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    πŸ”Œ Easy Offset | Offset selected faces in SketchUp in positive and negative offsets. Download
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    • RE: Problem using thrupaint on cave

      with out a pic of your cave I'm just taking a guess at what might help. I do a lot of rock and rock faces in models and have started using the plugin SketchUV to map the texture . Usually works pretty well for me. One comment though I sure don't consider myself an expert at the whole uv mapping thing.

      posted in Newbie Forum
      tuna1957T
      tuna1957
    • RE: Full Screen on a Mac

      driven, slbaumgartner, you guys have my curiosity up.Running SU 15 on an iMac w/ mavericks and a Mac Pro w/ yosemite. Like pbacot says I can't get SU to do a classic fullscreen i.e. SU window covers the dock and the top mac toolbar. the green radio button will max the window but not take it to a classic full screen ???????

      posted in SketchUp Discussions
      tuna1957T
      tuna1957
    • RE: Full Screen on a Mac

      Haven't tried it with SU but the green button upper left SU window should take it fullscreen? Well I can see why you posted, green button doesn't work . It shrinks my window instead. Clicking "window" and clicking zoom does the same thing.Never tried full screen before seeing your post. Hope a mac guru has an answer for you. Wonder if it's a glitch in SU?

      posted in SketchUp Discussions
      tuna1957T
      tuna1957
    • RE: Model size limits

      Let everyone know exactly what is frustrating you . Folks with experience running big models can better offer suggestions then.

      posted in SketchUp Discussions
      tuna1957T
      tuna1957
    • RE: Best wireless multi-button configurable mouse

      what Dave R said. logic m325 on a mac works great. multi button mouse not worth hoot for a lefty....

      posted in SketchUp Discussions
      tuna1957T
      tuna1957
    • RE: WIP - Vray - Residential Dwelling

      I'll let the architects give critiques on your model itself, but I do agree with their comments about ramping up the landscape. My tips for you are concerning setting up your scenes. From my own struggles with learning to render I've found it very important to spend extra time with the set up. Experiment with your field of view. Going wider allows you to get closer but not lose the sides of your model offscreen. Play with eye height also. Average is about 5'6" but going a little lower can make the render more dramatic. Really play with your shadow settings. The shadows can really enhance or detract from the look of the render and it just takes time fooling with the settings until you get what you feel is right. Move your camera position around,sometimes a little left or a little right can make a big difference. Having a tree or two positioned behind the camera really will add to your render. It creates natural shadows and reflections on your model that just raises the realism bar higher. Lastly set up multiple scenes with minor variations in camera position, shadow settings etc. and do quick test renders to decide if you need to adjust anything and which scenes are best for a long cook. Your doing good work just keep plugging at the renders and you'll get were you want to be.

      posted in WIP
      tuna1957T
      tuna1957
    • RE: Still messin' with my '56

      πŸ‘ πŸ‘ πŸ‘

      posted in WIP
      tuna1957T
      tuna1957
    • RE: Not an everyday project

      πŸ‘ nice job! Curious , were's it located ? Not sure I'd want to spend time on something like that....

      posted in Gallery
      tuna1957T
      tuna1957
    • RE: Spider robot

      Just saw it, pretty cool. Need to give it some textures and animate it !

      posted in Gallery
      tuna1957T
      tuna1957
    • RE: Caribou Mount

      Daniel, Agree with your comments about the textures. Still struggling with the u.v. mapping stuff. Thankfully all presentations are n.p.r. and I don't have to hit 100% accuracy in the textures. The assets are mainly about working out relationships in space. Also timelines can be tight. As for organics out of you league, I've seen enough of your posted models, you do excellent work. If you needed to do the organic stuff I'm sure you would figure it out.

      posted in Gallery
      tuna1957T
      tuna1957
    • RE: Louis XIII Side Table

      As always great model and love the style ! πŸ‘

      posted in Woodworking
      tuna1957T
      tuna1957
    • RE: Npr home exterior

      Paul, Just love seeing your home npr's. Your work is excellent. Even if the home style is not quite my cup of tea ( hard core Eichler fan ) your work is always amazing !

      posted in Gallery
      tuna1957T
      tuna1957
    • RE: Caribou Mount

      Thought I'd post a hidden geometry shot if anyone was interested in seeing the mesh. Not going to respond to political comments about the model except to say they are being done for a client as part of a larger job. Thought they are good examples of organic models that can be done in SU. Guess if some find it offensive , don't look......


      caribou sm mesh.jpg

      posted in Gallery
      tuna1957T
      tuna1957
    • Caribou Mount

      Still building the critters. Caribou shoulder mount finished today.
      SU2015 Pro, Artisan, Vertex Tools, Cuviloft, Shape Bender, Tools on Surface, Fredoscale and several other plug ins I'm probably forgetting. The antlers were a little tough on this one......


      caribou sm .jpg

      posted in Gallery
      tuna1957T
      tuna1957
    • RE: Size of select point on Mac OSX 10.10

      Have seen posts in the past that this is an issue with mac's retina screen. Not sure if it relates to yosemite os. Have the same problem with new macbook pro w/ yosemite and retina screen. Kind of non issue for me as I run a bigger moniter when I'm working in SU.

      posted in SketchUp Discussions
      tuna1957T
      tuna1957
    • RE: Small sports car

      Mike, Fantastic job so far ! Looking forward to the finished model. One question, are you planning to put a good looking blonde behind the wheel ?

      posted in WIP
      tuna1957T
      tuna1957
    • RE: Elk Antlers & More

      Thanks hellnbak. Your right it is rewarding when you finally figure it out but there was some nights I was ready to bash the keyboard over my head !

      posted in Gallery
      tuna1957T
      tuna1957
    • RE: Elk Antlers & More

      Kris, Mike , thanks for the positive comments. Mike I don't know about the brilliant part, if you only could have seen the late night struggles to figure out how to do this stuff .......

      posted in Gallery
      tuna1957T
      tuna1957
    • RE: Elk Antlers & More

      Did someone say wireframe ? Sure thing Kris.... These critters can get a little heavy, around 14,000 faces !


      elk sm mesh .jpg

      posted in Gallery
      tuna1957T
      tuna1957
    • RE: Elk Antlers & More

      In responce to hellnbaks request for the rest of the elk, here is an elk shoulder mount. Guess I'll build it a piece at a time.
      Hellnbak thanks for the thumbs up.


      elk smA .jpg

      posted in Gallery
      tuna1957T
      tuna1957
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