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    • RE: [BUG] Inspector Under WINE

      Just a question. Can you open up the wine internet explorer? I can't.

      posted in SketchyPhysics
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      phy
    • RE: [BUG] Inspector Under WINE

      The download works in in wine 1.0 but not 1.2. However I didn't try the sketchyphysics UI in wine 1.0 because I was to lazy to use the dos2unix tool.

      posted in SketchyPhysics
      P
      phy
    • RE: [BUG] Inspector Under WINE

      Yeah I came to the same conclusion. What do you think it is.
      Also the keyboard does not work and I can't connect joints.

      posted in SketchyPhysics
      P
      phy
    • RE: [BUG] Inspector Under WINE

      the same thing happens to me. I think it has something to do with wine not using the java script right. Also when you hit play does the control panel show a black box in it?

      posted in SketchyPhysics
      P
      phy
    • I'm leaving for now BYE

      I'm sorry to tell you all this, but I'm going to have to say bye to sketchyphysics (and sketchup for that matter) 😒 from reasons beyond my control. I hope to be back within a year though so bye 😞.

      posted in SketchyPhysics
      P
      phy
    • RE: Confuse about the word "requires"

      Like remus said you have nothing to worry about as you have sp3X. If you want to hide it go into layers and deselect the water mark text.

      posted in SketchyPhysics
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      phy
    • RE: Joint conected wheels falls off

      Did you group the hinge and wheel or did you make them a component.

      posted in SketchyPhysics
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      phy
    • RE: Pickup an object

      what version are you using?

      posted in SketchyPhysics
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      phy
    • RE: SketchUp 7.1?

      The VCB or parameter box is disabled by default; try this command to enable it:
      enableVCB
      place it in the WebConsole
      click eval and restart sketchup, it should work.

      I had to do this to get mine to work too.

      posted in SketchUp Discussions
      P
      phy
    • RE: SketchUp 7.1?

      I really like speed increase in 7.1. Good work developers.

      @michaliszissiou said:

      Sandbox does not work on MACOSX 10.5.8. Ups major bug.

      Did you enable the sand-box extension?

      posted in SketchUp Discussions
      P
      phy
    • RE: Pickup an object
      if slider("var1")==1;setVar("var1",1);else setVar("var1",0);end
      

      put that in the ontick in place of

      slider("var1")
      

      only problem is once it rejects it, it rejects it and when it picks it up it picks it up πŸ˜• πŸŽ‰ πŸ˜’

      posted in SketchyPhysics
      P
      phy
    • RE: Pickup an object
      ontouch{|t,s,p|
         if getVar("var1")==1 && t.name=="NAME"
                      connect(t,"fixed")
            end
            ontouch{} #turn off ontouch event.
      }
      

      There you go, but remember you can't upload the model to the warehouse cause your using the June 27 version of sp. you can post the model here though.

      posted in SketchyPhysics
      P
      phy
    • RE: Pickup an object

      Can you upload the model, it makes it way easier to troubleshoot.

      posted in SketchyPhysics
      P
      phy
    • RE: SketchyPhysics3 Release Candidate 1

      Also have you tried the SPX for mac http://sketchyphysics2.googlecode.com/files/SP3x-Apr5-MacAndWin.zip.

      posted in SketchyPhysics
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      phy
    • RE: SketchyPhysics3 Release Candidate 1

      Can you delete this file

      win32api.so
      

      , it's located in the plugins folder.

      posted in SketchyPhysics
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      phy
    • RE: OnTouch, OffTouch

      Try putting a getSetVar('thrust',0) where you would put a getVar('thrust').

      posted in SketchyPhysics
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      phy
    • RE: Mega glitch...

      @wacov said:

      I was wondering if it's not being in an event that did it... still, pretty wierd...

      I could be wrong but I think it was trying to resplit its self every time you did something during the sim. Remember CPillips said it had a lot of bugs yet.

      posted in SketchyPhysics
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      phy
    • RE: How to stop sliding object from passing through static wall

      You can only have one thing connected to the slider. You have the wall connected to the slider. to disconnect it hold shift instead of Ctrl when you click on it. Also the sliding object is set to no-collision, unset it.

      posted in SketchyPhysics
      P
      phy
    • RE: Mega glitch...

      you have to put this

      onstart{split(self,3)}
      

      in. instead of this

      split(self,3)
      
      posted in SketchyPhysics
      P
      phy
    • RE: 3D Warehouse Explorer V 1.2

      Well the thing was, they weren't working in the sketchup explorer or your explorer until I updated sketchup.

      posted in Corner Bar
      P
      phy
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