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    πŸ”Œ Easy Offset | Offset selected faces in SketchUp in positive and negative offsets. Download
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    • RE: Stonehenge reloaded?

      Funny that this is a mystery somehow.
      Just try to build what ancient egyptians did, what ancient greeks and romans did.
      To steal all these and have them in the british museum wasn't enough to trigger your logic?
      Why Stonehenge will make this miracle possible? Because it exists there?

      To carve a piece of marble like Pheidias did, to have this drapery in marble... well, even Michelangelo's masterpieces look rather as caricatures side by side with such incredible moments of art. Michelangelo knew it very well. I hope you know it as well.
      Do you know a way to carve a clean curve on a piece of marble? From another side of view this becomes a clean straight line. Can you do this "simple" LOL thing? Does anyone knows today how to do it?

      posted in Corner Bar
      michaliszissiouM
      michaliszissiou
    • RE: Can this be done in SU?

      You need some more tools now, like loop cuts etc.
      You don't also have a UI for making this work fast and easy.
      You also need artisan to make it smooth.

      posted in SketchUp Discussions
      michaliszissiouM
      michaliszissiou
    • RE: New blender sculpting is coming soon.

      Yeah
      eh, I mean the sculpting club. πŸ˜„

      posted in Corner Bar
      michaliszissiouM
      michaliszissiou
    • RE: New blender sculpting is coming soon.

      Thanks Rich
      Why don't you join the club?
      The more civilized people there, the better it is. 🀣

      posted in Corner Bar
      michaliszissiouM
      michaliszissiou
    • RE: New blender sculpting is coming soon.

      Pilou, you...
      Indeed this was the reference for the turban and possibly for the face, though I just made it from memory.
      ha ha
      Pilou, the greatest and the kindest troll around the net.
      Van Eyck's tremendous portrait in national gallery of london.

      posted in Corner Bar
      michaliszissiouM
      michaliszissiou
    • New blender sculpting is coming soon.

      Already here, in it's alpha release if you like to have some fun. It's stable alright.
      read about it. The whole topic is interesting.
      http://blenderartists.org/forum/showthread.php?257749-The-Dynamic-Topology-Branch-is-here!&p=2168306&viewfull=1#post2168306
      Download experimental but stable enough builds if you know a little about blender.
      For OSX, 64 bit
      http://graphicall.org/979
      For WIN, choose 32 or 64 bit
      http://graphicall.org/962
      http://graphicall.org/963

      Meanwhile, it seems that it's the more innovative system I know.
      Let me explain why. It looks like another sculptris.
      But,
      The ability to sculpt under GI pathtracing, the ability to see under physically correct lighting what you sculpt in seconds... this is innovative alright. *
      The ability to vertex paint without the use of UVs,
      to have a fast box blended mapping for a fast texture,
      to even UV and paint directly on texture map,
      to have many sets of these and combine them without using the archaic Ps layers methods but to use the cycles node system...
      to directly sculpt on beautiful ready made (by me) procedural shaders...
      All these are innovating indeed. IMO.
      Meanwhile the following are blender only projects-ddodles. No other software is used.

      https://dl.dropbox.com/u/24090090/twoOldPL.jpg

      https://dl.dropbox.com/u/24090090/draperyStudyHeadL.jpg

      the alter ago of my dog LOL

      https://dl.dropbox.com/u/24090090/AlterEgo.jpg

      https://dl.dropbox.com/u/24090090/2g%233S.jpg

      https://dl.dropbox.com/u/24090090/2g%232S.jpg

      https://dl.dropbox.com/u/24090090/portr%238aS.jpg

      https://dl.dropbox.com/u/24090090/27Aug.jpg

      *some personal thoughts on sculpting, art, 3d etc...

      @unknownuser said:

      "Sculpting has little to do with anatomy or such things. Does it sound heretic?
      Sculpting has to do with scale. But what "scale" really means?
      Sculpting is all about light and shadows. It's how it captures the light. There isn't any short of clipping path around a mesh, this may exist in our imagination only. Light "eats" the mesh and in the end we have a space full of shapes of light and shadow. This is what a renderer provides, this is what you'll notice in a real museum (under the influence of such ideas)
      So, to keep watching the surrounding space while sculpting, trying to achieve a flow of shapes all around, to find references of the surrounding shapes into your sculpt... this is the essence of sculpting.

      A little about drawing/2d painting.
      Have a square piece of paper, draw a shape. What you have done is to divide the square face of the paper in two pieces of equal importance. "

      posted in Corner Bar
      michaliszissiouM
      michaliszissiou
    • RE: Re: Some Funny Pics.

      @solo
      This is a well known breed of dogs around the world.
      Like mine, I could not take a better picture to show you what he can do.
      But the most important in such cases is the master. 🀣


      herakles10.jpg

      posted in Corner Bar
      michaliszissiouM
      michaliszissiou
    • RE: Some of my works

      On the contrary, please stop!

      Yeah, please don't stop.

      posted in Gallery
      michaliszissiouM
      michaliszissiou
    • RE: Happy Birthday Earthmover (Adam)

      Two days later, ... so sorry.
      Happy birthday

      posted in Corner Bar
      michaliszissiouM
      michaliszissiou
    • RE: Running Win on a Mac...??

      Well


      movies.jpg

      posted in Corner Bar
      michaliszissiouM
      michaliszissiou
    • RE: Happy Birthday Frederik

      I hope it's not to late to say
      HAPPY BIRTHDAY FREDERIK

      posted in Corner Bar
      michaliszissiouM
      michaliszissiou
    • RE: 360 panorama iPhone app free

      Are these 32 bit hdris ?
      I'm asking because we have a new ipad here. It's for my wife of course. πŸ˜†

      posted in Corner Bar
      michaliszissiouM
      michaliszissiou
    • RE: Mac Question --Snow Leopard to Mtn Lion?

      @Dave R
      You can go to Mlion from snowleopard.
      I don't know what apps you have there.
      Most of problems may come from installers.
      So.
      Just install it directly on the OSX10.6.8. It will work.
      Or...
      when installing a fresh MLion, only then and never after, use the migration assistant. (when asked for activating a user, just chose to bring an older existing user with all apps.) . You probably used timemachine backup already, right?
      Never use migration assistant after having a full running OSX. Please avoid it.

      posted in Corner Bar
      michaliszissiouM
      michaliszissiou
    • RE: Running Win on a Mac...??

      @unknownuser said:

      so as long as it doesn't reboot you can use it longer than 30 days

      🀣
      Thanks.

      posted in Corner Bar
      michaliszissiouM
      michaliszissiou
    • RE: Importing meshes question

      No collada thomthom, it will never work right under blender to SU workflow.
      Thank you, anyway. Importing heavy meshes into SU is never an easy to do task. Even the 64 k limit of 3ds format is more than reasonable for the SU viewport engine.
      Much easier to export all SU scene as obj to blender and set up a scene there. (tig's exporter)

      posted in SketchUp Discussions
      michaliszissiouM
      michaliszissiou
    • RE: Importing meshes question

      Gaieus,
      The question was about importing larger than 64k single mesh with UV maps applied.
      If the model is divided to more than one mesh, 3ds format will work, it will import lot of groups as these aren't larger than 64k each.

      Anyway, it's impossible to divide a nude like this one. The whole statue is actually three meshes but nude aphrodite is one piece.
      I tried all the tricks, excellent zb plugin-decimation master, UVmaps, baking some AO and cavity. It's not enough. If I could only go for a 128k mesh...
      A podium render.

      https://dl.dropbox.com/u/24090090/aphroFishBase 2012-07-16 17581600000.jpg

      posted in SketchUp Discussions
      michaliszissiouM
      michaliszissiou
    • RE: Importing meshes question

      Thanks for reply Gaieus
      So, what format-importer should I use?

      posted in SketchUp Discussions
      michaliszissiouM
      michaliszissiou
    • Importing meshes question

      It may sounds weird,
      But is it possible to import a single mesh (with applied UV textures) in SU, larger than 64k faces?
      I use the 3ds format, but you may have some better idea.

      posted in SketchUp Discussions sketchup
      michaliszissiouM
      michaliszissiou
    • RE: Testing latest cycles/blender builds

      Thank you andybot
      If you have any difficulties with my nodes(noodles) set up ask for help. You will probably have.
      I'll group it for you. I'll write some tuts on this, though it's easy to post the blend file without textures, append it (ask for materials only) and apply it. Insert any texture you like. That's all. In the near future we'll be able to share a library of materials. In a more appropriate way.

      posted in Corner Bar
      michaliszissiouM
      michaliszissiou
    • RE: Running Win on a Mac...??

      @unknownuser said:

      Although a real Windows would make sure that she had hopefully no need for additional support questions...

      Exactly so. You have to pay for WIN OS only and that's it. She is blond if I recollect correctly.
      Let's be practical Frederik. The set up is not for your needs after all. Or... is it?
      I mean... I didn't mean that you're a blonde... Maybe something is running... I mean... well, are you gonna use this macbook in the near future? 🀣

      posted in Corner Bar
      michaliszissiouM
      michaliszissiou
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