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    Fishing net modeling

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    • BoxB Offline
      Box
      last edited by

      Bit of a tip for you.
      Purge your file and it is only 1.8mg


      bridge1.skp

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      • W Offline
        willipop
        last edited by

        oh wow ! πŸ˜„ I feel ashamed ehehe πŸ˜›

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        • olisheaO Offline
          olishea
          last edited by

          Is the model any quicker now it's been purged?

          If you absolutely must use the model you already have, you could always overlay the sketchup lines and shadows onto your render. The shadows can be blurred in photoshop for realism. You can do a hidden line export and then overlay these onto your render in photoshop. Change the blending mode to "multiply" and all the white disappears, leaving only the lines. This is kinda cheating though! I'd rather have a model that renders from all scenes, without having to overlay lines.

          Here is a VERY old tutorial, from David Huang (Zem) where I learnt the overlay or "lineover" technique. You can have a line export and a shadow export in separate images giving more flexibility in photoshop when you are overlaying everything. So basically; render at the bottom, then shadows, then lines.

          It would still be better in the long run if you find a solution that does not involve line exports etc....

          Human Verification

          favicon

          (supodiumforum.websitetoolbox.com)

          Love this thread; food for thought and some great contribution! πŸ‘

          oli

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          • W Offline
            willipop
            last edited by

            @ Oli : I'm considering this option but the shadow produced from edges by sketchup is not that precise I think... 😞 Here is a nice tutorial of one architect I like a lot that explain very well what you just bring πŸ˜„ : Alex hogrefe : http://alexhogrefe.squarespace.com/ambient-occlusion-tutorial/

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            • BoxB Offline
              Box
              last edited by

              Is this anything like what you want?


              Quick Bridge.jpg

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              • W Offline
                willipop
                last edited by

                Wow it's very nice πŸ˜„ It's close to what I have in mind. I'd love the net more dense. Could you show me how you did that and I will try myself !? How did you did the rendering ? very cool !

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                • W Offline
                  willipop
                  last edited by

                  I think I will have to go with something similar you did ( I mean more space between each squares of the mesh )

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                  • W Offline
                    willipop
                    last edited by

                    woaa this plugin is amazing ! you rock πŸ˜„

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                    • BoxB Offline
                      Box
                      last edited by

                      You can go denser, that whole file is only 6mg and doesn't lag at all with shadows.

                      I used another plugin called Wire tool to link the construction points with a nice droop. Then just did as I did in the video. for each section.
                      I only used 12 segments for the curves, so that makes it quite wide, you can use more to get a finer mesh. http://sketchucation.com/pluginstore?pln=ae_WireTool
                      You may want to use the main wires as thicker support cables, then make the mesh between.
                      But it's up to you how you want it to look.
                      The trick though is to make it using copies as much as possible. Make one end and flip the components to work on the other end etc

                      The render is just a basic preset render from twilight. And as you can see in this one when I flipped it it didn't fit because you structure isn't symmetrical, hence the gap in the middle.


                      Bri.jpg


                      A finer mesh with some thick cables

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                      • W Offline
                        willipop
                        last edited by

                        This plugin makes it looks really nice !

                        Is there another plugin that I could use to fix some summit and use some other summit that I could move.(just like artisan works with the crease tool.) vertex tool ?


                        bridge1_test copy.jpg

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                        • olisheaO Offline
                          olishea
                          last edited by

                          gets better and better! I forgot about the wire tool, it's a classic!

                          oli

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                          • pilouP Offline
                            pilou
                            last edited by

                            Perfect for some hammock! β˜€
                            Au fait j'ai fait la version francophone d'Artisan! πŸ˜‰

                            http://www.endalldisease.com/wp-content/uploads/2013/09/hammock.jpg

                            @unknownuser said:

                            I could use to fix some summit and use some other summit that I could move

                            Normally Su make that in native ? πŸ˜„
                            SΓ©lection verrouillΓ©e ou non ?

                            Frenchy Pilou
                            Is beautiful that please without concept!
                            My Little site :)

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                            • W Offline
                              willipop
                              last edited by

                              ahaha πŸ˜„ I wish I could lay down in a hammac ! Mon pays c'est l'hiver ! πŸ˜•

                              GΓ©nial Pilou ! Tu sais s'il existe un outil similaire Γ  l'outil ''cease d'artisan'' comme sur la photo dont je viens de poster? πŸ˜„

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                              • W Offline
                                willipop
                                last edited by

                                Here's what I mean. See the physic is nice when one line is moved, but it moves at the end (bottom left) too... I'd like to be able to simulate where is the net goes when it drop !


                                test1.mov

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                                • W Offline
                                  willipop
                                  last edited by

                                  I'm stupid ^^ πŸŽ‰


                                  humhum1.mov

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                                  • pilouP Offline
                                    pilou
                                    last edited by

                                    That i have said! That was yet in Su native! πŸ’š

                                    About another crease I don't see one for the moment like that

                                    http://moiscript.weebly.com/uploads/3/9/3/8/3938813/494823496.png

                                    I don't see that in VertexTool's manual by Thomthom in French! πŸ˜‰

                                    That you can make is use the inverse selection by TIG Freeze and apply that you want on a wished selection?

                                    Frenchy Pilou
                                    Is beautiful that please without concept!
                                    My Little site :)

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                                    • W Offline
                                      willipop
                                      last edited by

                                      I'm still up ! hΓ©hΓ© πŸ˜‰

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                                      • olisheaO Offline
                                        olishea
                                        last edited by

                                        @willipop said:

                                        I'm still up ! hΓ©hΓ© πŸ˜‰

                                        I take it you're working to a deadline! πŸ˜†

                                        oli

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                                        • BoxB Offline
                                          Box
                                          last edited by

                                          There might be a deadline involved, but I suspect there are the glassy eyes of sketchup addiction twitching away through the night.

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                                          • W Offline
                                            willipop
                                            last edited by

                                            Here's what i did the past few days πŸ˜„ 2 scenario because its an interactive net that goes up and down as the tide interact.

                                            Draw wire and EByR plugins were very helpful πŸ˜„

                                            This file is about 7megs.

                                            I did use the line to cylinder it's working great but I took me several hour as I did each group of net one by one. The file is like 140meg πŸ˜•

                                            I did some test with kerkythea for the rendering it crashed many times, the model is too complex πŸ˜• I'm not sure how to proceed for the next phase.

                                            My deadline is in 10days ahah ! πŸ˜„


                                            lower net


                                            higher net


                                            solid net, huge file ! :(

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