@Majid
Here's the church model, its a 43Mb zip.
https://cl.ly/1N131K0e2c33
The 1st few scenes control layer visibility, the remaining are views
Posts made by Paul Russam
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RE: Enscape
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RE: Enscape
I'm officially gobsmacked by Enscape, here's some renders of a much more recent model.
You need to remember I'm an engineer by trade and artistry is not my strong suit (by a long way), Enscape is such a boon for me as I (it, really) can get 'artistic' shots really easily.
and .....
I can walk around this model in real time!!
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RE: Enscape
So, based on a couple of suggestions on the Enscape forum I made a couple of changes and rerendered.
It was 43 images in 38mins this time at 1920x1080 (I was probably wrong about the 23mins yesterday), still, 38mins is remarkable.
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RE: Enscape
Yup, 50 images in 23mins ... I was shocked.
The church is in Lurgan, Northern Ireland -
RE: Enscape
Yup animations are in there, I’ve got one cooking overnight so if it’s ok tomorrow , I’ll post it to YT and pop a link here
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Enscape
We recently got Enscape and damn! it's impressive, especially its speed I've just rendered 50 images at 1920x1080 in 23mins.
I'm still only getting to grips with it so I expect much better results as I get more projects under my belt.I thought the old church model I made back in 2011 would be a good test .... it was.
Pano: http://panorama.enscape3d.com/view/rrwnihin/
Pano: http://panorama.enscape3d.com/view/hmr4dvay/
Pano: http://panorama.enscape3d.com/view/pvvxrmmq/Enscape forum post: https://forum.enscape3d.com/index.php?thread/1653-old-model-test/#post8649
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RE: SketchUp settings location
Right then I got it working!
There are 2 set/groups of registry keys, one that controls the toolbar locations and a 2nd one that controls the trays.
I made a copy of both, rearranged my toolbars and trays, made a 2nd copy of both and I'm now able to import the appropriate reg file and then open SU with my chosen layout.I'm reluctant to post the regfile locations as I don't want to be responsible for screwing others setup up but if you ask I'll message you directly.
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SketchUp settings location
Does anyone know where SketchUp stores the locations/visibility of toolbars and Trays?
I have a need for 2 'profiles', one that is for building and another for setting up rendering. My current (build) workspace makes use of both monitors with the main SU window with toolbars on the 1st monitor and the trays (layer, materials, scenes etc) on the 2nd.
I'd like to have a super clean 2nd profile with only a limited set of toolbars/layouts so I can have the Enscape render window on the 2nd monitor.I'm guessing they're in the registry and I'm picturing me exporting a bunch of reg entries to a file, saving it as 'build' then creating my limited profile, exporting the same reg entries to 'render'.
Theoretically, it should be a simple case of importing the required regfile before I open SU to get the workspace I want at that time.I'm familiar with the registry and I'm happy enough to proceed knowing I might kibosh my SU setup but I think if it works it'll be worth the risk.
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RE: Toolbar Icon Size on 4K Monitor
PNG and JPG are raster images whilst SVG is a vector, Whilst you can save a raster image as an SVG its a complete waste of time as it will remain a raster image but it'll be encoded in XML and be substantially larger (file size) than the original.
To create proper SVG's you need a vector app such as Adobe Illustrator, Affinity Designer etc. Photoshop (raster app) will NOT create proper SVG's
SVG's are size independent, they will look no better or worse if you create them on a 10000x10000px canvas or a 100x100 one and dpi is irrelevant outside of the paper print industry for any image be it JPG, PNG or especially SVG.I've attached a zip file containing 2 SVG's, one is a logo I did recently (lei-logo-pt1-colour.svg) in Affinity Designer. If you look at it in a text editor you'll see its just a simple set of instructions in XML defining an elements shape/fill/border etc.
The other is an SVG I hand wrote for fun (SolarSys-V4.svg), as it's handwritten it's far clearer to see the XML structure ... and it's animatedTL;DR
Don't convert PNG/JPG to SVG, make them from scratch.
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RE: POLL: Meters or Millimeters in your country?
I’m surprised about cm’s being used professionally, I’d always thought of them as being for children and civilians.
Cm’s are useful as they can be ‘seen’ and touched when in 3D form (I remember wooden coloured sticks when I was a kid we used to learn about lengths/volumes) but the idea of using them in a professional environment seems very odd.
Whenever I’ve had to oversee some 17 year old oink who thinks they’re the bees knees when it comes to designing I end up spending most of my time trying to get them to understand mm. -
RE: UK/Euro Kitchen Parts
Kaas, I'm 100% sure that zip is clean but try this link, it was zipped on my Mac and is stored on OneDrive:
Edit: Removed OneDrive link -
RE: SketchFab models
Replying to one's own thread is usually bad form but I must say I really REALLY like SketchFab.
Since I originally posted this I've added a load more models, have a look: https://sketchfab.com/dma-ni/models -
UK/Euro Kitchen Parts
I'm no kitchen designer but I do need to be able to drop in convincing looking kitchens into the houses I model, so I've built up a collection of cabinets, sinks, ovens, fridges etc to enable me to quickly put something together to give a client an idea of what could be achieved in their new house.
And ... I think its now complete enough to be useful to others, so here you go....
Example Kitchen:
I've got 5 door designs* and 6 handles that are all layed up so you can switch on/off the style you require and everything is componented up the wazoo:
** Its actually only 3 designs but there are an additional 2 blanks in each door component that could be modelled up.*
All my materials are named sensibly so they won't interfere with any existing materials you may have.
I think I've covered all the bases with cabinet sizes, well certainly enough for my basic needs:
In the SketchUp 2017 file you'll find:
Low-level cabinets, high-level cabinets, full height cabinets, corner units, countertops, sinks, ovens, ranges, appliances, hoods and other stuff I cant remember.These are the std UK/Euro size units, I've no idea what sizes the US or other countries use.
There are 3 assembled kitchens in the file to give you an idea of what I normally end up with.
Here's a SketchFab link to one of our houses with a kitchen in it: https://skfb.ly/6wYANThis is my usual process:
- Copy just enough walls/floor from the model of the house to define the bare bones of the kitchen area into this SketchUp file.
- Build out my kitchen by copying/mirroring the cabinets, skinks, appliances etc
- Place the countertops groups on the cabinets and (show hidden edges!) extend them to fit
- Play with the layers to find the best combination of cabinet/handle
- Copy the Kitchen to a new file and delete the unwanted layers ensuring you also delete the layers contents
- Copy the now skinny kitchen to you house model (I don't bother saving the intermediate file)
Download link: https://cl.ly/1Z0T191u2W1U (7.5Mb zip/16.3Mb skp)
(This is a CloudApp link, the file is too big to upload to Sketchucation)Enjoy
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RE: Twilight Render
+1 for the Twilight forum and help, in fact, I was having a major problem lighting an interior office space and the help and advice lead to the tutorial video Pilou posted above.
You can see what I managed to come up with here: https://www.dma-ni.com/dma_projects/dma_view_proj/victoria-street-belfast
I never did get my frosted glass light shades right though -
RE: Lumion 8 tests
My current machine is my Apple MBP running Windows10 in boot camp, it scores so badly in Lumion’s performance test that instead of warning me it apologised out of embarrassment It’ll be good enough to test Lumion though.
Prior to me producing the above I’d never used Lumion 8 before so I’m quite pleased with what I managed to get done in 5ish hours sitting on my sofa at home whilst munching a pizza. I have had a couple of hours on Lumion 7.5 so I wasn’t a complete Lumion virgin
The church model came out overblown simply because of the way I’d built it back in 2011, as it was an internal only model, I never gave the external walls/roof any thickness to keep the size down. Lumion doesn’t do double sided materials so it’s ignoring 99% of the surfaces that would normally block sunlight.
I’m not bothered though as this it just a test, if it can handle that model on my MBP I’ll have no probs on a better machine.I’ve got 7 days to play with the demo so I’ll get more tests done and post anting I think is interesting here.
Opps, forgot to mention rendering times, my MBP is an i7 with 16gb, it spat the above images out at 1920x1200 (I think) in about 3-5mins each, I think that’s damn fast to be honest, I also did a video of the house in HD res that it rendered in a similarly quick fashion.
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Lumion 8 tests
So, I got the Lumion 8 Pro 7 day trial today and so far .... COLOUR ME IMPRESSED!!
I know its expensive and requires a beast of a machine to run it properly but from just my few hours of playing with it today I can justify it totally (I'm not paying for it so its not that hard to justify)
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RE: How many SU guys were into lego?
I still am at 53! I’d love to get the Porsche and the Saturn5 but I just can’t justify them financially. Whilst I’m now (and have been for many years) in architecture I started my working life in mechanical engineering and Lego technic appeals to my inner gear head.
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RE: Hardware - PC Build SU+V-Ray
Cool thanks, I was looking at the Ryzen 1700x, whilst I haven’t settled on the i7 yet the “does it work with ryzen” question was keeping my awake at night. If I can get a 100% confirmation that Lumion works with (or even better with) ryzens I’d go with it in a heartbeat.