I tested again and recorded video.
From 3D MAX imported black material without texture.
But with UVLayout happened.
Apparently up to this program is not the path to texture. This is strange. I have 5 times the same thing done
I think. texture file must be in the same folder as an OBJ file.

Posts
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RE: [Plugin] QuadFaceTools
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RE: [Plugin] QuadFaceTools
Greetings thomthom
Thanks again for your scripts. It's just a bomb.
I'm happy as a kidThere is another question.
I tried to export an OBJ file using your plugin.
The program UVLayout imported excellent correct poly mesh!
No need to deal with triangles and mapinga is a 3 times faster.I save the finished OBJ file in UVLayout.
But it is imported in SketchUp without texture.
I thought QuadFaceTools did not know how to import textures. But another model from SketchUp saved opens with texture.Maybe there is some kind of setup?
In UVLayout seen the name of the material - it is assigned by the model.Before that, I used the plug-in SketchUV to communicate with SketchUp and UVLayout.
ExportUVs, ImportUVs. But it turns out OBJ broken into triangles. And it is very difficult to work in the program. UVLayout works with polygon mesh.
Do you plan to make an analog ExportUVs, ImportUVs but with your excellent polygons?ps. I checked.
After mapping in 3D max OBJ file also imports without texture. -
RE: Export all VRmat materials from V-Ray SketchUp to 3ds Max.
To jefiter: What is your version of the v-ray in 3d max?
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RE: [Plugin]Mesh to Poly
Oh my God!
This is a holiday!
Great news!about Zbrush
I agree. It is dangerous to
But at least a little billet.. -
RE: [Plugin]Mesh to Poly
Thank you for your plug-ins!
It's a great job!
I have a few easy questions.
Do you have a plugin to import OBJ files with the correct polygons?
I do not work in a blender. I can not use this option from the QFS
I need to import POLY from 3D MAX and ZBrus.
And plug-in for exports to OBJ without triangles would be cool. -
[Plugin]Mesh to Poly
Hi All!
This is my new plugin for SketchUp, the "Mesh to Poly".It helps to work with the plugin SUbD from thomthom.
It turns off all the checkboxes "Casts Shadows" for all lines with "soft" and "smooth"Menu
Plugins(Extensions) >> Ithil Tools >> Mesh to Poly
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Export all VRmat materials from V-Ray SketchUp to 3ds Max.
Hi All!
I'd like to present to the public my new script.
This is an internal development of our team based on my idea.
The script accelerates imports of V-ray materials from sketchup to 3D max. -
[Plugin] Hide Solid
Hi All!
This is my new plugin for SketchUp, the Hide Solid.It just hides the groups and components if they are correct solids
Menu
Plugins >> Ithil Tools >> Hide Solid -
RE: Label from Component Attributes
Hi Bmike! Try this script.
Maybe this is what you are looking for.
http://stroyka.in/viewtopic.php?f=4%26amp;t=2402%26amp;start=15#p38132run: Plugins >> Ithil Tools >> Size To Name
skp2015: Extensions >> Ithil Tools >> Size To Name -
[Plugin] Translit
Hi All!
This is my new script.The word Transliteration comes from Latin transliteratus (trans- "across" + littera "letter"). Transliteration is the method of representing letters or words of one alphabet in the characters of another alphabet or script
A special case, when transliteration applied to Russian letters to represent them in Latin characters is called Translit. Initially translit was applied only within Russian speaking community (known as "Russian translit") to transliterate Cyrillic texts and later was widely applied to many other Non-Latin languages and alphabets.
ithil_translit.rbz
This script transliterate cyrillic letters in Layers, Materials, Group, Scene and Component.
Helps to resolve the conflicts V-ray and cyrillic texts in SketchUpMenu:
Plugins(Extensions) >> Ithil Tools >> Translit
And the button "Ithil Translit" in toolbar "Translit"
**SU Versions:**SU14, SU15UPD: Translit 1.2
ithil_translit_1.2.rbz
new feature:- convert filename of texture
UPD: Translit 1.3
ithil_translit_1.3.rbz - fixes some bugs
- changed dictionary transliteration
- convert filename of texture
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[Plugin] FaceFinder
Hi All!
I want to announce my first public plugin for SketchUp, the FaceFinder.
I've written a new plugin that will works like MakeFaces. But it also works with groups and components.
This is a training script. It is based on the code from the script Fredo6.
Menu
Plugins >> Ithil Tools >> FaceFinder
If you need to reverse some face - select incorrectly filled components and run
Plugins >> Ithil Tools >> Reverse Face All
Enjoy!
ithil_facefinder+reverseface.rar -
RE: Ithil gallery
Hello all!
That render was made as a presentation for architectural project.
It one of my last exterior project, a conceptual design by architect, i just visualize it
Model built in Sketchup, rendered in 3DS MAX Vray, post processing done in Photoshop.
I used the model from Mentor plants, iTrees, Evermotion.big size and more pictures you can see on my DeviantaArt page
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RE: Ithil gallery
Hello everybody
This is my newest projects
You can see more on DeviantArt page.Electric Power Transmission Structures
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RE: Ithil gallery
@unknownuser said:
Do you know when you'll be making the 3ds Max plugin available? Is there a place where I should check from time to time to see when it comes out?
-Brodie
The plugin is ready for release now, but I still should write and translate the instructions, and video lessons to him. It will be within a month. If you need it right now, write me in personal message.
I will send working version.
If someone can help me with the translation instructions from Russian to English, please contact me too. It will make process faster -
RE: Ithil gallery
@frederik said:
:shock: Great renders, but are all these modelled in SU...?
The couch in that last render looks incredible realistic, but modeling such a peace in SU is cumbersome, and must be very poly heavy...Most of the models I make in SketchUp
http://i-t-h-i-l.deviantart.com/gallery/?catpath=scraps#/d46htzx
http://i-t-h-i-l.deviantart.com/gallery/?catpath=scraps#/d46ht03
http://i-t-h-i-l.deviantart.com/gallery/?catpath=scraps#/d46hsu0I make Low Poly model Sofa in SketchUp, and completed it in ZBrush
http://i-t-h-i-l.deviantart.com/gallery/#/d3h9jwc -
RE: Ithil gallery
Hi All!
This is some of my new works
You can see more on my DeviantArt page.P.S. By the way, I was invited to teach SketchUp in "RealTime school"
If you visit Moscow in this September you can participate in these courses.
And 27th of August, I invite you on free lecture overview.
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RE: Ithil gallery
Thank you
Its - mixed some BIP Motion Capture files, and I used Point Cache animation.I did simple animation in 3d max. Black men on white background. And I Imported cameras in 3D max from sketchup
When I made people in 3D MAX and the environment in sketchup, then simply mixed them into Adobe Premiere
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RE: Ithil gallery
Hi all. Its mine new project. Inflatable Skating Rink presentation
[flash=648,480:2soaq687]http://www.youtube.com/v/-w9nNBn0zqE[/flash:2soaq687]
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RE: [Plugin] [$] Artisan (1.2.3) - Feb 28, 2014
Thank you so much! This plugin is really great!