Why replace one arbitrary scale with another? they'll both serve the same purpose, and as long as the user understands 'big n = more square' you cant go too far wrong.
Posts
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RE: [Plugin] Superellipse 1.2
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RE: Is the Gallery section starting to resemble 3DWH?
@unknownuser said:
Break the Gallery up......
A WIP Gallery - anything you have started, you need help with, you want comments on. Expect to get serious advise and crits.
A finnished Gallery - For works that you have finnished...nothing "in-progress". For comment only if the poster asks for it.
Thats the plan
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RE: Is the Gallery section starting to resemble 3DWH?
@slimdog said:
Ummmm maybe you should spend your time on other web sites then.
How would you expect junior modelers to learn?
Work posted in the gallery should be a showcase of your best work, or at least finished work you're proud of.
If you want people to critique your modelling/texturing/rendering etc. you should put it in sketchup discussions or the newbie forum. This is especially true of WIPs.
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RE: Creating "Round" Edge
Do a search in the plugins forum on here, or even just have a browse through the first few pages of the forum, i have a feeling its fairly close to the top.
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RE: Re: Some Funny Pics.
What it's like to own an Apple product - The Oatmeal
A journey on the emotional rollercoaster of owning a fancy apple gadget.
The Oatmeal (theoatmeal.com)
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RE: Indigo GPU
Basically the GPU has quite a lot of processing power locked up in it, but its only good at doing certain sorts of calculations. By utilising this power Indigo can go a lot faster in certain situations (namely exteriors which arent too complex i.e. no caustics, SSS etc.)
Unfortunately you need quite a modern graphics card and i dont think yours is up to the job, so you wont see any change using the GPU version of indigo.
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RE: Trying to define SketchUp Limitations
i think hard numbers about performance limitations are whats being looked for here, not areas where SU could be improved (this is well covered already.)