If you add one to all features of LU like light analysis(in future, su2rad), it will be great
Posts
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RE: Lighting Plugin for Sketchup
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RE: [Plugin] SU2POV for GSU6
John put time-slider in the right end at shadow-toolbar and export with lights
and some explanation in POV sample scenes and help-system too...Strange, i haven't esc-effect...
![my "crappy" light-test(skp-balcony scene)](/uploads/imported_attachments/tCIb_testl.jpg "my "crappy" light-test(skp-balcony scene)")
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RE: Spitfire
Pete, as i remember(at my previous occupation) that vue inf/xtreem has dynamic(animation) features for twirling(rotating) of objects...if use static render, you can to add effect to object(merge several frames =~1-5, like excluding object data)...
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RE: Spitfire
nice work
why did not you add motion blur at vanes of propeller by anim.feature of vue?
Or there is more simple way to model this effect by creating of segment components...sorry...correct
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RE: Lighting Plugin for Sketchup
Hello Edson, i think it's shadow helper, then you can use any render solution with minimal lighting options if will use LU maps. And it's "simple" RT-engine, any-way for end-work need Pshp skills...for example look at some work of hypershot from bunkspeed
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RE: [Plugin] SU2POV for GSU6
Thanks for update
esc-pushing error(for placing lights) was fixed by Didier in latest...
John feel free for download it...Can somebody tell about megapov?
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RE: Lighting Plugin for Sketchup
@unknownuser said:
Is it possible (or can you make it) so that we could export the model with baked lighting?
i want too to ask...i remember some technics from skindigo by Dale Martens (aka Whaat and thanks a'lot for it): exporting of photo matched picture...Can we use sample preset to do it?
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RE: [Plugin] SU2POV for GSU6
thank you for update!
Keep it simple!
it's simple 5-min test work with all Finish mats(with photoshop)
used 2bounce-settings(1 picture...phong matt) and skylight-settings(for 3 pics,... glass, glossy) and without photon-mapping (a few dark places)...then layer post-processing in pshpPlease look at export mat like Phong Matt....i used 3.6 pov-ray
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RE: Alternative modelling programs
@unknownuser said:
I'm interested in a package that'll be suited for landscape. I some times get projects where there's allot of landscape, large terrain and vegetation. And that makes SU choke just thinking of it.
...vue inf/xstream....
and add-ons to other modeling programms like d.p.i.t. for cinema4d, tgen for xsi and ect... -
RE: [Plugin] SU2POV for GSU6
also
i catch this when selected Phong Matt in mat.converter, something is wrong.
resent mat.options is normal@unknownuser said:
If you change the color of a Point Light component (by painting the selected component without editing the component), then the SU display of ALL Point Lights are changed to that color as well even though the actual color properties of individual Point Lights (as seen in its Entity Info) are different.
it likes feature of light-group(described in manual of pov-ray).
i remember about unique-function...John, you work with studio-lighting setup?
i add some info in pov-ray editor, for example about area-lights...it's simple... -
RE: Alternative modelling programs
Lewis, look at http://www.sketchucation.com/forums/scf/viewtopic.php?f=67&t=235
sketchup had it...mmm RPS -
RE: [Plugin] SU2POV for GSU6
i have su2pov in folders of components and plug-ins. if not, lights aren't created...
Sometimes i see "su2kt" notifications in console when creating of lights(something about status)
another question to Didier: what about area-light's feature to spotlight?
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RE: [Plugin] SU2POV for GSU6
Hello John, have you put su2pov folder(with light components: su2pov_sun.skp, povray_reserved.txt, su2pov_pl.skp, su2pov_sl.skp) into Sketchup components folder?
it works fine! -
RE: [Plugin] SU2POV for GSU6
any way thanks a'lot ...for mat.effects like xray(glass) and ect.
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RE: [Plugin] SU2POV for GSU6
Didier
Big thanks for this!Simple question: can you add Antialias functions(from QUICKRES.INI) into options?
When i use Final settings, can see pixel-stair.
And another(please don't beat me ) how manage materials?(or need gui for it like poseray) -
RE: Lighting Plugin for Sketchup
Thank you for explanation
and when i modify geometry and some features in my scene, can i reset previous setting: remove LU-layer or something?
Thanks,
i move to LU's forum...is it open? -
RE: Lighting Plugin for Sketchup
Adam maybe using of sfx(self-extracted exe...in your archive-tool's options) package for 2 files...
Adam what about if somebody made scene and configured lightUp's options, and remotely sent to other...how to start rendering?
for example your studio-file, i open and what i do to start simulation? when i push TourTool and there is no actions...then add AO and push TT, it works fineI forget to add that i register at lightUp's forum
Sorry for my English
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RE: Lighting Plugin for Sketchup
Daniel, try this
- create any mesh(with any mat)
- Add sketchup shadow
- Select all(geometry) and push Ambient Occlusion, then Direct Illumination
- TourTool
John extract by free 7-zip ...or winzip, WinRar
i unpacked normally... -
RE: Lighting Plugin for Sketchup
Thank you Adam!
(small...different definitions in getting started and tips of tool...Query Tool and lightsource)...i have first crash..i try to replicate tutorial...but appear bugsplat
i will try to get normally....what about light sources in components-in-components?
sorry i missed Known Issuesget it and small test at sphere...
Thanks again!!!!