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    • RE: Autocad Question- How to bind images?

      Link Preview Image
      CAD Panacea: Binding raster images

      favicon

      (rkmcswain.blogspot.com)

      @unknownuser said:

      So what's this article about? You probably came here because you want to "bind" a raster image. Here are a few ways:

      1. Insert the image as an OLE object

        [*] In AutoCAD, run the INSERTOBJ command.
        [*] Choose "Create New", then choose "Bitmap Image".
        [*] Next, Windows Paintbrush should open up.
        [*] In Paintbrush, choose the Edit menu, then PasteFrom
        [*] Select your existing image file (JPG, BMP, PNG, TIF, etc.)
        [*] While still in Paintbrush, choose File, then Exit and Return to AutoCAD
        
      2. Use the IMAGE BIND command in Dotsoft ToolPac. This command reads the image (either an image on disk, or one that exists in the drawing) and creates AutoCAD geometry to represent the image.

      3. Use an standalone program such as Img2CAD. This program will accept most raster images as input, and then output one of the following: DXF, EMF, WMF or HPGL. I tested a 132,000,000 pixel TIFF file and converted it to a DXF. Depending on the options selected, the output DXF was anywhere from 52MB to 96MB in size. Quite large, but the program was able to perform the conversion in about a minute. Not bad for such a large image.

      If you know about other options, let me know.

      UPDATE:Raster Design 2008 allows you to embed (or bind) an IMAGE into a DWG. See this post for more details.

      posted in Corner Bar
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    • RE: Which other forums do you visit?

      Thanks for the links Remus! πŸ‘

      Great source for some inspiration πŸ˜„

      posted in Corner Bar
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    • RE: SketchUp Portable?

      Pretty neat stuff Tom, but it is buggy indeed. Also when you try to zoom in on the object it keeps on 'jumping back' 😲

      *seems it was also a bug, works now πŸ‘

      any way to get this bigger or even full screen maybe ❓

      **While I'm at it, is it possible for multiple models to be in one screen?

      posted in SketchUp Discussions
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    • RE: Things that really piss you off

      @remus said:

      I was just reminded of an old gripe that still pisses me off.

      The inability of ms word to do A3 documents. A fairly standard piece of paper i thought, but obviously not in the eyes of ms.

      What the HELL are you talking about. This is supported since the 2000 version if I'm not mistaken.

      *edit

      some Googling later... seems that older versions [older than 2007] will not do A3 format if there isn't such a printer installed [problem is easy to solve, just install a driver of any A3 printer and the option will be available]]

      posted in Corner Bar
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    • RE: GTA 4 for the PC

      @solo said:

      Hugo, have you ever seen whats in an X-box?

      If not, it's a PC.

      Maybe I should have been more precise... What I mean is that the Xbox 360 is the same system over and over again. This means when it works on one Xbox it will work on all the others as well. Now, with a PC this will not happen since hardware can differ quite a lot [CPUs GPUs etc] and even the software can make a game simply not work.

      [and yes I' aware that the Xbox is pretty much a standard PC [with the exception of 3 CPUs]] πŸ˜„

      posted in Corner Bar
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    • RE: Ha

      How do you find this stuff...

      ...

      Oh wait, πŸ˜‰

      posted in Corner Bar
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    • RE: GTA 4 for the PC

      Not to mention that it's a hell of a lot easier to develop a game for 1 system [Xbox 360] than for PC...

      posted in Corner Bar
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    • RE: GTA 4 for the PC

      I wasn't counting GTA IV since it is not coming to PC. Good games are Far Cry 2 and Fallout 3.
      Xbox 360 games are: Fable 2; Fallout 3; FarCry 2; GTA IV; Saints Row 2; Prince of Persia [WT]; ...

      Well okay maybe not a 10 to 1 with only good games, but with Xbox you got a whole lot more games than PC

      posted in Corner Bar
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    • RE: GTA 4 for the PC

      Not any more, they removed the 'PC game' in the list...

      And now I'm officially gonna buy a stinking Xbox 360.
      I mean 10 good games to 1 good PC game is just insane...

      The Fall dashboard update will support my 22" screen,
      which did it for me...

      posted in Corner Bar
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    • RE: Can't find AutoSave

      A good thing to remember is that autosave will not work correctly when working from a usb. At least it didn't work for me

      posted in SketchUp Discussions
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    • RE: Plane on a coneyor belt

      Well, you clearly don't watch MythBusters 🀣

      posted in Corner Bar
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    • RE: Old ship, new render

      Well the way you put it, I have to agree... but this is merely a way to make longer use of a software than just 10 days. This goal could also be achieved by asking for a 10-day trial serial every time. And I posted it because I think it's pretty silly for such a pricey piece of software to be fooled this easy.

      Anyways, it will not happen again, but cut me some slack here. I'm not talking about illegal download or anything in that manner. Just a pretty genious [if I may say so πŸ˜„ ] way of lengthening a trial license.

      ps. forgot to post in my last message but: very nice render Coen πŸ‘

      Hugo

      posted in Gallery
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    • RE: Old ship, new render

      You should try bunkspeeds' Hypershot πŸ‘ it's as easy and it gets πŸ˜„ And it works great for rendering single objects [not too great with big houses as it only supports GI]
      I think it would be perfect for fidling around with your plane as it comes with a great metal library πŸ‘

      Topic edited by moderator to remove copyright violating sentence....Solo.

      posted in Gallery
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    • RE: Rusty turtle

      Ow, just when I thought my render skill where getting somewhere, Solo comes along 😒

      No seriously very nice renders! πŸ‘ [Still having a hard time getting displacement to work properly in V-ray πŸ˜„ ]

      posted in Gallery
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    • RE: Silvershadow's eye candy 1: The river runs thru it

      Gobsmacked πŸ˜„ very nice! great eye for detail πŸ‘

      posted in Gallery
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    • RE: Merging two shapes along path...

      @remus said:

      Good thinking there, could get pretty tricky with curvy stuff though.

      no arguing there, but there are some brilliant ruby scripters on this forum and this would be a very useful script. Let's wait and see πŸ‘ πŸ˜„

      posted in Developers' Forum
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    • RE: Merging two shapes along path...

      @remus said:

      I think a script that did this would be fairly limited, as working out what the transition would look like would basically be guesswork on the part of the scripter.

      It would be interesting if someone tried it, though.

      it doesn't have to be limited if you ad an option to select the points on the first face and 'tell' the script where that point should be on the second. The script has to handle more than one on one point merging to be cool though πŸ˜„

      posted in Developers' Forum
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    • RE: [REQ] Splitting screen for render

      @solo said:

      I have nothing to add to the conversation as tecnically I do not know how it could be achieved, but do want to comment on the excellent render. πŸ‘

      Thanks! πŸ˜„ Wasn't very hard to do, I used bunkspeed's hypershot which is very quick when you want to render single object [only GI though... 😒 ]

      posted in Plugins
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    • RE: [REQ] Space Navigator: dynamic center of rotation

      Well there must be a way to do it, but not by ruby script I think. If they just would make it the same as GE which has a dynamic center of rotation πŸ˜„

      posted in Plugins
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    • RE: [REQ] Splitting screen for render

      Okay bringing this up one more time. Is there anyone who could make this or explain how to create this in ruby [if it's very simple πŸ˜„ ]

      Thanks in advance...

      posted in Plugins
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