yes Dave, Point 1 is correct, little mistake, unnessecary. Point 2 must be. sorry, Georg
Posts
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RE: Sketchup green screening
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Sketchup green screening
Hello've made a small tutorial. sketchup meets greenscreen. It's not perfect, but it's all about the basics. (watching in HD1080)
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Textures import Sketchup 8
Does Sketchup the possibility to adjust the maximum texture size?
Thank you in advance
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RE: Jitter and Merge plugins
thanks, works well in connection with the erode Plugin, very thanks
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Iclone Simulation mit Sketchup erstellten Teilen
Hallo, ich habe eine Iclone Simulation mit Objekten erstellt die ich in Sketchup gebastelt habe. Sketchup Physics und Iclone physics sind fast 1:1 รผbertragbar
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Sketchup - Speed modeling Landscape
Hallo, i Modeling a Landscape with Sketchup, Plugin Artisan, Plugin erode,Sculptris and 3DXchange for Iclone 6. Please rate
very thanks
PS: Sculptris is a free software, works only with obj files. -
RE: Muvizu for fun [.skp import to Muvizu]
thanks for the info
Here is a small example of the import SketchUp models. I have already complex models from 3d ware house imported to Muvizu. 65000 polygons are the upper limit and of course the memory.
I create the sketchup models exactly as I need it in Muvizu
muvizu.com/Wiki/wiki/57/importing-to-muvizu-from-sketchup. -
Muvizu for fun [.skp import to Muvizu]
a nice animation software. what is so special? You can import sketchup models and use in the animation. (http://www.muvizu.com/Get-Muvizu)
The software is completely free and easy to learn. such a small example:
http://www.youtube.com/watch?v=fRrNGQBg0lg -
RE: Tank tracks and realistic tires
hi, search in trimple 3d warehouse:
"sketchyphysics tank tracks"
tutorials and more -
RE: Selbsablaufende Demo
ja, das wird nur mit sketchyphysics gehen. Am besten in Verbindung mit einer sketchup/Sketchyphysics/Green Screen Animation. Sieh mal hier ein Test:
Ist einfacher als es aussieht. Die kleine Animation habe ich zu Testzwecken gemacht.PS: das ganze habe ich mit "twilight renderer" gerendert
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RE: How to change the density of the emitters?
I installed the old files back, thanks anyway anton
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RE: How to change the density of the emitters?
hi Anton, with the 2 new files will no longer run my twilight render engine (animation rendering). ? please help
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RE: How to change the density of the emitters?
I wait for the new version, it's a holiday for me
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RE: How to change the density of the emitters?
thanks Anton, now it works
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RE: How to change the density of the emitters?
Hi Anton, very thanks, but not works for me. i change the file, sk works not correct (SP7)
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RE: How to change the density of the emitters?
hi,it's just a density of several combined groups. i think so
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Combination of sketchup and sketchyphysics animation
I have rendered with twilight a combination of sketchup and sketchyphysics animation. I took the water "Procedural Waters (28) for Twilight by Majid". I think it looks very realistic.
Technical details: 1100 frames. 30 fps. 800x600. render quality: low +. 14 hr render time. When rendering Laptop Temperature: 92 degrees celsius. (virtualdub and windows life movie maker). Ask for your assessment, thanks.