
Posts
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Old Stuff: Diablerets Relief Sculpture
SketchUp 2016 + Thea Render
A relief image created August 2016 using 6 colors/kinds of Leather and Blue Jeans material and or metals.
Mountain is in Les Diablerets, Switzerland. Diablerets is the origin of my wife's family and we spent years visiting grandma and spending vacations there... the image of the mountain brings back good memories and this experiment was allot of fun to do. Almost makes me want to open the original file and redo it with a few techniques learned since then... here you go. This was a proposition for a real-estate company there.



















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Old Stuff: 1977 GMC Motorhome speedometer
Little SketchUp model back in 2017-18 to help another who was supposedly building the Motorhome model. Built with SketchUp 2017, rendered Thea Render V2
For me, the motivation to really help was that this is the same exact speedometer that was in my 1979 Ford Econoline Van. Loved that van, which made this even more fun to do.





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Old Stuff: Holly Hunt Helios Chandelier Lamp
SketchUp 2016 + Thea Render
Back in Oct 2016, couldn't find a good one, so I made a high poly model for myself. A quick, fun build, a no brainer and fun to render.






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Old Stuff: Dimbler Switch by Fontini - my model freebie
Made using SU2017 in December 2016 with Thea Render
I don't know if you can use it, a replica from an image reference only, but this is now available if you choose. It's absolutely RARE to need one of these, but it's a fairly accurate reconstruction.
Model download:
https://3dwarehouse.sketchup.com/social/model.html?id=u165c663e-db87-4f22-88b0-cf9107cd4239



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RE: Spaciship? Spaciship!
I just watched this from the start. It ended very well. Bravo!
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RE: Wires
I've done wires before using the same plugins, but, this was a bit more time consuming as it had many more to deal with. Thanks guys.
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Old Stuff: KP(4M) project - Luins Table Top
SketchUp 2016 + Thea Render (Renders from 2017)
My naming of "4M (modelling mini models in models)" was an experiment years ago. Table model is Residence Michelange in Luins, Switzerland from 4 years earlier (2012), but it made a perfect example for the goal of presenting an architectural model/maquette as in an architectural office setting, something in 2016 I thought was a new, original idea.
Ceiling fan made by Niko Schatz.
















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Wires
A part of a current project (not showing the project)... allowing a glimpse into some detail due to plugins by Chris Fullmer's Component Stringer and Fredo6's Curviloft.
Renders took around two minutes each.






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RE: [Plugin] Animator - v4.5a - 22 Jul 25
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RE: [Plugin] Animator - v4.5a - 22 Jul 25
@duanekemp said:
Ah... hadn't tried the Thea animation tool (Animator plugin).
Tell me if it works better...[/quote]
So far, it's rendering but not exporting the renders to the folder. For a moment, I thought this was going to be the solution.
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RE: [Plugin] Animator - v4.5a - 22 Jul 25
Because Animator exports .png files... the image size is larger than a .jpg (which would be preferable) and so, each image is around 1.46 MB.
But, now you have me curious... How does Thea know the path and animation created in Animator in order to render the same animation from Thea?
Ah... hadn't tried the Thea animation tool (Animator plugin).
Giving this a go in Thea V3: http://kb.thearender.com/thea-for-sketchup-v15/export-animation-studio/
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RE: [Plugin] Animator - v4.5a - 22 Jul 25
I'm having serious issues with completing a simple animation. The SketchUp output was fine, though it took over three hours to render 10 seconds at HD720.
But, while using Thea Render, every render export keeps crashing around the three second mark.
At 25 fps, Windows posts a message that there's no more space around the 74th to 79th image in the sequence, which crashes the process and SU With the Render window stuck.
Yesterday, I cleared out 60GB of programs from the C Drive in case that's where the memory was being "stored" or created, but, that wasn't the solution as it crashed again. It's a simple camera move and sliding door animation. What could be possibly going on?
Could it be the Thea Render Temp file location not having enough space? Could it be the
drive data folder (where the SU file and image are being compiled) having not enough space?Is there an explanation as to why the animation export is creating such a huge memory block somewhere?
At over three hours per test/crash, this is two days trying to get to the end of a 10 second test and I'm being terribly surprised as to how others are able to get 2 minutes of video. So, what am I doing wrong?
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RE: Thea render taking to long
Did you finally get this working with Thea Render?
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RE: Large Hall Main Entry
Thank you all very much. This was a fun one to do and probably the quickest SU project I've had in a very long time.
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RE: Somewhere in Italy
Love seeing the passion you have come out in this.
Lovely work. Bravo.