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    • N

      Natal Alu Interior

      Watching Ignoring Scheduled Pinned Locked Moved Gallery
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      N
      Thanks Bryan K & allanx. For the concrete texture I used, here it is. [image: pjP9_concrete_04.jpg] concrete_04.rar EDIT: I also adjusted the bump amount to a lower value.
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      Another Grass Tutorial

      Watching Ignoring Scheduled Pinned Locked Moved SketchUp Tutorials sketchup
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      C
      The grass are somehow too scattered but if i put more density and increase the amount per meter till the grass are dense enough to look a bit realistic ( not too bold to be view on the land) i get super slow rendering.
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      Import .max format?

      Watching Ignoring Scheduled Pinned Locked Moved SketchUp Discussions sketchup
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      N
      Well, I was "hopeless" Anyway, thanks guys for the advice to me. Someday I will install my 3ds Max 2012. I just left it zipped because I'm still not using it (that I'm using Sketchup)
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      Looking For A Magazine Model

      Watching Ignoring Scheduled Pinned Locked Moved SketchUp Components, Materials & Styles sketchup
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      N
      Here it is. [image: HYvx_Magaazine.png]
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      How to Map Rattan Furniture

      Watching Ignoring Scheduled Pinned Locked Moved Woodworking
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      EarthMoverE
      Wow Pete, that looks great. Nice tease on the plugin. Artisan 2 perhaps? Here's a quick UV mapping with the last model. Quick export of half the chair via Whaat's UV Tools, into 3ds Max. Converted to Edit Poly, Ran Unwrap UVW modifier. Selected all faces, ran a pelt map procedure followed by a relax by face angles. Back into Sketchup via UV Tools gateway. Still a bum seam down the middle, but if cushions are added, it's a non-issue. [image: EEZP_WickerPeltMap.jpg] WickerPeltMap.skp
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      I need bending help...

      Watching Ignoring Scheduled Pinned Locked Moved SketchUp Tutorials sketchup
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      dukejazzD
      UV_Toolkit by thomthom UV mapping automation: tries to fit the texture of the current material onto all quad-faces in the selection. The texture should fit once across the face, no tiling. Rotates the orientation of the textures on the quad-face, Transfers the material from one side of the face to the other. UV mapping will be mirrored. UVtools by D. Martens Sections: Edit ; Materials - Rendering Cylindrical and spherical mapping on surfaces. UV Projection by J. Sandstrom Can easily fix messed up UV's by projecting planar UVs on a selection in either X, Y or Z axis. Cylindrical UVtools may work best
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