Fishing net modeling
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gets better and better! I forgot about the wire tool, it's a classic!
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Perfect for some hammock!
Au fait j'ai fait la version francophone d'Artisan!@unknownuser said:
I could use to fix some summit and use some other summit that I could move
Normally Su make that in native ?
Sรฉlection verrouillรฉe ou non ? -
ahaha I wish I could lay down in a hammac ! Mon pays c'est l'hiver !
Gรฉnial Pilou ! Tu sais s'il existe un outil similaire ร l'outil ''cease d'artisan'' comme sur la photo dont je viens de poster?
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Here's what I mean. See the physic is nice when one line is moved, but it moves at the end (bottom left) too... I'd like to be able to simulate where is the net goes when it drop !
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That i have said! That was yet in Su native!
About another crease I don't see one for the moment like that
I don't see that in VertexTool's manual by Thomthom in French!
That you can make is use the inverse selection by TIG Freeze and apply that you want on a wished selection?
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I'm still up ! hรฉhรฉ
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There might be a deadline involved, but I suspect there are the glassy eyes of sketchup addiction twitching away through the night.
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Here's what i did the past few days 2 scenario because its an interactive net that goes up and down as the tide interact.
Draw wire and EByR plugins were very helpful
This file is about 7megs.
I did use the line to cylinder it's working great but I took me several hour as I did each group of net one by one. The file is like 140meg
I did some test with kerkythea for the rendering it crashed many times, the model is too complex I'm not sure how to proceed for the next phase.
My deadline is in 10days ahah !
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Did you make every piece different?
Can you not work it so you are using repeating components?
How many faces did you use on the tubes, any more than 3 is probably wasted. -
everything is different
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If you are doing it for accurate technical construction drawing I can understand that, but if it's for rendering then make it from repeat sections.
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here's a link for the sketchup file : I really like the way the net is shaped
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I don't have a computer that will cope with it at the moment.
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It's the 7meg file, without the edges in solid tube!
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Personally to me the difference from one side to the other is so small that I would make them symmetrical.
You would reduce the file size enormously. -
once the file is open, I can easly navigate in it. I now have to find a nice way to render
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Ah well, I can't help you much there, my only rendering experience is with Twilight.
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I will test to export the shadows from sketchup and tweak it with photoshop
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