Hi
I apologize for reviving an old post, but I'm not sure how to start a new one in a relevant group. I can't seem to find a discussion group on Maxwell Render either.
The technical issue I face - When I apply an emitter material on a grouped object, and I flip/mirror this object, the emitter fails to work.
Emitter issue
In the attached picture, "A" shows the original group. Emitter works fine. "B" shows the original grouped copied to the left. Emitter works fine too. "C" shows the copied group on the left flipped horizontally. Emitter blacks out.
Is anyone else facing this same issue? Wondering if there's a workaround for this. This issue caused problems when I'm rendering cars. One headlight emits light, but the headlight on the flip side of the car does not light up.
I tried exploding, regrouping, making the component unique, reapplying emitter texture to the flipped group - nothing worked so far. But this problem doesn't seem to affect other textures, like the red paint I applied in the demo cube shown in the above attached image.
I'm using Mac OSX 10.10.5, Sketchup 2016, Maxwell Render 3.2, on Mac Pro 5,1.
Any advice would be greatly appreciated!
Best regards