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    Recent Best Controversial
    • RE: My first project

      Numbthumb:
      One day I posted a wish for a plugin that would id the center of radius of a series of segments defining an arc, but one that was off the global xyz, and not necessarily connected, or welded. Because I needed to array copy furniture webbing on a patio chaise lounge with bent tube frame.
      Chris Fullmer responded with Exploded Arc Centerpoint Finder. Look up the thread, and see if this will be beneficial to you.
      By the way, that is an excellent model, and represents a great deal of effort on your part. Congratulations.
      mitcorb

      ps. you can rotate copy by highlighting the item, invoking rotate and then clicking the control key. Did I understand your last reply?

      posted in Newbie Forum
      mitcorbM
      mitcorb
    • RE: Select Perimeter Edges only

      Thomthom:
      If an edge loop selection terminates at a 3 or 5 junction, do you see this as terminating the selection or retaining the selection up to the junction? And thereafter the selection is made edge by edge, adding to the path, or restarting the loop selection without losing what has been selected before. Just some thoughts.
      How many people model like this, you ask. Because I have some limited experience with Blender, I often think in terms of that workflow (wishing that Sketchup had that versatility) as I model in SU.
      In my opinion, this loop selection capability (and your current Selection Toys) is at least as important as the Point Merger tool recently developed and Select only Visible.

      Somewhere out there is the Grand Unified Modeling Program....or GUMP for short. (edit: add small chuckle)

      posted in Developers' Forum
      mitcorbM
      mitcorb
    • RE: Select Perimeter Edges only

      Yes, Remus and Pilou:
      That is what would be called edge loop selection.
      Now, what if the volume were made up of only triangle faces? or a combination of both quads and triangles(either hard or soft edges)
      You would want to select the shortest edge loop around the volume, or the longest loop around the volume, or some specific path. You could then duplicate the path in order to subdivide, or do a follow me with an added figure, or an array copy--or whatever.

      posted in Developers' Forum
      mitcorbM
      mitcorb
    • RE: Select Perimeter Edges only

      I don't think he has loop selection of edges--only faces at this time. I might be wrong. He may have updated it. What I am suggesting is already a native tool in Blender and a few other solid modelers.
      Selecting a loop of edges could become problematic unless you had options to select at the bifurcations of a heavy triangulated model. Of course, Zorro would make short work of it unless that would be too heavy handed--in some cases a dispassionate slasher.
      mitcorb

      posted in Developers' Forum
      mitcorbM
      mitcorb
    • RE: Select Perimeter Edges only

      this starts to suggest selection of loops, maybe creation of loops, maybe loop subdivide on volumetric models, not just planar objects.
      never mind-- just a tangential rambling

      posted in Developers' Forum
      mitcorbM
      mitcorb
    • RE: [Plugin] Sculpt Tools (help)

      -BTM:
      In one of your previous responses you said you used "add detail" to the sphere to subdivide it. Is this an available plugin?

      posted in Plugins
      mitcorbM
      mitcorb
    • RE: Can someone may help with that?? (problem Solved ...Thanks)

      More likely, it is what Thomthom said. But see below.

      Could it be possible that the html references are files that should have been zips but displayed as some other extension/format? I have had this happen when right clicking on the zip in the post and I noticed that the extension was php rather than zip, or rb.

      posted in Developers' Forum
      mitcorbM
      mitcorb
    • RE: Scaled array

      Check out Grow by TIG. The examples I have seen from Pilou in this forum appear to be similar. However, I do not currently have this plugin, so I don't know if it will "ungrow".
      This is based on the premise that you want to keep the data as components.
      Don't worry someone else will have your answer directly.
      mitcorb

      posted in Developers' Forum
      mitcorbM
      mitcorb
    • RE: GoToMeeting & Sketchup

      Hi:
      Also, check out "ezmeeting". Has a subscription requirement.

      posted in Hardware
      mitcorbM
      mitcorb
    • RE: [Plugin] Projections version 2a UPDATED

      could it be camera position relative to horizon when selection is done? probably not, just wondering.

      posted in Plugins
      mitcorbM
      mitcorb
    • RE: Help with Ruby

      Be sure that you have Fredo6's Libfredo plugin installed. All of his tools utilize this download and it is mentioned in the Fredoscale (Freescale) thread with a link.

      posted in Newbie Forum
      mitcorbM
      mitcorb
    • RE: [Plugin] Sculpt Tools (help)

      Oh boy Oh boy I can see this becoming an excellent tool for fine tuning warped meshes--aside from the straightforward uses you demo in the videos.
      Obviously, you recognize that the mesh has to be well subdivided. Does the brush only work on a smoothed entity?
      Keep up the good work, BTM.

      posted in Plugins
      mitcorbM
      mitcorb
    • RE: [Plugin] Skin.rb

      Believe me. It is nothing personal. I had such difficulty before with getting the icons the ruby and the drop down menu entry in one package, I am just not interested in more of the same gymnastics.
      Best regards,
      mitcorb

      posted in Plugins
      mitcorbM
      mitcorb
    • RE: [Plugin] Skin.rb

      @christian-dl:
      Does skin26 have the toolbar icons? And can anyone confirm Windows operability?

      posted in Plugins
      mitcorbM
      mitcorb
    • RE: [Plugin] extrudeEdgesByEdges.rb

      As Plot-paris said: "next step: birail operation? (two different path-curves and/or several different base-curves...) 😉 and then morph along rails to preset sectional outlines, and who knows what else?

      I am currently enjoying some experimentation with this plugin-- craggy curtains, canyon walls, insect "skins"....

      Thank you TIG
      mitcorb

      posted in Plugins
      mitcorbM
      mitcorb
    • RE: [Plugin] extrudeEdgesByEdges.rb

      TIG:
      Did you notice the plugin will displace the resulting group a distance away from the originating groups? I don't know if this is a random distance or a proportional distance, or if it is dependent on the geometry of the originating elements. This is just an observation, and not necessarily a problem.
      mitcorb

      posted in Plugins
      mitcorbM
      mitcorb
    • RE: Odd results from Soap Skin Bubble

      @tobobo said:

      I have been correcting it myself but I can't get the smoothness that matches the rest of the skin

      to approximate the smoothness, draw a segment across the depression, use move tool with alt key to position the vertex visually on the added segment.
      hope this helps

      posted in Developers' Forum
      mitcorbM
      mitcorb
    • RE: Odd results from Soap Skin Bubble

      I got the same thing. Spikes along the edges of a model. To fix, I just moved vertices to the proxy outline. Of course, the oddity shouldn't happen at all, but may be something in the newest version. Oct. 10, 2009.
      mitcorb

      edited, wrong addressee.

      posted in Developers' Forum
      mitcorbM
      mitcorb
    • RE: [Plugin] extrudeEdgesByEdges.rb

      TIG:
      This also works with the freehand tool in SU6, if anybody was wondering.
      mitcorb

      posted in Plugins
      mitcorbM
      mitcorb
    • RE: [Plugin] extrudeEdgesByEdges.rb

      TIG:
      This was the subject of one of my first wishful posts. "Extrude" a curve along a curve.
      Excellent work!!!! This is another one of those jaw droppers. We're gonna have you bronzed. Plotparis will jump out of his seat when he sees this.
      Thank you.
      mitcorb

      posted in Plugins
      mitcorbM
      mitcorb
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