Not so many steps Gjenio. Most of these steps is just for conversion. What is really missing here is an obj importer capable to import UV textures in SU. Is a common subject in wish lists.
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RE: Quick study of an old fisherman's head
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Quick study of an old fisherman's head
This is my first post here. Hi all of you.
This is an experiment. Yes this is SU+podium.
How is this possible? Well basic structure + UVs in blender > more details + texture in zbrush (800000 polygons) > export low polygons (2000) as .obj in blender again > export in .3ds > import in SU (from zbrush hi-Detailed normal maps exported, then as grey scale used for _bumpmap) > render in Podium. No PP as always just some glow. Work flow is what I like most here.
It has fun isn't it?