Dave, Posted a couple more shots that might be helpful. chuck.
Room Test 3B - This is the same "room" from the earlier post. Added a sliding door , tacky picture on wall , carpet and drape. Light in the room is an invisible emitter, power set to 80.000 . The out side view is a pic applied to a rectangle the size of the sliding door applied as a texture. I gave it the property of an emitter , power of 100.000 . I think the balance of light in the room versus the brightness of the outside image is pretty good. You have to be careful if you set the image pasted against a door or window you can "blow" it out if you run the power to high. Saved the image at 2.4 exposure and 0.900 gamma.
Fruit stuff - This was a quick render I did after modeling the objects in the scene. I've gotten in the habit of doing quick test shots of models just to check out how the model is going to look. Are round objects really smooth, did I choose good colors, that sort of thing. It's good practice for getting comfortable with using the various tools in TW.


! The last pic I posted I new was pretty dark. It was on purpose. I was hoping you would pick up on how stark the shadows were. Shadows from sun settings are a lot stronger than shadows in most interior spaces. Posted two more quick tests, scene the same as the last.




