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    I need bending help...

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    • N Offline
      ninopiamonte
      last edited by

      Hi guys. I need a help with this simple prob.
      I'm making a background grid, and here is the first step I'm doing...
      dere.png

      Second, I'm going to bend the half of it..
      Untitled.png

      And here, you can see it not rightly mapped with the texture..?
      sfg.png

      Though, I used Fredo Scale for the bending.
      I also used Round Corner tool.

      Thanks....

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      • tridemT Offline
        tridem
        last edited by

        when you rotate a geometry the texture mapping is rebuilded, you should unfold/refold the surface 😕 that is not a simple work in SU... I would follow this way suggested by Gaieus http://forums.sketchucation.com/viewtopic.php?p=281409#p281409

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        • dukejazzD Offline
          dukejazz
          last edited by

          UV_Toolkit
          by thomthom
          UV mapping automation:

          • tries to fit the texture of the current material onto all quad-faces in the selection. The texture should fit once across the face, no tiling.
          • Rotates the orientation of the textures on the quad-face,
          • Transfers the material from one side of the face to the other. UV mapping will be mirrored.

          UVtools
          by D. Martens
          Sections: Edit ; Materials - Rendering
          Cylindrical and spherical mapping on surfaces.

          UV Projection
          by J. Sandstrom
          Can easily fix messed up UV's by projecting planar UVs on a selection in either X, Y or Z axis.

          Cylindrical UVtools may work best

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