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    • RE: Quick study of an old fisherman's head

      Not so many steps Gjenio. Most of these steps is just for conversion. What is really missing here is an obj importer capable to import UV textures in SU. Is a common subject in wish lists.

      posted in Gallery
      michaliszissiouM
      michaliszissiou
    • RE: Quick study of an old fisherman's head

      A closer look.


      20090612043647_1m6s.jpg

      posted in Gallery
      michaliszissiouM
      michaliszissiou
    • Quick study of an old fisherman's head

      This is my first post here. Hi all of you.
      This is an experiment. Yes this is SU+podium.
      How is this possible? Well basic structure + UVs in blender > more details + texture in zbrush (800000 polygons) > export low polygons (2000) as .obj in blender again > export in .3ds > import in SU (from zbrush hi-Detailed normal maps exported, then as grey scale used for _bumpmap) > render in Podium. No PP as always just some glow. Work flow is what I like most here.
      It has fun isn't it?


      StudyOfAnOldFisherman.jpg

      posted in Gallery
      michaliszissiouM
      michaliszissiou
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