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    最新 最佳 Controversial
    • RE: Fishing net modeling

      thanks guys ! I'll send more pictures asap 😄

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      willipop
    • RE: Fishing net modeling

      hi mates ! 😄

      quick screenshot of one perspective I did last night ^^


      car.jpg

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      willipop
    • RE: Fishing net modeling

      I never learned a software that fast. Thx to all of you guys, I really appreciate ! I will subscribe to premium member ^_^

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      willipop
    • RE: Fishing net modeling

      I will test to export the shadows from sketchup and tweak it with photoshop

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      willipop
    • RE: Fishing net modeling

      once the file is open, I can easly navigate in it. I now have to find a nice way to render 😄

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      willipop
    • RE: Fishing net modeling

      It's the 7meg file, without the edges in solid tube!

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      willipop
    • RE: Fishing net modeling

      here's a link for the sketchup file : I really like the way the net is shaped 😄

      favicon

      (we.tl)

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      willipop
    • RE: Fishing net modeling

      everything is different 😕

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      willipop
    • RE: Fishing net modeling

      Here's what i did the past few days 😄 2 scenario because its an interactive net that goes up and down as the tide interact.

      Draw wire and EByR plugins were very helpful 😄

      This file is about 7megs.

      I did use the line to cylinder it's working great but I took me several hour as I did each group of net one by one. The file is like 140meg 😕

      I did some test with kerkythea for the rendering it crashed many times, the model is too complex 😕 I'm not sure how to proceed for the next phase.

      My deadline is in 10days ahah ! 😄


      lower net


      higher net


      solid net, huge file ! :(

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      willipop
    • RE: Fishing net modeling

      I'm still up ! héhé 😉

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      willipop
    • RE: Fishing net modeling

      I'm stupid ^^ 🎉


      humhum1.mov

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      willipop
    • RE: Fishing net modeling

      Here's what I mean. See the physic is nice when one line is moved, but it moves at the end (bottom left) too... I'd like to be able to simulate where is the net goes when it drop !


      test1.mov

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      willipop
    • RE: Fishing net modeling

      ahaha 😄 I wish I could lay down in a hammac ! Mon pays c'est l'hiver ! 😕

      Génial Pilou ! Tu sais s'il existe un outil similaire à l'outil ''cease d'artisan'' comme sur la photo dont je viens de poster? 😄

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      willipop
    • RE: Fishing net modeling

      This plugin makes it looks really nice !

      Is there another plugin that I could use to fix some summit and use some other summit that I could move.(just like artisan works with the crease tool.) vertex tool ?


      bridge1_test copy.jpg

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      willipop
    • RE: Fishing net modeling

      woaa this plugin is amazing ! you rock 😄

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      willipop
    • RE: Fishing net modeling

      I think I will have to go with something similar you did ( I mean more space between each squares of the mesh )

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      willipop
    • RE: Fishing net modeling

      Wow it's very nice 😄 It's close to what I have in mind. I'd love the net more dense. Could you show me how you did that and I will try myself !? How did you did the rendering ? very cool !

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      willipop
    • RE: Fishing net modeling

      @ Oli : I'm considering this option but the shadow produced from edges by sketchup is not that precise I think... 😞 Here is a nice tutorial of one architect I like a lot that explain very well what you just bring 😄 : Alex hogrefe : http://alexhogrefe.squarespace.com/ambient-occlusion-tutorial/

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      willipop
    • RE: Fishing net modeling

      oh wow ! 😄 I feel ashamed ehehe 😛

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      willipop
    • RE: Fishing net modeling

      It's 26meg but I guess if you delete the bridge it's less than a meg.

      Here's the link : http://we.tl/3Zg9yeDhRw

      If you could make a video that could be perfect 😄 I have 2 scenario to do. One with the net that is lower and one upper. If you notice, there is a line at the extreme end of the bridge, it's about 2.5meter high. The net must not drop above this line. It's why I liked playing with artisan I was able to set a limit 😄

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      willipop
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