OMG it takes a message from 10 years ago to finally answer my question LOL. Been struggling with face me people spinning off the place I put them as the camera rotates. Trying to get someone to stay put on a sidewalk or sitting on a bench. Thanks SO much! This sorted it in 5 seconds work.
@tig said:
Choose a Front view. Select an instance and right-click context-menu 'Change Axes' - pick a new 'origin' [axes] for it [you'll need to Orbit for the green axis = green-axis].
It should now rotate around the new point.
Ensure that the green axis is the right way so that it 'faces' you as expected...
Yes, I got rid of the invisible wall as well, and made all my scenes take place within the courtyard area (not looking through anything), and still got the z-fighting. I have been out all day, so have not had the chance to check my graphics card. I know I have two more projects coming up that I will be using sketchup on, so need to sort this out... when I do, I will post solution here.