yeah, pretty nice work, I especially like the vegetation. If not a secret what are your resources for these flowers?
mark
yeah, pretty nice work, I especially like the vegetation. If not a secret what are your resources for these flowers?
mark
@david57 said:
Thanks Majid.
The big trees are 3d trees made with ngPlant.
Hi david57!
Can You tell if you imported plants made in ngPlant into blender or SU (using TIGs OBJ importer)?
Have You ever managed to import "ng Plant" into SU? I have no luck with TIGs plugin, keeps me saying "No Geometry was made!" Have no idea how to get ng plants into SU. Maybe You do?
Thanks,
mark
Thanks Oli a lot of good work done by you!
Hi!
Does someone knows if there's a change to import scenes from one skp file to another? If yes, then how?
Thanks in advice,
mark
Thanks for reply Jim. As I see, SU is not good for cnc bench documentation.
mark
Hi,
Has someone made some drawings in SU for later use in cnc bench. Is it reasonable at all use SU drawings after exported into dwg at that case? Or do I have to make my drawing in ACad only?
Thank you,
mark
@tig said:
There are several textures like that in my 2D Tools Hatching folder - try this one [attachment=0:3i84axup]<!-- ia0 -->PATT_EARTH.jpg<!-- ia0 -->[/attachment:3i84axup]
Yes TIG, i use many of your plugins, 2D Tools included But looking for some picture_like_texture this time. Thanks anyway.
Hi,
Does anybody knows, where I could find whatever kind of earth cross-section textures?
Mark
Uploaded file here.
Camera settings are similar, only shutter speed, F nr and similar parameters that don't affect camera angle nor FOV, are different. I'm pretty sure, it's something very simple, but as a beginner with v-ray, I just can't figure it out myself yet.
Thanks in advice,
Mark
Thank You all for respond!
I uploaded skp file here http://www.upload.ee/files/437156/Model_FOV_vs_Render_FOV.skp.html
Strange, with default render settings everything is ok, but loading another visopt, changing output resolution exactly to same numbers and push "render" button, the FOV is wrong again :S
Hi
Quite new with v-ray. Trying to overlay my skp model with render I made from exactly same view. Only problem is that model and render don't match very well. Is V-ray (ver. 01.48.66) changing FOV by itself and if yes, then why? Am i missing or doing wrong something?
Mark
@unknownuser said:
-markpyvi: I could make a tutorial yeah.. I am just wondering If people would be interested..
well +1 here
Wow Dirk, I like Your a bit dramatic style a lot.
Any suggestions or tutorial how the hell did you achieve this fantastic grass? Just wonderful!
Yes, looking good Adam. Definately should use a helmet sitting into the left armchair but thats not an issue at that case