Let me guess, you look for something like this :
Isn't it ?
I'm close to release it...
I'll try to link it with VCB.
Inteloide
Let me guess, you look for something like this :
Isn't it ?
I'm close to release it...
I'll try to link it with VCB.
Inteloide
Hello !
I'm back after one week of holidays in Rome. Such a nice town !
So if I understand correctly your request, you want me to add a button that allow you to have a calculator, like Windows'one, in the "add comment" plugin, without openning another window, correct ?
If yes does anybody knows a free plugin I can insert in my script ? This will make my work easier !
Thanks
Inteloide
Hello !
Is this script something that already exist ? If yes, could you send me the link ?
Inteloide
Correcto !
Just update the post...
Inteloide
See life in colors !!
New version added : set colors to your tabs :
Enjoy !
Inteloide
Hello
Thanks alexanor for this translation.
For Glro, in version 1.5.4, I optimized the code in order have the text area more reactive.
I hope it will works, I just have one model at works that slow down the text area, so I cannot check at home.
Regards.
Inteloide
@glro said:
@inteloide said:
after installation, i had to close sketchup and open it again, though; just after the installation, it didn't work
I don't know how to proceed to make it work for the first time. I think, it's the same of some other extension (from other developers) I installed in the past.
No big problem, I think.
I just add an help file in first post of this thread, in pdf format.
Inteloide
okay, version 1.5.2 should solve javascript issue.
About your tab-scene issue, I tried from an empty file : it works.
Could you please open the ruby consol window (Window/Ruby Consol) to see if error appear Inside, when setting the link and changing the scene in SU ?
Thank you.
Inteloide
tiiuuuu !!!!
I've same bug when changing the language.... not good
Hello Glro,
Actually, the plugin should works like this : when selecting a scene in Sketchup, the linked (if defined) tab in plugin is shown.
The opposite (when clicking on a tab in plugin, show the scene in Sketchup) is not implemented yet. I could, if you need it.
About the javascript error you have, could you please tell me more : when do you have this error, what did you do before ?
Inteloide
@box said:
Sorry, I just noticed that it has a second error, thought it was a repeat but it is a different line.
There were a lot of bugs actually... Thanks for raising the error you had.
Version 1.5.1, just posted, corrects the tab deletion issue.
Inteloide
Hello Box,
I just see your post...after I upload version 1.5.0.
So please try version 1.5.0 add please tell me if your bug remains.
Regards
Inteloide
Hello !
Just post a new version that can link tab a scene : when clicking on a scene, the tab appears.
For that, click on the new button icon when mouse on tab. A new window open asking for tab name and scene link.
Oh...just thinking that translation is missing...I'll correct soon...
Inteloide
Hello glro !
Are all your compatibility issues only about accent issue ? If not, please tell me in order to improve my plugin.
For HTML size, I will have a look soon.
For your # issue...well the problem is in SU.
Actually, my plugin when reloading one or more components I :
1- load the component definition
2- remove replace old defintion instances by the new definition
3- remove old definition by purging all the model
4- rename new definition with the correct name
So if there is a # when loading the component definition, it will remains after reloading it.
But I think that what you want is to upload a component definition with a file different from the file used at begining, don't you ? Then in SU (not plugin), by right clicking and choose "reload", SU ask you the file name...then definition without # will be replace by the new definition but still without #
Do I'm correct or not ?
If not, I could write you a tiny plugin that do the job automatically...
Inteloide
Hello,
Just post (on first post) the last version of the plugins, with following improvments :
Corrected : Allow the modification of tab name on first tab
Corrected : Allow special characters in tab name
Corrected : Remove prompt when deleting a tab
Corrected : Hide tabs when showing options
Optimized : Add translation possibility for last adding feature
Optimized : Increase tab "+" size for more accessibility
Optimized : Add border around tab for to distinguish tabs more easily
Enjoy !
Inteloide
Hello
Rename function added :
Version 1.3.0
Place your mouse on tab name, and a new button appear.
I also added mouse title when over the button to discribe their function.
For hyperlink... you have to be more patient
For linking a tab to a scene, I think that people wants to show a tab when user click on a scene. That is quite easy to do with an observer.
For your slow key entry, I save the comment each time you press a key or you left the text area (to catch copy/paste events).
That may slow down system but not as much as I understand from you...
Inteloide
Well done ! Thanks for that !
Here is the correction :
Version 1.2.1
Version history:
1.2.1: Corrected : Avoid error when deleting tab placed before current tab
1.2.0: Added : Added possibility to have different tabs
Optimzed : Change toolbar name to "Comments (BGSketchup)"
Optimzed : Avoid filling "undo" stack with comments saving operation.
Hello,
I can't resist anymore ! Please find here version 1.2.0 for trial (not official for now).
Is missing translation (to be added later) so all is in English.
Your comments from previous version are not destroyed : they are in "General" tab.
To delete a tab just click on red cross that appear when mosue is over a tab label.
To add a tab, click on "+" tab
Also one important improvements, is the undo stack is not filled with action of comments saving.
To be added :
Please try to add/delete tab to check if all is ok. I spent lot of time to check, but please try yourself.
For Aerilius : I try to keep code so big, I'm still ok I think. Let me bet that you will have a look ;o)
For Glro/Box, I will try to implement a link between tab and scene (when clicking on a scene, a tab is shown). My main concern is to keep interface simple. Also for hyperlink, I cannot do it without nicEdit (through JQuery). The problem is to manage it, quite complex for me. I tried (some hours) to debug it, unsucessfully. Let's try again, starting from 0...
Inteloide
@box said:
An excellent addition to an already useful plugin.
But you know people are going to start asking for things like, can you link a comment to a specific layer/scene/component etc etc
Then I would say : why not !
Let's me finish tabs feature, then I will have a look at other additional features.
But any idea is welcomed !
Inteloide
Hello,
New features comming soon !!!
Add as many tab as you want !
Inteloide