgeguy.com/

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                          • R Offline
                            richcat
                            last edited by

                            My late attempt with Irender


                            stilllife RC 2.png

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                            • Al HartA Offline
                              Al Hart
                              last edited by

                              @richcat said:

                              My late attempt with Irender

                              Thank you for the image. (Does late mean "done late at night", or "turned in late"?)

                              It looks like you aimed a light on the glass which highlights the glass. However, for this model, I think you might want to get the viewer to concentrate on the apple. Try adding an additional light to the apple as well. Just as in a photography studio, you may want to add lights to highlight specific items. (Although since everyone else in concentrating on the apple, perhaps you wanted to concentrate on the glass. In that case, you should have put a "richcat" in it 🤣 Or that shiny skull/helmet you used to use.)

                              http://www.thedigitalstory.com/blog/img/photos/diy_studio_lighting.jpg

                              Also, for studio images, it is not necessary to provide single sharp shadows, or even realistic shadows.

                              Here is a tip from a photography site:

                              @unknownuser said:

                              The main light should be at least three feet wide and in a soft box configuration. The reason for this is that a soft box places the surface of the light close to the subject without getting in the way of the camera or photographer. Another reason is that the light is kinder to skin surfaces and tends to wrap around the features without losing the modeling.

                              By using a very large spot light, the effect of bringing the light from a wide area will soften the shadows.

                              Al Hart

                              http:wiki.renderplus.comimageseefRender_plus_colored30x30%29.PNG
                              IRender nXt from Render Plus

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                              • Al HartA Offline
                                Al Hart
                                last edited by

                                This weeks workshop worked out great! Especially because of Solo's model, and his advice on studio rendering techniques.

                                I was planning to do something on water for the next Workshop, but it turns out that Solo has already started a workshop on fountains. Take a look at it, and add your contributions. Render This: Fountain

                                http://forums.sketchucation.com/download/file.php?id=37020&t=1

                                Solo and I will try to get better coordinated for the next Rendering Workshop. Keep tuned...

                                Al Hart

                                http:wiki.renderplus.comimageseefRender_plus_colored30x30%29.PNG
                                IRender nXt from Render Plus

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                                • R Offline
                                  richcat
                                  last edited by

                                  Pete that fountain is just fab.

                                  @al hart said:

                                  Thank you for the image. (Does late mean "done late at night", or "turned in late"?)

                                  Both - it gets too addictive, just change this and that, add more reflection, a bit of bump etc.

                                  @al hart said:

                                  (Although since everyone else in concentrating on the apple, perhaps you wanted to concentrate on the glass. In that case, you should have put a "richcat" in it 🤣 Or that shiny skull/helmet you used to use.)

                                  Yes I was concentrating on the glass, but not very well, and maybe I should put my old terminator rendered head on it 😉 , its just my kids did this Wii image of me, and it makes me seems a lot younger. 🤣

                                  I have re lit the scene as suggested and added a very subtle dof to highlight the apple. Now to turn in 😞


                                  stilllife RC 3a.jpg

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                                  • soloS Offline
                                    solo
                                    last edited by

                                    Richard, that's a great render.

                                    http://www.solos-art.com

                                    If you see a toilet in your dreams do not use it.

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                                    • R Offline
                                      richcat
                                      last edited by

                                      Thanks Pete

                                      I didn't turn in as I just couldn't resist doing a bit more of a close up a bit similar to kwist and Adams. Remembered to adjust dof, but tried to keep it subtle again. I need to work a bit more on wooden handles, and try adding some dust to the plate,and the apples probably want tweaking ---- but I must get some sleep.

                                      Looking and learning from people like Adam, Al, Kwist and of course yourself and others that keeps me striving for better and better, but it needs to be quick, fun and informative as these have been. I'm still working on the sss dragon, where there have been some really 😎 cool renders, mines no where near yet. 👊


                                      Click on image for higher resolution version

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                                      • Al HartA Offline
                                        Al Hart
                                        last edited by

                                        @richcat said:

                                        Thanks Pete

                                        I didn't turn in as I just couldn't resist doing a bit more of a close up a bit similar to kwist and Adams. Remembered to adjust dof, but tried to keep it subtle again. I need to work a bit more on wooden handles, and try adding some dust to the plate,and the apples probably want tweaking ---- but I must get some sleep.

                                        Looking and learning from people like Adam, Al, Kwist and of course yourself and others that keeps me striving for better and better, but it needs to be quick, fun and informative as these have been. I'm still working on the sss dragon, where there have been some really 😎 cool renders, mines no where near yet. 👊

                                        Both of these two are a lot better.

                                        But when you finally "hit the hay" (I don't know if that is a phrase using in the British Isles) You could let the scene keep rendering all night to see if it looks better with softer shadows (or not). (It feels strange offering advice to one of the best scene massagers in the community. Bit is is always easy to look at someone else's rendering - after hours of tweaking - and make suggestions, then it is to stay up extra hours and work on your own scenes)

                                        Richcat, - and everyone - remember that we want to see your work too - not just the work of the experts. We can all learn more from advice on how to improve a rendering then by merely looking at the best results. (That doesn't mean that you "experts" should stop making submissions - just that the rest of us shouldn't be scared off.) Even near the end of one of these workshops i am pleased to see a newby download one of the engines, and give it a try.

                                        @unknownuser said:

                                        quick, fun and informative

                                        • thats why I like these workshops where we all work on rendering a model - to try and learn techniques - and not just see you can add the best geometry - also, I have a chance rendering existing geometry - but would really struggle at creating the geometry myself.

                                        Al Hart

                                        http:wiki.renderplus.comimageseefRender_plus_colored30x30%29.PNG
                                        IRender nXt from Render Plus

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                                        • GaieusG Offline
                                          Gaieus
                                          last edited by

                                          @al hart said:

                                          ...and I will try to get better coordinated for the next Rendering Workshop. Keep tuned...

                                          👍

                                          Gai...

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                                          • R Offline
                                            richcat
                                            last edited by

                                            Hi Al- I thinks its "hit the sack" over here.

                                            @al hart said:

                                            one of the best scene massagers in the community...

                                            Sounds kind of kinky 🤣 😳
                                            I appreciate the comment 😉 but I'm not up to the high standards of people who post here or in the gallery, as well as Boothy's in the IRender forum.

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