sketchucation logo sketchucation
    • Login
    1. Home
    2. Masta Squidge
    3. Posts
    โš ๏ธ Attention | Having issues with Sketchucation Tools 5? Report Here
    M
    Offline
    • Profile
    • Following 0
    • Followers 0
    • Topics 36
    • Posts 320
    • Groups 1

    Posts

    Recent Best Controversial
    • RE: Sigh... Yet another problem...

      My name is Rob or RJ if you wish. I havent already solved this, but the smoothing has been tried. Its starting to get irritating lol.

      But at the moment im working on putting a mini install of XP on one of the computers sitting in my room, so ill get to this mess later.

      posted in Newbie Forum
      M
      Masta Squidge
    • RE: Sigh... Yet another problem...

      @solo said:

      http://img91.imageshack.us/img91/1255/2007091707020113sln5.jpg

      Well i still see the line, so its still there... But that does look nice, very nice materials. I have a similar red car paint type material that i managed to pound out after spending about 3 hours on the kerky forums looking at how tos and stuff. I would post a picture of it but my PC is so ridiculously old that ive been rendering this 200x200 image for the last 2 hours. The ray tracing alone took 3688 seconds, or 61 minutes.

      But when its done ill put it up i guess.

      posted in Newbie Forum
      M
      Masta Squidge
    • RE: Sigh... Yet another problem...

      Yeah i think later on ill be moving on to the Kerky forums to try and get one of the higher ups to come to my rescue. I happen to like this scene, i think it looks nice with the simple shapes and my handle. The shapes btw are Playstation controller buttons. I have a 1600x1200 render as my desktop but at that resolution that line sticks out like a sore thumb and id like to get rid of it.

      posted in Newbie Forum
      M
      Masta Squidge
    • RE: Sigh... Yet another problem...

      ive done it three times using a different method each time. the first method was to create one half, flip it, position it, then make a face and use follow me to go around the side.
      Extruded a face around a circle.
      Extruded half a face around a circle, mirrored it, and lined it up.
      Same result each time.

      posted in Newbie Forum
      M
      Masta Squidge
    • RE: Sigh... Yet another problem...

      @gaieus said:

      I just cannot imagine what causes it.

      Thats what im saying... Its very irritating, because thats supposed to be a smoothed edge according to SU. I would make this stuff in blender, but im still trying to figure that program out.

      posted in Newbie Forum
      M
      Masta Squidge
    • RE: Sigh... Yet another problem...

      the circle never had the problem of interior faces. The last image was to show that there wasnt an inside face that was causing the problem.

      I still have this problem. Here is a render i just did looks terrible because i have a ground level plane AND a global on at the same time, but you can see the line.

      http://www.sketchucation.com/forums/scf/sas/Newbie/ORender3.jpg

      posted in Newbie Forum
      M
      Masta Squidge
    • RE: Sigh... Yet another problem...

      Yeah i forgot about those, they are far enough away from the camera that you dont notice it.

      But that doesn't explain my problem with the circle. ๐Ÿ˜ก

      posted in Newbie Forum
      M
      Masta Squidge
    • RE: Sigh... Yet another problem...

      Im using kerkythea, and for some reason the file size is like 8 MB (no idea why, ive deleted all the extra stuff) so ill host it on the warehouse.

      Odd, after uploading it says its only 2MB (still bigger than it should be though)

      http://sketchup.google.com/3dwarehouse/details?mid=259e23015b688d26285663b602a605b9

      posted in Newbie Forum
      M
      Masta Squidge
    • RE: Sigh... Yet another problem...

      That was a problem i had with the circle the first time i made it, but i made sure it wasnt there this time.

      Here it is with the front face hidden:

      http://www.sketchucation.com/forums/scf/sas/Newbie/02.JPG

      If it helps, it was made using follow me. I made half of a face, flipped it to make the other side, then pulled it around a circle to create the whole thing. So both sides are exactly the same.

      posted in Newbie Forum
      M
      Masta Squidge
    • Sigh... Yet another problem...

      So, when rendering this shape that ive created, which is nothing more than a basic donut shape, i keep getting this damned seam in it, on this same edge every time, no matter what i do. I redo the model, i still get it, i flip the circle around, i still get it in the same place, it never goes away, the model is perfectly smooth according to SU, and its drving me batty.

      Here is the circle

      http://www.sketchucation.com/forums/scf/sas/Newbie/O.JPG

      In SU.

      render 1

      http://www.sketchucation.com/forums/scf/sas/Newbie/ORender.jpg

      First render. (note the seam on the front edge)

      and render 2 was made after rotating the circle 180 degrees (i made one side white to make sure)

      http://www.sketchucation.com/forums/scf/sas/Newbie/ORender2.jpg

      The second render after i rotated the circle, STILL ON THE FRONT EDGE!

      If i render it from the other side it still shows up on the edge facing the camera. It would seem that kerkythea knows there is an edge there and somehow, even though its smoothed in SU it still shows.

      Also as a side note, the faces of the shapes dont look perfectly flat, in the renders and in SU, even though according to SU and the various tests ive done to make sure the faces are all perfectly flat. I dont understand that one.

      Also is there any way to speed up the zoom speed using the mouse wheel in Kerky? Its stupidly slow at times, even with a very large scale model, or a very slow one (ive tried both) the camera zooms soooooo slow it sometimes takes me ten minutes to scroll through what is only about 5 feet in the actual model.

      posted in Newbie Forum sketchup
      M
      Masta Squidge
    • RE: I was wondering...

      Well i think ill let this topic baste for a few hours while i sleep. Third shift means i have no daytime... it sucks, but its money. So ill be back this afternoon or maybe as late as tomorrow morning.

      posted in Newbie Forum
      M
      Masta Squidge
    • RE: I was wondering...

      @cheffey said:

      what rendering software are you using?
      I do this sort of thing in Maxwell and Artlantis.

      OH! sorry i forgot to mention im using Kerkythea.

      posted in Newbie Forum
      M
      Masta Squidge
    • I was wondering...

      Since i like to make several passes at a model and make some renders to see how it all fits together, is there a way i can like... set up the scene, then sort of "add in" the changes i make later on in SU? Right now i have this bit of a skate park im putting together, and i would like to know if its possible to save all these settings and apply them to an updated version of the model. Or will i have to just save the textures that i have set up the way i want and apply them to a new version of the model.

      http://www.sketchucation.com/forums/scf/sas/Newbie/skatepark1.jpg

      posted in Newbie Forum sketchup
      M
      Masta Squidge
    • RE: Filleting and Chamfer edges

      @kwistenbiebel said:

      thanks jenujacob...but it doesn't really work as described above.
      It only let's you draw boxes.
      I would like to be able to click-select edges of modeled objects so those can get chamfered.

      I cant even get it to work, when i download it its just the .rbs file right? Where do i put that... I thought the plugins were .rb not rbs?

      posted in Newbie Forum
      M
      Masta Squidge
    • RE: Filleting and Chamfer edges

      I just typed out something more complicated than that tutorial but dang, i cant believe i didnt htink of using the follow me.. duh, senior moment.

      posted in Newbie Forum
      M
      Masta Squidge
    • RE: [Tutorial > Modeling] Basic Roof

      @unknownuser said:

      @masta squidge said:

      @gaieus said:

      I knew this technique but hadn't seen those videos yet (there's a bunch of really cool ones). I think after this transfer I'll start putting a "help links post" in the newbie forum. These come in really handy.

      As for Eric's tutorial - it scrambles up my toolbars, too.
      ๐Ÿ˜„
      Odd, maybe his computer doesnt play nice with others.

      Or maybe your computers are not as accepting as they should be. Ever thought of that ๐Ÿ˜†

      Seriously, I have never had anybody's tut mess up my toolbars. You must have your Sketchup in "Restore Down" mode rather than full screen. When you open a new instance, I.E. a tutorial, it can mess up the toolbars. Another reason for a locking toolbar update! I think I have been on that soapbox for years now. ๐Ÿ˜’

      I like your thoughts about my computer better than my own.
      And I for one am right in line for that locking toolbars thing.

      posted in SketchUp Tutorials
      M
      Masta Squidge
    • RE: Another handy Mac utility: Shindler

      @solo said:

      Shindlers list? ๐Ÿ˜ฎ
      ๐Ÿ˜†
      First thing I thought of also. Perhaps not a coincidence...

      posted in Hardware
      M
      Masta Squidge
    • RE: Please alow myself...

      o.O a wood worker. Ive been involved in woodworking in some fashion or another since i was about 5 years old and my grandfather first let me use the drill press. Ive made everything from a drinks bar to a woodshed and alot of things in between, yet i have yet to use sketchup to create a design.... Maybe i just like to do things using a measuring tape, square and the plans in my head, but i should give SU a shot.

      The last thing i ever made was a coffee table which i managed to sell for $300 USD, and it was a 45 dollar highschool project.
      Im in no way an expert, nor do i claim to be. It would seem that im a jack of all trades, because i never seem to master anything before i move on to a new venture. Maybe i have a slightly prolonged version of ADD?

      Anyways, as far as SU goes, the easiest thing to do would be to take your knowledge of woodworking and create models one plank at a time.
      If you dont mind watching videos (its what i did) check out Aidan Chopras videos, he created them to go along with hie Sketchup for Dummies book:

      posted in Newbie Forum
      M
      Masta Squidge
    • RE: No "snap" to a 90 degree angle?

      Haha yeah I would agree with that.

      posted in Newbie Forum
      M
      Masta Squidge
    • RE: No "snap" to a 90 degree angle?

      Ha, but i still got a long way to go to catch up with you folks.

      posted in Newbie Forum
      M
      Masta Squidge
    • 1 / 1