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      Not a Sketchup but a Revit question..

      Watching Ignoring Scheduled Pinned Locked Moved Newbie Forum sketchup
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      beginnerB
      UI Revit 2013 http://www.youtube.com/watch?v=Ye6kq4lFq3U
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      Get model integrate with background

      Watching Ignoring Scheduled Pinned Locked Moved Post Processing
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      JQLJ
      Peter, I would prefer to create the grass effect by using a mask to make the base of the house transparent, using the "spiky grass-like brush" you mentioned with spray or airbrush tool. If you are using Photshop you could also use the free transform tool to adjust perspective. The shadows aspect is crucial though...
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      Photo match?!

      Watching Ignoring Scheduled Pinned Locked Moved Newbie Forum sketchup
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      beginnerB
      Hi Niclasbladh Can you post the photo?
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      In fill photo

      Watching Ignoring Scheduled Pinned Locked Moved SketchUp Discussions sketchup
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      GaieusG
      @niclasbladh said: Perfect! Is the possible to render that setup in for example Maxwell Render? I do not know about Maxwell but it is generally possible to render a model image and layer it on top of the original photo IF the renderer's camera is perfectly matched with the SU camera. @unknownuser said: Any ideas where to find good quality HDRI's? There are lots of good resources - see this news article for instance: http://sketchucation.com/all-news/336-free-hdri-resource-at-hdri-hub Of course all depends on what environment you actually need.
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      In need of help!

      Watching Ignoring Scheduled Pinned Locked Moved Plugins
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      @niclasbladh said: Hi, I'm trying to creat grass blades with Sketchup 8 together with Maxwell render plugin. Using this tutorial http://www.youtube.com/watch?v=UJ9CfuiuAiA, around 5 minutes in the guys hits "render" but when I do, Sketchup shuts down and a bugreport appears. Is there anyone that has experience creating grass that could help me? // Nicolas don't know anything about rendering, but it seems that this plugin http://sketchucation.com/forums/viewtopic.php?t=28092 makes grass also
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      What do you think about this render?

      Watching Ignoring Scheduled Pinned Locked Moved Gallery
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      N
      Photoshop is a little bit out of my range as a student GIMP sounds good! What is the sectret behind realism in maxwell render and other engines? The realism comes with time, practice and practice right?
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      Round corners

      Watching Ignoring Scheduled Pinned Locked Moved Plugins
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      jolranJ
      Jaha Tjena! He he. Jag översätter på engelska efteråt också, för folk kanske bli ilskna här annars. Som jag skrev så måste du ha libFredo installerat för att kunna köra denna plugin. Fredo använder ett bibliotek som hans plugins refererar till. Och har man inte den i plugins mappen så funkar inte någon(tror jag i alla fall) av hans plugins. Du hittar den här! http://sketchucation.com/forums/viewtopic.php?t=17947 Dessutom så nämner Fredo att man måste ha fulla rättigheter till mapparna man installerar i. Det kanske är där du har strul. Det är bara att höra av dig igen om det fortsätter strula Short Translation: Just pointed out that libfredo is required for running Fredos plugins. (link above) Also IMPORTANT:Please make sure that you have full Read / Write permissions in the folder where you install RoundCorner
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      Where is the realism?

      Watching Ignoring Scheduled Pinned Locked Moved Extensions & Applications Discussions extensions
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      N
      yes
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      Maxwell render problems

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      D
      Hi I apologize for reviving an old post, but I'm not sure how to start a new one in a relevant group. I can't seem to find a discussion group on Maxwell Render either. The technical issue I face - When I apply an emitter material on a grouped object, and I flip/mirror this object, the emitter fails to work. [image: 0J7H_z_emiiterissue.jpg] In the attached picture, "A" shows the original group. Emitter works fine. "B" shows the original grouped copied to the left. Emitter works fine too. "C" shows the copied group on the left flipped horizontally. Emitter blacks out. Is anyone else facing this same issue? Wondering if there's a workaround for this. This issue caused problems when I'm rendering cars. One headlight emits light, but the headlight on the flip side of the car does not light up. I tried exploding, regrouping, making the component unique, reapplying emitter texture to the flipped group - nothing worked so far. But this problem doesn't seem to affect other textures, like the red paint I applied in the demo cube shown in the above attached image. I'm using Mac OSX 10.10.5, Sketchup 2016, Maxwell Render 3.2, on Mac Pro 5,1. Any advice would be greatly appreciated! Best regards
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