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[Plugin] UVTools v0.1

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  • M Offline
    majid
    last edited by 5 Jul 2009, 06:51

    Pixero, πŸ‘ it would be great , and I guess it would be doable using SU7

    My inspiring A, B, Sketches book: https://sketchucation.com/shop/books/intermediate/2612-alphabet-inspired-sketches--inspiring-drills-for-architects--3d-artists-and-designers-

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    • P Offline
      Pixero
      last edited by 5 Jul 2009, 13:26

      There's a technique called Peltmapping thats kind of "automatic".
      Take a look at the QuickTime movie here for an example what it can do.
      (First half of the movie is mostly cutting the model.)
      http://hydralab.com/pelting/

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      • W Offline
        Whaat
        last edited by 6 Jul 2009, 14:10

        sorry guys, I am swamped with other projects. I won't be updated this one for awhile.

        SketchUp Plugins for Professionals

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        • R Offline
          RHD
          last edited by 10 Sept 2009, 12:38

          That is some very nifty stuff Whaat!

          Thanks a million for this!

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          • R Offline
            RHD
            last edited by 10 Sept 2009, 12:45

            @whaat said:

            @spenceju said:

            Could someone please tell me how to use this plugin in sketchup? I put the file in the plugins folder but I do not see a "UV tools" context menu. Please let me know.

            Thanks,

            Justin Spencer

            Hi spence,
            Someone else posted this issue using a Mac system. I am actually not sure if the plugin works at all on Mac. Has anyone got it to work on Mac?

            Yes, the trick on a Mac is finding the right ruddy plug in folder.

            Go to Macintosh HD/Library/Application Support/Google SketchUp 7/SketchUp/plugins and stick your ruby script in there.

            Ignore the plugins folder in the SketchUp 7 package in Applications, it's just there to confuse you.

            I've just tried it on one object, a complicated vase that already had the texture badly applied by projection. Worked fine. Texture a little woolly looking but UV projection correct. I will experiment with the textures to see how it works.

            Great stuff Whaat!

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            • W Offline
              Wizaerd
              last edited by 29 Oct 2009, 18:50

              I downloaded this plugin today, since I had the need to map a sphere. In SU 7.1, I created a sphere (by creating a circle, deleting half of it, then using follow me to create the spehere. I select the entire sphere, right click and choose the UV Tools content sensitive menu option, and SketchUp crashes and closes down.

              Is this plugin compatible with the free version of SU 7.1? If so, any idea what I might be doing wrong?

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              • G Offline
                Gaieus
                last edited by 29 Oct 2009, 19:01

                Hi Wizaerd,

                It crashed my SU 4 times today, too.
                I'll have to get a better look into it but then Dale (developer of this plugin) can also see the details (I'll make sure to let him know if I found that the tool is indeed the culprit).

                Gai...

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                • M Offline
                  majid
                  last edited by 30 Oct 2009, 05:16

                  now we are on sketchup 7.1 , and no improvement on special mapping!!! πŸ˜’ so once again I am gonna ask our ruby heros for help and progressing the script πŸŽ‰

                  My inspiring A, B, Sketches book: https://sketchucation.com/shop/books/intermediate/2612-alphabet-inspired-sketches--inspiring-drills-for-architects--3d-artists-and-designers-

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                  • E Offline
                    Ecuadorian
                    last edited by 30 Oct 2009, 05:22

                    No need to create a sphere the hard way. If you have SketchyPhysics installed, use it to easily create a sphere with the SketchySolids toolbar. UVtools will map it without problem, except for a few hurricanes in both poles.

                    -Miguel Lescano
                    Subscribe to my house plans YouTube channel! (30K+ subs)

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                    • W Offline
                      Whaat
                      last edited by 30 Oct 2009, 13:59

                      hi,

                      I haven't tested the plugin using SketchUp 7.1 yet. Maybe there is a conflict...

                      SketchUp Plugins for Professionals

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                      • E Offline
                        Ecuadorian
                        last edited by 30 Oct 2009, 15:04

                        SU 7.1 here, and no conflicts at all.

                        -Miguel Lescano
                        Subscribe to my house plans YouTube channel! (30K+ subs)

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                        • W Offline
                          Wizaerd
                          last edited by 30 Oct 2009, 15:09

                          @ecuadorian said:

                          No need to create a sphere the hard way. If you have SketchyPhysics installed, use it to easily create a sphere with the SketchySolids toolbar. UVtools will map it without problem, except for a few hurricanes in both poles.

                          I didn't necessarily think that method of creating a sphere was hard or difficult. Plus the plugin you reccommended, SketchyPhysics, seems a bit overkill just to create a sphere... I don't use Sketchup for animations, so physics aren't really necessary for what I'm using it for, unless I'm missing something...

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                          • G Offline
                            Gaieus
                            last edited by 30 Oct 2009, 16:03

                            Hehe. True - for a couple of second job you really don't need that robust plugin (or you can even make a couple of spheres and save them as components and keep reusing them)
                            πŸ˜‰

                            Gai...

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                            • E Offline
                              Ecuadorian
                              last edited by 30 Oct 2009, 16:13

                              That's why I said: πŸ˜„

                              @ecuadorian said:

                              If you have SketchyPhysics installed, use it to easily create a sphere with the SketchySolids toolbar.

                              -Miguel Lescano
                              Subscribe to my house plans YouTube channel! (30K+ subs)

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                              • W Offline
                                Wizaerd
                                last edited by 30 Oct 2009, 18:11

                                Is there something I can submit or show that'll help troubleshoot the porblem I'm having with it? Because everytime I try to use it (just choosing the menu option in the right click menu) causes my SU to crash, each and every time.

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                                • jeff hammondJ Offline
                                  jeff hammond
                                  last edited by 30 Oct 2009, 18:16

                                  i guess you could post the .skp of your sphere along with the texture to make sure those aren't causing a problem..

                                  fwiw, it works for me with su7.1

                                  [edit] oh, make sure you have the proper face (front) showing.. if i'm trying to map the sphere with the back face showing -- instacrash..
                                  also, make sure there is a texture on the sphere before using the tool.. trying to use the tool on the blank sphere will crash su


                                  screen 2.jpg

                                  dotdotdot

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                                  • W Offline
                                    Wizaerd
                                    last edited by 30 Oct 2009, 18:30

                                    I suppose I can send the sphere, but it's just a basic sphere. Created a circle, deleted half of it, used the follow me tool to create the sphere, made sure the faces were all pointing outwards. As far as the texture, I never get to that point. I select the sphere, right click to choose UV Tools->Spherical Mapping and SU crashes, so there's no texture involved. At all. And it consistently crashes each and every time...

                                    EDIT
                                    Never mind, I get what's wrong... Never dawned on me I had to have a texture applied before I run the plugin... Completely my fault... D'uh.


                                    Sphere.skp

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                                    • jeff hammondJ Offline
                                      jeff hammond
                                      last edited by 30 Oct 2009, 19:07

                                      ha, yeah.. afterall, you are trying to map the texture πŸ˜„

                                      dotdotdot

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                                      • W Offline
                                        Wizaerd
                                        last edited by 30 Oct 2009, 19:19

                                        @unknownuser said:

                                        ha, yeah.. afterall, you are trying to map the texture πŸ˜„

                                        I assumed the plugin was creating UV coordinates so that when a texture was applied, it would use them. I really feel kinda stupid now... heh heh heh

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                                        • KrisidiousK Offline
                                          Krisidious
                                          last edited by 3 Jan 2010, 19:16

                                          is there a box mapping function for this?

                                          By: Kristoff Rand
                                          Home DesignerUnique House Plans

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