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    • R

      Uv map import

      Watching Ignoring Scheduled Pinned Locked Moved SketchUp Discussions sketchup
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      problem solved... Michalis was so kind to explain to maybe. I was a bit wrong about OBJ not supporting uv maps. I'll explain the workflow quickly here for people who are intrested: unwrap your object in Modo. make an texture in gimp/photoshop. apply it in modo. export to OBJ. import in blender. export as 3ds in a different folder with the texture in the same map. Remember 3ds files can only contain 3-5 letters. import into SU
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      Reed-texture

      Watching Ignoring Scheduled Pinned Locked Moved SketchUp Components, Materials & Styles sketchup
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      thnx Dylan.... it's still a WIP so I'll post some new renders when I'm done. I already undid the smoothing. I'll experiment with the roof when I got some free time.
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      V-ray - creating a volume

      Watching Ignoring Scheduled Pinned Locked Moved V-Ray render plugins extensions
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      It's an indoor swimming pool water.. I tried fog with different multipliers but I hardly see any difference. For pool I don't need fog? and I don't need a volume either for a good water effect? thnx for the reply and also on asgvis website.
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