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    • Graziano TerenziG

      ARmedia Plugin extends support to SketchUp 2014

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      For the records: if a plugin is compatible with SU2014, possibly it's not compatible with any previous release due to heavy change to Ruby, which passed from 1.8 to 2.0, with many "breaking changes" which can prevent old script from working. Same happens when passing from SU2016 to SU 2017. This is the sequence of updates which may impact plugins compatibility: 17/12/2008: Armedia Plugin 1.0 22/sep/2009: Sketchup 7.1 released 1/sep/2010: Sketchup 8.0 released (8.0.3117 on Windows, 8.0.3161 on Mac); Updated Ruby Version to 1.8.6 on PC; lLast "x.y" version. Next versions get year-based numbering. Armedia plugin: from 1.0 to 2.2 28/apr/2011: Armedia plugin 2.1 released 15/dec/2011: Armedia plugin 2.2 released Introduced support for zipped extensions (.rbz) in SU8.1 21/may/2013:** Sketchup 2013 **released, passing from Google to Trimble Armedia plugin: from 1.0 to 2.2 . Last update of Android player. 24/mar/2014: Armedia plugin 2.3 released (this thread) 27/feb/2014: **Sketchup 2014 **released (14.0.4900 on Windows, 14.0.4899 on Mac); Ruby update to 2.0; plugins broken. Added encription capability for scripts (.rbs). Heavy changes to plugin default folder (*) ARMedia plugin version: 2.3 3/nov/2015: **Sketchup 2015 **released (15.0.9350 on Windows 64-bit, 15.0.9351 on Windows 32-bit, 15.0.9349 on Mac 64-bit); added 64 bit version ARMedia plugin version: 2.3 (only for SU 32 bit?) SU2017 M0 = 17.0.18899 on Windows 64-bit, 17.0.18898 on Mac 64-bit: Ruby update to 2.2; plugins broken; Added encryption capability 2.0 for scripts (.rbe) Armedia plugin: not compatible? Ancient versions of Sketchup can be found here: http://win98.altervista.org/sketchup/ (*) Plugins on Windows have now been moved outside the SU Installation folder. On Vista, Win 7, 8: C:\Users<username>\AppData\Roaming\SketchUp\SketchUp2014\SketchUp\Plugins On Win XP: C:\Documents and Settings<username>\Application Data\Roaming\SketchUp\SketchUp 2014\SketchUp\Plugins On Windows, we also load plugins from a user-independent support directory. On Win Vista, 7, 8: C:\ProgramData\SketchUp\SketchUp 2014\SketchUp\Plugins On Win XP: C:\Documents and Settings\All Users\Application Data\SketchUp\SketchUp 2014\SketchUp\Plugins
    • Graziano TerenziG

      ARmedia Augmented Reality Player for Android

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    • Graziano TerenziG

      Free Fully Functional ARmedia Augmented Reality Plugin

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      Thanks for the links.
    • Graziano TerenziG

      [Plugin] ARmedia Augmented Reality Plugin with Geo-location

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      Graziano TerenziG
      Thanks Rich, I've also added the links to the post. Sorry for not including the links before.
    • Graziano TerenziG

      ARmedia Augmented Reality Player for iOS

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      Amazing! I guess it is only a matter of time that we'll be able to see full rendered animations on our real desktops. Just imagine a videogame played like that!
    • Graziano TerenziG

      Augmented Reality Plug-in v2.2 for Google SketchUp released

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      Graziano TerenziG
      @ Dan Thank you very much for sharing your project! @ xrok1 We are completing the development of the ARplayer and exporter for iOS. It will be available soon. Thanks Graziano
    • Graziano TerenziG

      Beta Testing Open for ARmedia Plugin v2.2.1

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      is there any way to view the objects on an iphone? THAT would be great! I searched the website but couldnt find anything.
    • Graziano TerenziG

      ARmedia Augmented Reality Plugin v 2.1 Released with new Fea

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      Graziano TerenziG
      Hello finalepkom, good to hear from you. @finalepkom said: i would like to ask you about removing the limit time, can i remove it? You are using the Demo version of the ARplugin. The Demo version does not allow to change the time limit in the AR visualization. This can only be removed by using the PLE (that is FREE) or Pro/Pro lite versions. In order to get to it, you have to buy/register for the software download it activate the license following installation/activation instructions @finalepkom said: and i can't loaded my video in ARMedia, whereas i already export video with .avi and support codec pack DiVX.. as results, just plane 3D when i chose object video..what should i do to make my video can be loaded when ARMedia ruuning? I'm not sure that I'm getting the point here. If you mean that you add the video but it does not show during the AR visualization then you probably don't have Quick Time installed. Please check and let me know. By the way you can always drop us an email via help[at]inglobetechnologies[dot]com or take a look at the ARmedia Support Forums here http://www.inglobetechnologies.com/forum/ Hope this helps Regards Graziano
    • Graziano TerenziG

      New ARmedia Augmented Reality Plugin Available

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      @jonny round boy said: [cut] I'm using the PLE version of ARmedia, and SketchUp7 for Windows. The included target is 80mm square, but when I load a model & import the target into SketchUp the virtual target is 2032mm, ie 80 inches (unit preferences in SketchUp are set to mm). This means that any model I want to view at actual size, I have to scale up by a factor of 25.4 (25.4mm = 1 inch). I don't know if this is an issue with just me, or if it's the same for everyone. Is there a way for the virtual target to be reduced in size? I tried scaling it in SketchUp but it just defaulted to the bigger size. If you check the 'Fit Scene' box in the AR-media Configuration Utility, during the AR visualization all your scene will be automatically scaled to be contained within the virtual marker's boundaries. To access the Configuration utility, you can click on the second button from the bottom of the toolbar or click the 'Configure...' button in the menu/main window. Hope this can help you resolve this issue.
    • Graziano TerenziG

      The Largest Augmented Reality Project in the World

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      Graziano TerenziG
      I agree with you all in a way or another. My aim here was essentially to share with you the funny fact that people out there have started to create entries in the Guinness World Records that relate to augmented reality and the ARplugin. As the project was really simple, I really had no idea they would make an attempt to it. On the other hand, there are at least three interesting facts emerging from the opinions of you all. It is interesting that people have started using AR on the urban scale to visualize projects in real time not only by means of mobile phones (mobile devices like iPhone are very limited with respect to 3d capabilities) they put effort on a project that has a commercial character this opens out the way to a lot of other similar applications in the fields of architectural visualization, advertising etc. @ Gaeius Yes, but people with suitable devices (AR goggles, tablets, portable computers etc) at a given distance could see it from their perspective. Actually, with this project setting they could not see it from the bottom using a single big marker. A different solution based on multi markers or even other sensors would make this possible. @ Chris Thank you for your valuable comments, but most of all thank you for your offer . I will surely give you a call when the market will be ready for you! @ Aerilius I generally tend to agree with you on this, but GPS alone is not a solution as it will not give you the precision you require to locate the 3D model. On the other hand, GPS together with other kinds of sensors will do a great job. There are different ways to approach a good solution indeed. Also an appropriate multimarker solution would give people the benefit of both advertising and visualization from almost any side and distance.
    • Graziano TerenziG

      New Student License of the ARmedia Plugin for SketchUp

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    • Graziano TerenziG

      Call for the International Workshop on Interactive Media Art

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    • Graziano TerenziG

      Create and Share your own Augmented Reality with ARsights

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      Cheers I will look into it.
    • Graziano TerenziG

      Augmented Reality Plug-in for MAC OSX - BETA version

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      Graziano TerenziG
      Hi BTM, thank you very much for your clarification and...sorry for my late reply. Actually, generally enhancing the contrast of the marker symbol can also enhance application's stability. On the other hand, in this case this is really a minor issue. Stability issues are greatly dependent on the quality of the webcam in use. Thank you again Graziano
    • Graziano TerenziG

      ARSights - Augmented Reality + Google Earth

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      Graziano TerenziG
      Dear all, thank you very much for your feedback. We are also preparing a Mac Version. Regards Graziano
    • Graziano TerenziG

      Augmented Reality Plug-in for Google Sketch-Up released

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      Graziano TerenziG
      Dear all, I'm happy to be back on Sketchucation hopefully with good news. We have just announced the release of the new version of the ARmedia SketchUp Extension. The ARmedia Extension now works in association with the cloud based ARmedia Studio and Mobile ARmedia Players, a suite of tools that will allow you to create and visualize Augmented Reality projects out of your SketchUp models quickly and effectively. https://youtu.be/0MEQj8c6PJU We have added a lot of new features to the product: Support for image based, Geolocation and spatial tracking A full-fledged Interactive Event Manager Web based 3D Editor Support for videos, alpha videos, images, audio and HTML5 Interactive 360° and POI navigation We have also enabled a totally free plan - supported by Video Tutorials and documentation - for those who want to take their first step into this world. Please check the new product web page to learn more and download the Plugin: https://www.inglobetechnologies.com/ar-media I'm confident you’ll have a great time with it. All the best GT
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