Did you go through this post?
https://sketchucation.com/forums/viewtopic.php?t=57637
Posts
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RE: Upholstery
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RE: Laptop for modelling
I think any gaming laptop would do. I got older one Asus G750jz and it serves me well.
Go for i7, min 16GB RAM, SSD (not smaller than 256GB) + HDD and best Nvidia GPU you can afford. Buy one with Thunderbolt 3 so you could, later on, buy an external case with full-sized desktop GPU and speed up your GPU+CPU rendering, if this $1K would not get you good GPU. You could go with 15" display and add one larger desktop monitor (24"+). -
RE: Place a shape on a curved shape
You need three support groups:
- That 1/2 of cylinder is first
- Projection plane is second
- Connecting edges are third
You need to group them each and all together. See how mine is grouped.
You place geometry you want to lay down onto cylinder on a projection plane.
Then you use Flowy.
Maybe this video can explain it better than the last one I posted.
https://www.youtube.com/watch?v=_c76j5NNkhM -
RE: Place a shape on a curved shape
Hi, Fredo scale does have taper scale so see if you can use that for scale.
Here is a file I created using Flowify plugin.
https://www.youtube.com/watch?v=STDljROiq1k&t=443s
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RE: Place a shape on a curved shape
Try with this plugin...
https://sketchucation.com/plugin/1406-flowify -
RE: SketchUp 2018
This is the completely useless edition for anyone who needs to pay for an upgrade from 2016, 2017 to 2018.
I really think that Sketchup is freeloading on plugin developers work for last two editions, to put it mildly without strong words.
One software as Blender gets a more overall update from version to version, and it is free for any use than one that you pay and get cosmetics.
Blender is developing Evee for version 2.8 next year and all we get from 2017 to 2018 is smoother graphics and smart sections.
My first impression of this is just sadness and disappointment. -
RE: Round straight with round ends
For me, it works just fine. First I select edges I want to round and then use FollowMe tool.
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RE: Text in Arabic?
You could write it down in Illustrator or similar vector software, export it to DXF and import it in SU.
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RE: Sketchup causing n-gon triangulation when imported to UE4
I think that when you wore modeling you made that square on the right. You should just triangulate all of your mesh prior exporting, or before triangulation, you should delete all hidden edges on that surface.
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RE: How to create a twist that turns on itself?
If I had to than SubD (or Artisan) and Vertex tools is what I would use. Toughest would be to make the curve for that object.
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RE: SubD examples and models
Impressive, RichΒ΄s gun and B194. WOW! Can wait to see B194 textured.
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RE: SubD examples and models
@rich o brien said:
@nlipovac said:
@tuna1957 said:
I have over 20 models that I start and never finished and on all occasions, i lost my temper and aborted them (with a lot of screaming and swearing).
Unfinished models are good practice! You try things you normally wouldn't attempt in these unfinished projects.
Eventually, all the unfinished practice yields benefits like the chair you shared. Really goo model
Thanks, Rich.
I know, I even started learning Blender to get some solid knowledge on Subdivision.
I do have some more furniture models I would like to model myself so we will see how that will go. -
RE: SubD examples and models
@tuna1957 said:
nlipovac, great job. hard to believe it's your first try at an upholstered chair.
Thank you Tuna1957, but this is not my first try, it is my first successful finished armchair model.
I have over 20 models that I start and never finished and on all occasions, i lost my temper and aborted them (with a lot of screaming and swearing). -
RE: SubD examples and models
@ntxdave said:
Very interesting textures...........
In render?
After modeling it I did not have any will left. -
RE: SubD examples and models
Spend half a day working on this Armchair, and now I call it done (it is not!).
This would be the first time I pulled this of doing armchair.