@rich o brien said:
It does if you don't enable Detail Size.
Ah, interesting... in the videos it looked like it would always destroy the quads.
@rich o brien said:
It does if you don't enable Detail Size.
Ah, interesting... in the videos it looked like it would always destroy the quads.
I just noticed that the sculpting tools don't produce quads...
Impressive! This looks really groundbreaking in so many ways.
Hopefully it's really as reponsive as it seems in the video and reliable too regarding face generation.
Plasticity 1.0 has been released. It's no longer free, but quite affordable i think and without subscription.
There is a prototype for a Blender real time connection...
@dave r said:
There should be no reason you would have to reactivate the licenses at all
Maybe i should've been more precise... the license is getting checked every few days (5? 6? 7?) and this requires a connection to the internet. If there is no connection available the plugin stops working and then i have to reactivate it. I need to be connected to the internet every few days, so there is almost no offline usage possible.
@dave r said:
I assure you that Fredo did not set up his extensions to require that the user reactivate the licenses at all.
He has set the timeframe - or who else did it? And as i said, when the time is up it needs to be reactivated.
@dalebailey said:
We get them activated, and they only work for 4 days, then on the 5th day, they say they aren't activated and need to be activated again.
Yes, very annoying and the point why i haven't bought the full package yet. Being forced to reactivate FredoCorner every few days is enough. When i imagine that i would have to do this routine every few days for all the plugins... not possible.
I would've bought them all right away, but with this limitation it's just not working for me.
It's annoying to be forced to work without them again, but there are workarounds. Really sad and beyond my understanding that Fredo did it this way after all his outstanding work.
I don't know if anybody already can say if this would be possible, but since there are now "parametric components" based on Live Components available in Sketchup, my question would be, if this has extended the capability of Ruby programming for Sketchup, to build something like dynamic blocks in AutoCAD without the need of using the external Live Components app? I'm speaking about the direct and easy (graphical) definition of streching or scaling parameters like for example shown in this video
https://youtu.be/3qRQiv_wT4Y?t=60
(parameter definition starts at ~1:00)
.
@rich o brien said:
Can you explain what the issue is? From our end it works
I'm not able to enter my VAT-ID in the shop to purchase without VAT. I contacted the support and got this response:
"The only way for this to work is to make the purchase with a PayPal business account which is set up differently than an individual's PayPal account and so the VAT would not have been applied."
I don't have a paypal business account (needs a separate bank account). And i never had any problems purchasing software using my normal VAT-ID.
The problem is, that the shop can't handle VAT-IDs, so you have to pay the VAT even as a company...
@l i am said:
Is it time Sketchup grew up? any thoughts?
I think it's time to "grew up" for years now. To improve the standard modeling features has been requested many times. But since Trimble doesn't seem to be interested to do it, i don't think this will ever happen (of course always referring to the absurd excuse of keeping the program "simple" - while i think any newbie has a much harder time to get informations about plugins, finding, downloading and maintaining them, instead of getting confused by a few more features like beveling or rounding corners).
There are some good points mentioned in video, but i don't think that the solution would be "plugin packages", as long as these plugins wouldn't be based on native code to run faster than the current plugins, because one of the biggest problems of the current plugin based solutions is their lack of performance. It's just laughable to watch a progress bar for some bevel operations (for multiple seconds or even minutes) while other programs can do the same in real-time and non-destructive for years now.
And i don't think that Trimble should add a renderer to SketchUp. There are many rendering solutions available and this would make the already very slow development even slower.
Regarding "live components" i have to say that in my opinion they shoud be fully integrated into sketchup (and work like parametric objects in AutoCAD or Revit) and not be based on external or even online apps. But i think i can see what they are doing here...
Not completely automatic, but you can use "connect edges" of the "QuadFaceTools" in two directions
https://sketchucation.com/pluginstore?pln=QuadFaceTools
Or if you have "SUbD", you can subdivide a face a couple of times and then convert it to normal geometry
https://evilsoftwareempire.com/subd/manual/entity-info#subdivisions
https://evilsoftwareempire.com/subd/manual/convert-to-plain-mesh
@fredo6 said:
Check is once a month, that is, once a month, you need to be connected to the Internet when you launch a plugin, in order to check the license.
I only have FredoCorner at the moment and i know that it stops working every few days - not exactly sure about the number of days, but it's definitely not more than a week.
@rich o brien said:
@numerobis said:
So there must be a permanent connection to the internet?
Not really. Tools will work offline if you validated while online.
Yes, sure... but with the need to connect every 5-7 days, not knowing when exactly, it's almost permanent... I already experienced a non working FredoCorner for several times. Why such a short timeframe and not at least one month like SU?
@moonsrfr said:
Ok. I bought Fredo's bundle, got 8 emails, each with a licensing file in it
So it's 8 individual licenses and not one bundle license? And all licenses need to be checked every few days? (5 days? 7 days?). So there must be a permanent connection to the internet?
As far as i know the procedure to get VAT back afterwards is very laborious and i think not even possible for such small payments.
Like i said, the normal process is to get your VAT ID checked, so that you don't have to pay it in the first place.
@tricky2k said:
Has anyone get a $9,20 tax charge from Paypal or am I the only one?
When trying to buy Fredo6 $40 bundle, I mean
Yes, a VAT of 23% (Ireland) is added to the price. The normal procedure (as a business) would be to be able to enter your VAT ID, so that you don't have to pay the VAT. But Sketchucation does not offer this option. So the plugin bundle costs $49,20 in the EU.
@numerobis said:
I would like to purchase the bundle. Two questions:
- I already have a FredoCorner license installed. Can they be installed together or is there an upgrade to the bundle license?
- How can i register a VAT number?