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    [Plugin] Smoothstep Animation

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    • B Offline
      bianhai
      last edited by

      very good!
      thank you , Whaat. 👍

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      • soloS Offline
        solo
        last edited by

        Whaat,

        Thanks mate, that works great, I may now try GSU animation again, as I stopped using it for the exact reason you felt the need to create this great plugin.

        http://www.solos-art.com

        If you see a toilet in your dreams do not use it.

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        • MALAISEM Offline
          MALAISE
          last edited by

          Thanks a lot, Whaat. I've just made simple test, pretty well smooth transitions. 👍 👍
          MALAISE

          La Connaissance n'a de valeur que partagée

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          • M Offline
            matt77
            last edited by

            thank you so much!!

            this has been much needed in SU.

            Many,Many Thanks

            Matt

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            • pilouP Offline
              pilou
              last edited by

              What is the file format of images exported?

              Frenchy Pilou
              Is beautiful that please without concept!
              My Little site :)

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              • M Offline
                matt77
                last edited by

                Either Jpeg or PNG..

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                • B Offline
                  Ben Ritter
                  last edited by

                  Whaat,

                  Thank you so very much,

                  Ben

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                  • jcdbJ Offline
                    jcdb
                    last edited by

                    How do you set all scene delays to 0.0 seconds? 😕

                    http://www.acustombuilder.com

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                    • spenceS Offline
                      spence
                      last edited by

                      jcdb,

                      Go to Model Info, under window, and then Animation, scene delay.

                      Spence

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                      • PixeroP Offline
                        Pixero
                        last edited by

                        Thanks for a great script. 😄

                        Would it be possible to add an attribute to all the existing scenes in the model that they are "keyframes" and then add scenes for every frame in the animation with an attibute that they are "inbetweens" and add scene transition times according to your smoothstep script.
                        The script should then be able to delete all the "inbetweens" if you want to change the animation but leave the "keyframes" intact.
                        I believe this would make it work with external renderers.
                        What do you think, is it doable?

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                        • jcdbJ Offline
                          jcdb
                          last edited by

                          @spence said:

                          jcdb,

                          Go to Model Info, under window, and then Animation, scene delay.

                          Thanks spence 👍

                          http://www.acustombuilder.com

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                          • W Offline
                            Whaat
                            last edited by

                            @pixero said:

                            Thanks for a great script. 😄

                            Would it be possible to add an attribute to all the existing scenes in the model that they are "keyframes" and then add scenes for every frame in the animation with an attibute that they are "inbetweens" and add scene transition times according to your smoothstep script.
                            The script should then be able to delete all the "inbetweens" if you want to change the animation but leave the "keyframes" intact.
                            I believe this would make it work with external renderers.
                            What do you think, is it doable?

                            That's a cool idea and definitely doable! 👍 I'll do some experimenting.

                            SketchUp Plugins for Professionals

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                            • J Offline
                              Jon
                              last edited by

                              Thanks again, Whaat!

                              Jon
                              KT Team member

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                              • R Offline
                                RickW
                                last edited by

                                @whaat said:

                                @pixero said:

                                Thanks for a great script. 😄

                                Would it be possible to add an attribute to all the existing scenes in the model that they are "keyframes" and then add scenes for every frame in the animation with an attibute that they are "inbetweens" and add scene transition times according to your smoothstep script.
                                The script should then be able to delete all the "inbetweens" if you want to change the animation but leave the "keyframes" intact.
                                I believe this would make it work with external renderers.
                                What do you think, is it doable?

                                That's a cool idea and definitely doable! 👍 I'll do some experimenting.

                                Unfortunately, there's currently no way to delete pages/scenes in ruby... 😞

                                RickW
                                [www.smustard.com](http://www.smustard.com)

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                                • PixeroP Offline
                                  Pixero
                                  last edited by

                                  Here's what Todd said at the Google Group:

                                  @unknownuser said:

                                  Sketchup.active_model.entities.erase_entities(page) should work, but
                                  it hangs SketchUp. It's a known and reported bug.

                                  To get around this bug, do this:

                                  First, make the page you want to delete the active page. Then, issue
                                  this from Ruby:

                                  Sketchup.send_action "pageDelete:"

                                  That means it can be done even if its a work around.

                                  If not we could save the model prior to using the script and then saving it after, under another name or with a "_anim" after.
                                  Not the best way but it would still mean we could render a smooth animation.

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                                  • erikBE Offline
                                    erikB
                                    last edited by

                                    Thanks from me to Whaat, very much needed script !
                                    greetings erikB

                                    1 Reply Last reply Reply Quote 0
                                    • K Offline
                                      kwistenbiebel
                                      last edited by

                                      Thank you Whaat!
                                      I hope you get the 'to scene tabs' method working, so we can use external render software on the animation.

                                      Great job! 👍

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                                      • M Offline
                                        Matt666
                                        last edited by

                                        @pixero said:

                                        Sketchup.send_action "pageDelete:"

                                        A confirmation message box opens every attempt to delete a scene...

                                        Frenglish at its best !
                                        My scripts

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                                        • PixeroP Offline
                                          Pixero
                                          last edited by

                                          Well...lets hope Whaat finds a trick to fool SU to delete the scenes without SU knowing what happened... 😒

                                          Is

                                          entities.clear!
                                          

                                          not working either?

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                                          • K Offline
                                            kwistenbiebel
                                            last edited by

                                            Hi Whaat,

                                            Would it be a sh*tload of work for you to have this plugin make default scene tabs after smoothing the animation ? (needed for render engines)
                                            The current method (cameralines.rb,F-Spline bezier,Flightpath (or SU-animate) is kind of tedious.
                                            Your smoothstep animation ruby would be an easier 'out of the box solution' when it can create a scene tab animation.

                                            If it is a lot of work...maybe commercial?

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