il y faut enlever la ligne interpolate dans les .pov pour que le rendu se fasse :
texture {
uv_mapping pigment {
image_map {
jpeg "drifting_planes.jpg"
map_type 0
interpolate 0
Latest posts made by togethearth
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RE: [Plugin] SU2POV 3.5
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RE: [Plugin] SU2POV 3.5
Je ne sais si un autre renderer OS ou gratuit pour SU existe, mais pour ceux qui ont POV 3.7, il faut changer un peu povray.ini et rajouter :
version = 3.6
ça permet, par exemple, de retrouver la couche alpha (transparent). Il faudrait un MAJ de su2pov pour intégrer la version ça va devenir obligatoire dans le futur de POV. -
RE: [Plugin] Boolean--OSCoolean (Dec 2013) for SU 8 up free ver
For me, it was working for SU8 but not 2013.
I removed some plugins from the SU2013 plugin folder and identified sketchyphysics as not compatible with OsCoolean.
It may happens with other plugins too because of badly named variables usually. -
RE: Match photo and blue axis tilt
You're right Dave.
It seems awkward to me but sketchup needs corner centered image.
Well, now I need to find which side and how much was cropped on each picture to re-center.
Or may be it's impossible to find? -
RE: Match photo and blue axis tilt
Thanks Dave for your quick reply.
I didn't shoot this one but it happened on my, not edited, pictures in the past. Could be small products or big buildings.
I successfully use match photo for some years now, I read help files and searched forum and re-checked tutorials and never stumble upon this case, I wonder how it can happen.Hmm, cropping an image shouldn't change its perspective, I agree that "Free Transform > perspective" tool can change it in Photoshop, but I'm pretty sure it wasn't used on this one because it's not necessary in this case.
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Match photo and blue axis tilt
Sometimes (more and more) I notice that a photo cannot match exactly and I don't know why.
I made a box according to the dimensions of the product in the photo (h=362mm, w=258mm, d=218mm) but blue axis cannot align following the picture and scale following blue axis is incorrect.
It looks like a camera "tilt" issue when photo was taken but green and red lines should be enough to correct this, I guess.
I checked EXIF info but there's nothing about the focal.
Here's the file if you want to test it: [url]j2l.x10.bz/photomatch_issue.skp[/url]Any photo match guru who know how to make it work in this case?
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RE: Auto-complete callout with dimensions
Thanks TIG!
I followed your detailed posts and successfully ran it. My first ruby console trick.
But a part placed with an angle throws x,y,z different from l,w,h. How can I get real length, width and height? -
Simple bug?
Created 2 frames, one in the other. No joints, no hinge, nothing.
When I hit play the frame within the other wants to levitate above the other one.
See by yourself http://www.togethearth.com/files/simple_bug.skpIt was done with SU6 because SU7 crashes with SP on Mac (see another post about this problem for many of us).
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RE: Crash on mac os X 10.5.6
Spoke too fast SU7 still crashes but not SU6 with latest SP3 RC.
You can google "download sketchup mac older version" to get the link to SU6.Grrr. Ça me gonfle !
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RE: Crash on mac os X 10.5.6
Hi,
SU stands for SketchUp
SP stands for SketchyPhysicsOn Mac OS X 10.4.11, I had sketchup 7 to crash everytime I simply create a floor (from SP toolbar), 2 simple square faces on it and simply switch to "move/copy" tool.
Try to simply do the same and tell us if it crashes too.I thought it was SU7, so I copied sketchyphysics3 RC plugin to a SU6 install I kept (because it was working ), did the same experiment and .. it crashed. SO the problem was really SP and not SU.
Then I tried to remove sketchysolids.rb from SP3 RC (another one was present in sketchyphsics3 folder, I deleted the one at the root of the plugin) and ... wow, it works fine! No crash!
Also I noticed that OpenGL need latest version, check if you'Re up to date.
Bonne chance