also from http://www.pixdim.com
@unknownuser said:
Photomatch is cinema 4D
not only app.name, it's just a term... i know standalone "photomatch" from vreel..
also from http://www.pixdim.com
@unknownuser said:
Photomatch is cinema 4D
not only app.name, it's just a term... i know standalone "photomatch" from vreel..
i can't see anything
look at "upload attachment" or load to http://imageshack.us/ (or any image hosts) your 1st
so i go to help-room, need to read
Thanks for tip...
i only see this - http://www.smustard.com/script/ApplyTo
Thanks to Rick for it...maybe add array
Alan thanks for link, we will wait for it to try...
are you from beta team? will windows version?
sky likes early maxwell(1.6)
after playing with 3dvia shape(Thanks to Chris and Daniel for link and new gui of 7skipy
))
can you add support of dds-shader(Or something like symbiont from darksim) to lightUp for realistic materials? ...it's not so necessary but...i know that Pixero has some examples, i have
if you read some topics of HS's(HyperShot) forum, BS(BunkSpeed) has HyperDrive as gpu rendering solution(with lights and ect...) HS has only luminous channel in advanced mat and cpu solution.
also as podium for skipy...BS has SolidWorks edition of HS.
hey, don't forget development of lighUp... 
Didier thanks for fix 
it alive...works
Pixero
+7 ...sketchup...+7000
it closes to parametric... 
multiple selections of sides will be wonderful for it and connection with multiwall tool

you downloaded only rb file...also need zip with icon-images for toolbar
unpack into plugins...so
you will have such structure:
+plugins\
"Skin" - Connects the two selected sides
"Clean" - Removes all coplanar or empty selected edges
you was right about turn off...why does toolbar switch off?(many problems with sCRapy toolbars...Jim discovery at his blog)
and if skin-extension was unloaded, check it in prefs dialog(but for me this feature not works properly)
i think, Didier will fix it...
we are humans...not machines
Hello Faruk, select face(red face, image-description from 1st message of topic) try by right click(context menu) and select "window by..."(for 1st if you define all options of window and sill in plug-ins menu)...
Didier thank you for update!
I got such error when i tried from "plug-ins"-menu
Error; #<NoMethodError; undefined method `wbe_by_embrasure' for #<Object;0x42c92d0>>
(eval);220
(eval);220;in `call'
from context - normal
maybe for first to resolve highpoly...skinning will be beat sketch memory
Bones ...by SketchyPhysics
he-he, music non-stop
i just like sp-ninja, listen "Camouflage" and their Sensor
ehhh...can you(Whaat) add real-time trigger as at standard smoothing tool?
Thank you!
Pete, you need assembly sketchup - whaat edition
... don't forget other talented ruby-writers of our community
...
Thank you Tomasz!!!
nothing to say. Amazing feature

But, is this method like polyreducer or something for fryrender-proxy maker?...but your reads data from components-section...

Will be nice to have bugsplat-log with ruby?