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    ๐Ÿซ› Lightbeans Update | Metallic and Roughness auto-applied in SketchUp 2025+ Download
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    Recent Best Controversial
    • RE: Procedural terrains

      Got it to work. Make sure you have the latest ruby ๐Ÿ˜Ž
      Now I need to find practical ways to apply it.
      Where would one get or create the data files where they could be applicable?

      posted in Gallery
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      lapx
    • RE: Procedural terrains

      Ok, got the dat file to download now. Now it does nothing ๐Ÿ˜•

      posted in Gallery
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      lapx
    • RE: Procedural terrains

      Thanks Gaieus,
      But I get thid error message after loading the example "ioc_dat.gif" file.
      Any idea what the problem might be?


      ERROR.jpg

      posted in Gallery
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    • How is this possible

      ๐Ÿ˜ฎ This stuff makes you feel really humble. ๐Ÿ˜ฒ This is fantastic!

      http://www.d-e-s-i-g-n.ru/interiors_classic/index.htm
      http://www.evermotion.org/vbulletin/showthread.php?t=66770

      posted in Corner Bar
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      lapx
    • RE: Procedural terrains

      Gaieus,
      Can you post a test file or link to a data file? I would like to test the cloud ruby.

      posted in Gallery
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      lapx
    • RE: SDS & FFD Abstract Sculptures with Interesting Textures

      Great images Fred don't stop posting please!

      posted in Gallery
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      lapx
    • RE: Procedural terrains

      Thanks for the assist Gaieus. I could never get that Heightfield to work with anything of significant size. This was some time ago, I gave up ๐Ÿ˜ž Maybe it's improved by now. It's in the right hands now. Here are some old links for more background:
      http://groups.google.com/group/sketchup-Pro-Groups/search?group=sketchup-Pro-Groups&q=heightfield

      posted in Gallery
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      lapx
    • RE: Procedural terrains

      Have you done any experimenting with Heightfield ruby? Where displacement is done by a grey scale image. The darker areas are the lowest point and the highest point are light.

      posted in Gallery
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      lapx
    • RE: Windowizer problem?

      Rick, could you point me to an illustration. I'm sorry I'm still not understanding your explanation ๐Ÿ˜ณ We may be talking about different things. I guess I mean frame depth.
      I have to push-pull frame depth manually, right?

      posted in Developers' Forum
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      lapx
    • RE: Car Crash WIP *Now with Video*

      You can't have a good render without a good model but you can have a good model without a render.

      I wish I had your skills wow! ๐Ÿ˜Ž

      posted in Gallery
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      lapx
    • RE: Making Cartoon characters

      I did say bugs bunny ๐Ÿ˜ณ I mean't Tony the tiger, GRRRRRRRate!!!

      posted in Organic Modelling
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      lapx
    • RE: Rendered bathrooms

      Nice Fredrick, How do you know which IES light to use? Most are very similar in look to me.
      Is there some rational way to pick from the very many vs trial and error? I recall seeing a distibution chart and again there are so many that seem to be really close in value of how they look.

      posted in Gallery
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      lapx
    • RE: Kerkythea Render - Coffee Shop

      Nick, excellent!!!

      posted in Gallery
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      lapx
    • RE: Making Cartoon characters

      BUGS BUNNY, THATS ALL FOLKS ๐Ÿ˜

      posted in Organic Modelling
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      lapx
    • RE: [Tutorial > Modeling] How to draw road markings

      Pav,

      I think we have another way of achieving this. I would draw my plan lines and drape them over the terrain. The terrain has to be mesh though. The lines will cut faces in the terrain and then paint faces ๐Ÿ˜„ .

      posted in SketchUp Tutorials
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      lapx
    • RE: [Plugin] 3d Shapes Tool (was: Pyramid Tool)

      Can parametric tool be added this. After or during adding shape you can change radius or height parameters. VCB stuff you know. Now this would be fantastic!!! ๐Ÿ˜Ž

      posted in Plugins
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      lapx
    • RE: [Tutorial > Modeling] How to draw road markings

      Can someone reup the file?

      posted in SketchUp Tutorials
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      lapx
    • RE: More flexibility with edges

      Has anyone tried exporting to see how it looks i.e. parking lot lines? ๐Ÿ˜’

      posted in SketchUp Feature Requests
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      lapx
    • RE: Making Cartoon characters

      ๐Ÿ˜ฒ scooby doo!!! ๐Ÿ˜Ž

      posted in Organic Modelling
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      lapx
    • RE: Tall grass

      Thanks guy's. Gaius that grass is beautiful, I'll use that on close ups. If you look closely at the photo it's more like small clusters of bushes as grass. I'm trying to mimic the texture and controlled shape. Maybe I'm too picky ๐Ÿ˜„ Here's the scene I will be using.

      ps at this dist Kris's grass may work fine, I'll try it.


      ext.jpg

      posted in SketchUp Components
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