I started modeling by placing a sphere (SketchPlus > Draw > Sphere or as_shapestoolbar > place sphere or the hard way, draw 2 circles in perpendicular plans with the same origin, select a circle rim and use follow me on the other circle surface).
Then with the new A2 edit tools, I squashed loosely the sphere to conform to the front and side view.
Each time I edit a vertice, I verify in both views.














