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    Displacement Shapes

    Scheduled Pinned Locked Moved V-Ray
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    • thomthomT Offline
      thomthom
      last edited by

      I hadn't expected it to be that big. Somehow, the word "Guide" gave me a metnal image of a pocket-sized book. This thing is a behemoth! Hopefully this'll teach me a thing or two about V-Ray. ...but where to begin?

      Thomas Thomassen β€” SketchUp Monkey & Coding addict
      List of my plugins and link to the CookieWare fund

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      • soloS Offline
        solo
        last edited by

        I seem to have a little glitch with my vray, I have recently installed vray on my new machine and everything works great but it does not render displacement, it shows it in material preview window but not in render.
        I checked the same model on an older machine and it renders the displacement fine, is there someplace I need to check to enable displacement?

        [edit] Figured it out, I'm having a blonde moment.

        http://www.solos-art.com

        If you see a toilet in your dreams do not use it.

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        • thomthomT Offline
          thomthom
          last edited by

          @solo said:

          [edit] Figured it out, I'm having a blonde moment.

          Care to share what you'd done in your blonde moment?

          Thomas Thomassen β€” SketchUp Monkey & Coding addict
          List of my plugins and link to the CookieWare fund

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          • soloS Offline
            solo
            last edited by

            The model size on the new machine was too big so the dispacement value over the texture was reduced to a point that it was not noticable.

            http://www.solos-art.com

            If you see a toilet in your dreams do not use it.

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            • FrederikF Offline
              Frederik
              last edited by

              @solo said:

              The model size on the new machine was too big so the dispacement value over the texture was reduced to a point that it was not noticable.

              Ouch... Have to admit that it also have happened for me... 😳
              Recently it happened when I tried using your Vray Grass displace model... πŸ‘Ώ πŸ˜†
              Didn't realize it was like 30cm grass... πŸ˜†

              Aaahhh well... Good to know that I'm not the only occasional "blonde" around... πŸ˜†

              Cheers
              Kim Frederik

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              • soloS Offline
                solo
                last edited by

                LOL, I have many blonde moments these days, must be age.

                Thomthom, I used your displacement map from your first post and tried it with Vue:

                http://img12.imageshack.us/img12/9549/ttdisplacement.jpg

                I then exported the displaced mesh and opened it in SU.

                http://img12.imageshack.us/img12/1562/displacementmesh.jpg

                http://www.solos-art.com

                If you see a toilet in your dreams do not use it.

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                • thomthomT Offline
                  thomthom
                  last edited by

                  The one I used isn't the one I posted here. I used an 32bit image, as 8bit images will have a non-linear gamma correction applied it.

                  How did you create the mesh? Terrain generated from bitmap?

                  Thomas Thomassen β€” SketchUp Monkey & Coding addict
                  List of my plugins and link to the CookieWare fund

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                  • soloS Offline
                    solo
                    last edited by

                    Yes.

                    http://www.solos-art.com

                    If you see a toilet in your dreams do not use it.

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                    • B Offline
                      BTM
                      last edited by

                      I bet it would be possible to make a whole mountain scene with a displacement map πŸ’š

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                      • soloS Offline
                        solo
                        last edited by

                        Another quick test.

                        Image made in paintshop:

                        http://img7.imageshack.us/img7/7862/testdisp.jpg

                        Then the displacement/terrain from image:

                        http://img7.imageshack.us/img7/5422/testdisplacement.jpg

                        And lastly the mesh from terraim/displacement opened in SU.

                        http://img7.imageshack.us/img7/3478/testdisplacementmesh.jpg

                        http://www.solos-art.com

                        If you see a toilet in your dreams do not use it.

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                        • thomthomT Offline
                          thomthom
                          last edited by

                          More 'boobies'. Tried out Two-Sided material. Though, I had expected it to be more translucent. Need to revisit this one. Other tests on plain geometry gave the results I expected, this one didn't. Wonder if it's due to the displacement.


                          Twosided.png

                          Thomas Thomassen β€” SketchUp Monkey & Coding addict
                          List of my plugins and link to the CookieWare fund

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                          • soloS Offline
                            solo
                            last edited by

                            I used your map again this time with Vray, and an American flag as a diffuse map.

                            It UV mapped it perfectly....hmmm.

                            http://img20.imageshack.us/img20/9247/usflagdisp.png

                            http://www.solos-art.com

                            If you see a toilet in your dreams do not use it.

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                            • N Offline
                              nomeradona
                              last edited by

                              excellent thread.

                              visit my blog: http://www.nomeradona.blogspot.com

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                              • A Offline
                                AcesHigh
                                last edited by

                                @solo said:

                                I used your map again this time with Vray, and an American flag as a diffuse map.

                                It UV mapped it perfectly....hmmm.

                                http://img20.imageshack.us/img20/9247/usflagdisp.png

                                Your image seens jagged... like if there was a small displacement map applied on top of the original displacement map. Look how much more "smooth" are the "turbine" images from TomTom.

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                                • N Offline
                                  notareal
                                  last edited by

                                  I believe jaggin is result of ldr displacement map.

                                  Welcome to try [Thea Render](http://www.thearender.com/), Thea support | [kerkythea.net](http://www.kerkythea.net/) -team member

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                                  • coulteriC Offline
                                    coulteri
                                    last edited by

                                    Hey! That's great! πŸ˜„ Thom, could you tell me, how do you create displacement maps? Is it kind of software, that converts 3D object into the map?

                                    Thanks.
                                    Coulteri

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                                    • R Offline
                                      remus
                                      last edited by

                                      A displacement map is just a greyscale image (the sort of thing you can make in photoshop.) You then need a program which can use the displacement map, in thom's case, vray.

                                      http://remusrendering.wordpress.com/

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                                      • coulteriC Offline
                                        coulteri
                                        last edited by

                                        Yes, I understand this. I just asked, if there is a method to create a displacement map from existing 3D object.... For example, if there is a ruby plugin, that is able to color the face according to its distance from zero position. Then it would be easy to export 2D raster and use it as a displacement map.

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                                        • thomthomT Offline
                                          thomthom
                                          last edited by

                                          From Ruby it's not easy to read/write to image files. There seem to be a lack of code library to deal with the various formats.

                                          Other 3D modelling packages have this kind of feature - though I think they mostly generate normal-maps instead of plain displacement maps. AFIK there isn't any tools like this for SU.

                                          My experiment is pretty much the inverse of what you ask for - I just drew a grayscale shape in PS and experimented with what kind of shape it'd produce.

                                          Thomas Thomassen β€” SketchUp Monkey & Coding addict
                                          List of my plugins and link to the CookieWare fund

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                                          • R Offline
                                            remus
                                            last edited by

                                            @thomthom said:

                                            From Ruby it's not easy to read/write to image files. There seem to be a lack of code library to deal with the various formats.

                                            I seem to remember reading it's because processing images is a relatively computationally intensive task, and ruby being relatively slow as it is isnt well suited to the task.

                                            http://remusrendering.wordpress.com/

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