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    • RE: So whats up with Sketchup??

      @dtrarch said:

      Mc Gordon

      Regarding SU older version install
      Why stop at V2017 for plugins?
      V2018 works for all the plugins I use both legacy extensions and paid for.
      What is special to v2017 for plugins ???
      Question does Trimble just kill the use of the older version going back as it is connected on line for the back version install and are just greedy enough to do so.??

      I was replying to zx10r_Gaz who had extensions that wouldn't run in 2018. Why stop at 2017? I never said there was anything special about 2017. I'm using 2020 here. Any new version has the potential to break a plugin and if that plugin is really important to you, that might make you stay with the old SketchUp version to keep it working.

      @dtrarch said:

      Question does Trimble just kill the use of the older version going back as it is connected on line for the back version install and are just greedy enough to do so.??

      Not being able to reinstall older versions annoys me too. I had multiple versions installed going back to SketchUp 8 on my old computer. Now I've just got a new machine and I can only install 2020. I think they stop you reinstalling old versions to stop people selling their serial numbers for the older versions they no longer use.

      posted in SketchUp Discussions
      M
      McGordon
    • RE: So whats up with Sketchup??

      @zx10r_gaz said:

      One other bummer I found out about was when you upgraded to the newer version, you lost your licence for the version before. The reason this has pi**ed me off is I though 2015 and 2016 were the best versions as they worked with all my purchased plugins and favourite free one. My 2018 works with none of them. I wish I could give up my 2018 and 2017 licence and go back to 2016.

      When you enter your serial number for a new version, you don't lose the licence for the old version. If it's still installed on your computer you can still use it. What you lose is the ability to reinstall it or install it on a new computer.

      I'm sure there is a way to roll back your licence to an older version. I've seen people on the SketchUp forum getting this done for them. You'd lose the use of the 2018 of course, but it would let you reinstall one of the older ones. This isn't something you can do yourself. You'd have to get your reseller to help you.

      posted in SketchUp Discussions
      M
      McGordon
    • RE: How will the switch to subscription affect you?

      @applemango85 said:

      Perhaps I’m being a bit daft but the below quote

      “Please be advised: if you purchase a Classic Perpetual License or renew your Maintenance & Support license prior to November 4, 2020, you will not be able to upgrade and access additional features on that license every year as you have in the past.”

      So say I got one last perpetual licence m&s in October - would that mean I’m unable to download any of the post nov 4th - 2020 version updates or 2021 version and 2021.1, 2020.2 updates and so forth for that last year of m&s. I’m having trouble deciding the above quote

      The above quote is a bit ambiguous, but I think the 'every year' part is the important bit. You're supposed to get the full year of M&S including upgrades. After that runs out you won't be able to buy M&S again.

      If you look at the FAQ this bit says you'll have M&S benefits for the full duration as normal (one last time).

      @unknownuser said:

      Can I continue to use and renew my Maintenance & Support plan for my existing classic perpetual license?
      Yes, you can renew your M & S support plan until November 4, 2020. as long as your M&S renewal date falls on or before that day.

      You will have access to the M&S plan benefits, including Support, for the full duration of your M&S plan, even if those plans extend past Nov 4, 2020, but license plans expiring after Nov 4, 2020 cannot be renewed or extended.

      My understanding is that if you renewed tomorrow, your M&S would run out on 15th June 2021 and you'd hopefully get version 2021 by then. The latest anyone could have active M&S would be 4th Nov 2021 (give or take a day) and after that no one would ever get an upgrade on their perpetual licence. I bet version 2022 won't be released until after that day.

      @applemango85 said:

      I’m still using Adobe cs6 on the Mac and Mojave is the last OS X it will work with
      I know that sketchup 2020 needs high Sierra or above to work so by that logic sketchup 2021 is last version to work with Mojave so there’d be no point me updating past this next version anyway

      That's fine until your Mac dies and you buy a new one which will only run Catalina (or newer in the future). Then you'll be forced to buy or subscribe to newer versions.

      @applemango85 said:

      I do question how smart this move is from Trimble esp in a post pandemic business world - many people won’t be able to afford subscription - sketchup is no adobe or autodeck

      Not very smart as regards supporting the users that have supported them. It's made a lot of users angry, including myself. They probably think it's smart financially, weighing up how many people will be forced to stop using SketchUp against the numbers of users that subscribe at 2.5 times the price.
      I don't want to stop using SketchUp, but I might have to move away from it in a few years.

      posted in SketchUp Discussions
      M
      McGordon
    • RE: Ruby code editor

      The first time your nested i, j loop runs, i and j are both zero, so your radius will be zero as sin(0) = 0.

      The add_circle method is called with:
      add_circle([3.272727272727273, 3.272727272727273, 0], [0, 0, 1], 0.0, 24)
      which has a radius of 0.0 so it will sort of fail and return 2 edges instead of 24. Then you won't be able to find faces when there's only 2 edges and you'll get the errors you saw.

      I haven't used that code editor or read that book. The error is nothing to do with your editor. As I don't have access to the book I don't know which parts you've changed.

      I'm not entirely sure what it's supposed to look like, but here's what I've got.

      https://i.imgur.com/NLjsWml.png

      I put it all in a group so it doesn't stick to existing geometry. I just erase the failed groups where add_circle fails to form a circle with 24 segments. You could check for radius being 0.0 but there's also some cases where it's extremely small e.g. i=9, j=9 where the radius is 1.6e-16. I left in some of puts statements I had for debugging to let you see what's going on.


      Odowhacker.rb

      posted in Plugins
      M
      McGordon
    • RE: Space X on-line docking simulator

      Docked


      success.png

      posted in Corner Bar
      M
      McGordon
    • RE: Trouble creating rounded molding.

      Click the folder icon, click Download then choose the version. Choose the oldest one (2017) so more people will be able to open it.


      download.png

      posted in Newbie Forum
      M
      McGordon
    • RE: Trouble creating rounded molding.

      Push-pull will probably get stuck at the mitres.

      There's more than one way of doing this. Here's one way. Draw a rectangle on the square end of one of your mouldings, so that it's perpendicular to the length. Draw your profile on that with the arc and delete the parts you don't need.

      Draw 3 lines, one for each section. Select these lines, activate Follow Me, click on the face. It will form all 3 in one click.

      If you share your SketchUp file here, we could show you how to do it on your model.

      https://i.imgur.com/6zxioRk.gif

      posted in Newbie Forum
      M
      McGordon
    • RE: Solid Tools for Make 2017?

      BoolTools2 isn't free, but it's only $20 and it works with Make. It works better than the solid tools in Pro anyway. It preserves components and works better when tiny faces are involved.

      posted in Newbie Forum
      M
      McGordon
    • RE: [Plugin] Universal Importer - v1.2.6 - 30 July 2024

      It looks like the previous chmod command worked:

      @edwinfolk said:

      
      > -rwxrw-rw-  1 edfolk  staff    149772 Jan  6 17;05 assimp
      > 
      

      I think you've made a bit of progress. You're now getting a different error from another program that probably doesn't have executable permissions either. Here's
      one more command to make it run too:

      chmod u+x ~/Library/Application\ Support/SketchUp\ 2018/SketchUp/Plugins/universal_importer/MeshLab/Mac/MacOS/meshlabserver
      

      run that then try to do your import again. I think there might be other files on your system with the wrong permissions, but I'm only getting you to change one at a time here.

      posted in Plugins
      M
      McGordon
    • RE: [Plugin] Universal Importer - v1.2.6 - 30 July 2024

      As I suspected, you don't have permission to run that file. You could fix it with another terminal command:

      chmod u+x ~/Library/Application\ Support/SketchUp\ 2018/SketchUp/Plugins/universal_importer/Assimp/Mac/assimp
      

      Be more careful copying and pasting this time. The 'CODE: SELECT ALL' link doesn't work for me, it just scrolls to the top of the page.
      That command just changes the execute (run) permissions of that one file.

      They are perfectly readable, but you don't have to screenshot the terminal, just copy the text as if it was any text document in a word processor or text editor.

      posted in Plugins
      M
      McGordon
    • RE: [Plugin] Universal Importer - v1.2.6 - 30 July 2024

      @edwinfolk said:

      This looks like a really great plugin that can help with rendering and setting up reference models for a lot of Maxwell users. Attached is a screen shot of the terminal window. Hope you can make sense of it.

      The permission denied means you don't have executable permissions on that assimp file. Can you paste this into Terminal and press return:

      ls -l ~/Library/Application\ Support/SketchUp\ 2018/SketchUp/Plugins/universal_importer/Assimp/Mac
      

      Then show us the results, which should look something like this:

      total 25448
      -rwxr-xr-x@ 1 gordon  staff      3791 24 Sep  2019 LICENSE.txt
      -rwxr-xr-x@ 1 gordon  staff    149772  6 Jan 16;05 assimp
      -rwxr-xr-x@ 1 gordon  staff  12810620  6 Jan 16;05 libassimp.dylib
      -rwxr-xr-x@ 1 gordon  staff     58316 24 Sep  2019 x.dyl
      

      I haven't installed this yet, I'm just trying to help as samuel_t doesn't have a Mac. The first 'x' in '-rwxr-xr-x@' for assimp means I could run that file as a program. That's the bit I'm looking for when you run that command which just lists what's in that directory.

      posted in Plugins
      M
      McGordon
    • RE: Vertex Gizmo question

      Right-click->Gizmo->Align to Custom

      Then either choose a point and 3 axes, or shift click on a face or vertex.

      To set to a specific 'node' choose an endpoint.

      posted in SUbD
      M
      McGordon
    • RE: Extension toolbar issues

      In the Mac version of SketchUp, none of the tooltips in Tool Palettes for extensions work in horizontal configuration, even with the extensions that come with SketchUp such as Advanced Camera Tools and Sandbox tools. Large Tool Set and Solid Tools are exceptions to this as they have two columns of icons and don't flip betwen horizontal and vertical so the tooltips always work in those two.

      The tooltips can work in vertical orientation, but only if you change to vertical then restart SketchUp. If you leave all your tool palettes vertical, the tooltips will work even after closing them and opening them in different SketchUp sessions. This is not a great workaround though as I'd prefer the long ones to be horizontal as my screen width is bigger than its height.

      To switch to horizontal, drag the tool palette to the top of the screen. To switch to vertical, drag it to the left of the screen.

      posted in Newbie Forum
      M
      McGordon
    • RE: Replace Multiple Components AT ONCE

      In the components window, right click on the component to be replaced (sphere), choose "Select Instances". Find the component you want to replace it with in the components window (ball), right-click and choose "Replace Selected" and it will replace them all at once.

      Is that what you meant? If you mean a plugin that would let you replace all the spheres with balls and all the cubes with players at the same time, that would be more complicated than doing it the manual way with the built in tools in SketchUp.

      posted in SketchUp Feature Requests
      M
      McGordon
    • RE: V. 2018 section plane dialog

      It works for me here, in fact its quite annoying in that there's no way in the UI to reset the dialog, except reset workspace but that would reset everything. To turn the dialog back on you need to edit the .json preferences file.

      Have a look at this file:
      ~/Library/Application Support/SketchUp 2018/SketchUp/SharedPreferences.json

      ShowSectionToolDlg is set false when you click that box, but there's then no way to untick it apart from editing this file (or using defaults in terminal). If it has never been set that line may not be there.

      [pre:2srkkumf]"Preferences": {

      …

              "ShowSectionToolDlg": false,[/pre:2srkkumf]
      

      Edit at your own risk and there's something wrong anyway if SketchUp isn't writing the preference file to disk at least when you quit SketchUp.

      posted in SketchUp Discussions
      M
      McGordon
    • RE: Membership Info has Disappeared

      My membership info is ok now and one of the threads that disappeared has came back, but I can't check them all.

      For example, this thread right here should have 6 posts and only the most recent three are visible (before my post here).

      posted in Ideas Box & Board Issues
      M
      McGordon
    • RE: Membership Info has Disappeared

      The site was down completely earlier today. Some forum posts have disappeared and my membership info is wrong too. I don't think it's back to normal yet.

      posted in Ideas Box & Board Issues
      M
      McGordon
    • RE: Opposite of Sub divide

      I can't think of any SketchUp extensions, but there's a couple of tools in Blender that may help:

      Decimate modifier's Un-subdivide option.
      https://docs.blender.org/manual/en/dev/modeling/modifiers/generate/decimate.html

      Limited Dissolve
      https://docs.blender.org/manual/en/dev/modeling/meshes/editing/basics/deleting.html?highlight=delete#limited-dissolve

      Decimate will probably work best with a mesh that has been subdivided before rather than just a complicated mess of a mesh. If that doesn't work, try limited dissolve.

      With your mesh selected in edit mode, press x for delete, l for limited dissolve then choose an angle, which is a bit like choosing an angle for soften/smooth edges in SketchUp, but this will remove geometry.

      posted in SketchUp Discussions
      M
      McGordon
    • RE: [Plugin] Number Components

      Version 1.1.1 is out now.

      Is anyone using this on Windows 10? If so would you be willing to help test it for me?

      Open the Ruby console from Window Menu > Ruby Console.
      Select some components.
      Right-click then choose "Number Components"
      Check the ruby console for any messages.
      Check that the font drop-down menu has a list of fonts in it.

      posted in Plugins
      M
      McGordon
    • RE: [Plugin] Number Components

      I've made a new youtube video which is in the edited first post in this thread. It shows the latest version with font support and has a short part near the end where it shows what I meant about renaming instance names and using them in Layout. I'm not exactly an expert in Layout though, so don't laugh at that bit.

      posted in Plugins
      M
      McGordon
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