[Plugin][$] RoundCorner - v3.4a - 31 Mar 24
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Legend Fredo..... you don't know how much time you have saved me....
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If you came to Spain you are invited to take a "sangria", wine or whatever at the named "best natural beach" of the world: Cies Islands.
Thank you very much
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.....the Master!
..and that's how sketchup became open source
Thank You!
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@coronel said:
If you came to Spain you are invited to take a "sangria", wine or whatever at the named "best natural beach" of the world: Cies Islands.
Thank you very much
That goes for Queensland, Australia..... your more than welcome here Fredo; I'll look after you like a King!!!
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Looks stellar. Should help add a new level of realism to Sketchup Rendering. Nothing like a nice round corner to catch those specular highlights!
Thank you kind sir!!
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Amazing as usual!
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It's great!
Thank you Fredo!
I have to say your rich production and hardworking spirit affect me very much!
-best wish from beijing -
Rondement menรฉ!
Bravo!Works fine in the V6
Bug Splatt in the V7 -
That is brilliant! Thanks
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you are a genius FREDO sketchup would be a steaming pile of crap without you... amen
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Oooh ... Excellent ruby! Thanks!
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@unknownuser said:
Bug Splatt in the V7
Pilou,
Thanks. Could you be more explicit on the bug splat in v7. TIG has one too, but apparently only with Bevel.
Do you see the Progress bar and then get a bugsplat, or does it happen right away when you execute?Fredo
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Note: my bugsplats are with v7 and using bevel only, it does work perhaps 10% of tries, rest it splats immediately !
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As soon as I press enter for apply! Splafffffffffffff
works one time and the second splafff
with the 3 tools!
so yet very instable (for me) -
TIG, Pilou,
Does it happen with complex shapes, meaning those where the operation would take several seconds.
I never got any Splat in my environments, so it is difficult for me to reproduce. But it maybe related to the way I make the operation interruptible. I guess that because you probably have fast machines, something happens in the first milliseconds of the operation.
It may be specific to SU7, because precisely SU7 blocks the GUI while creating geometry.
Thanks
Fredo
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Thank you so much Fredo. I had a quick test in SU 6 and it works very well.
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@unknownuser said:
TIG, Pilou,
Does it happen with complex shapes, meaning those where the operation would take several seconds.
I never got any Splat in my environments, so it is difficult for me to reproduce. But it maybe related to the way I make the operation interruptible. I guess that because you probably have fast machines, something happens in the first milliseconds of the operation.
It may be specific to SU7, because precisely SU7 blocks the GUI while creating geometry.
Thanks
Fredo
My splats occur with a very simple 1m cube with 100mm bevel, to top face or multi-edges. it usually splats, but when it works it's done almost instantaneously ! The other 2 types of rounding work fine - never splatted yet !!!
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Could it be that it bugsplats as it tried to create faces too small?
TIG: If you make a 10m cube and use 1000mm bevel, does it work then? -
@thomthom said:
Could it be that it bugsplats as it tried to create faces too small?
TIG: If you make a 10m cube and use 1000mm bevel, does it work then?Good thinking - although you might think that a simple bevel, with no small faces, would not respond to this (unlike the rounding options that cause NO splats at the 1m/100m size)... BUT I scaled it up x10 [10m cube 1m bevel] AND the bevel works fine for almost all of the time - after many tests I did eot one non-repeatable splat...
Seems there's something in that idea ? -
ah yes that was that! Scale was 1 /100 too little!
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