try this
if key('space')==1; setVar('servo',getVar('servo')+1);end
put it on the servo's controller or else in ontick with the servo's controller getVar('servo')
try this
if key('space')==1; setVar('servo',getVar('servo')+1);end
put it on the servo's controller or else in ontick with the servo's controller getVar('servo')
Sketchyphysics and components have problems some times. If they work as groups you might as well keep them groups.
If you want make it static mesh you have to explode all the grouped parts within the group,and if you want to set it to static make sure you set it from static mesh to default.
Oh something I forgot to tell you was the "UI" button that's on the sketchyphysics toolbar. This button has a window that enables you to modify joints. Wasn't sure whether you knew or not just thought you'd like to know.
LOL #14 was kinda funny.
It isn't really a stupid mistake. Select joint tool, click on the joint, then holding left control click on the mother object.
Sketchyphysics isn't recognizing @@pos2 for some reason. To see for yourself open ruby console hit the play button.
If you cut the script in box1, and run and reset the simulation, and then paste the script back into box1 it will work, I don't know why.
If you need a little help you can go to the thread above by Curbs for basics such as grouping, jointing and here's the sketchyphysics wiki
http://sketchyphysics.wikia.com/wiki/SketchyPhysicsWiki
Have Fun
Um, Wacov is the file supposed to not work?
Okay it works now.
I have added numpad support on the newest version for joystick. The file is in the first post.
I think you can use a joy stick with the file too. Can one of you guys that have a joystick confirm that for me?
here's the wiki http://sketchyphysics.wikia.com/wiki/SketchyPhysicsWiki and curbs tutorial ([SP2]Basic Tutorial Posted (Moved & Improved) 5/11/08) that's on the top of the sketchyphysics page
Joint settings are obsolete in SP3. You have to click on the UI button beside the reset button and then click on the joint you want to edit.
It doesn't work for me ether wacov I get this error, taken from the ruby console:
String doesn't compile; Error in Script:
@@bPause=true
SketchyPhysicsClient;;physicsReset()
MSketchyPhysics3;;closeControlPanel()
freeDirectInput()
(eval);4;in `initEvents'; undefined method `freeDirectInput' for #<MSketchyPhysics3;;SP3xBodyContext;0x5dd6378>#<RuntimeError; Error in Script:
@@bPause=true
SketchyPhysicsClient;;physicsReset()
MSketchyPhysics3;;closeControlPanel()
freeDirectInput()
(eval);4;in `initEvents'; undefined method `freeDirectInput' for #<MSketchyPhysics3;;SP3xBodyContext;0x5dd6378>>
C;/Program Files/Google/Google SketchUp/Plugins/SketchyPhysics3/ControllerCommands.rb;966;in `initEvents'
and Javi just pause the simulation and save the model.
Um, CPillips how do you use the breakit command or is it a command. I don't mean the split command by the way. Wacov that's fantastic.
MAN! That camera is unbelievablly good.
I love the new Script field and script but I was wondering is there any way you can control a scripted joint with a slider or key.