I need bending help...
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Hi guys. I need a help with this simple prob.
I'm making a background grid, and here is the first step I'm doing...

Second, I'm going to bend the half of it..

And here, you can see it not rightly mapped with the texture..?

Though, I used Fredo Scale for the bending.
I also used Round Corner tool.Thanks....
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when you rotate a geometry the texture mapping is rebuilded, you should unfold/refold the surface
that is not a simple work in SU... I would follow this way suggested by Gaieus http://forums.sketchucation.com/viewtopic.php?p=281409#p281409 -
UV_Toolkit
by thomthom
UV mapping automation:- tries to fit the texture of the current material onto all quad-faces in the selection. The texture should fit once across the face, no tiling.
- Rotates the orientation of the textures on the quad-face,
- Transfers the material from one side of the face to the other. UV mapping will be mirrored.
UVtools
by D. Martens
Sections: Edit ; Materials - Rendering
Cylindrical and spherical mapping on surfaces.UV Projection
by J. Sandstrom
Can easily fix messed up UV's by projecting planar UVs on a selection in either X, Y or Z axis.Cylindrical UVtools may work best
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