I guess I tried a little to hard to explain. This discussion started with, what should I offer as a pack. Since you seem like a serious person and capable of creating some very amazing work it would be to my advantage to have you create, as you say "decent looking models" at the seemingly impossible size I suggest.
You asked how that would be possible and without giving away the proprietary farm I suggested an approach that might be enlightening.
- Find yourself a solid modeler
- Create a simple object in Sketchup
- Import it into the solid modeler
- Try to have it verified by the modeler as being solid
It all sounds so obscure. Probably because it hasn't been explored.
Remus you would need to see it to believe it as well. I can't answer your question. I wasn't able to explain in the first place or you wouldn't need to ask. It has been my observation that if you build your models using techniques that satisfy solid model verification, they will perform better in Sketchup and in any other model application environment. They are also easier to convert accurately into other model formatts. I suggest this is worth exploring.