Just like Coen, i'm another that couldn't get the hang of bonzai too, i really loved all the modeling features, but still can even get close to the interface and workflow in sketchup...yet. But i have to addmit for version 1.0 it wouldn't be fair to ask for more.
The big turn point to bonzai will be when and if third party developers start adopting the software for their own plugins and scripts, because that will give much more options and atract much more users, and when this happens and in by then sk keeps the same thing i truly belive that market for professional users will be lost to bonzai (in all honesty, in spite the interface and all, bonzai at version 1.0 it's much more suitable for professional work than sk7)
The silent by google about sk leaves me completly mad just because i was left with the question about should i learn other software or wait for other version of sk? well version7 answer my question for this, it's impossible to keep sk as a big part of my workflow (with bigger works it's not reliable and the comunicaton with other apps get's even worst than usual) so i'm , litle by litle leaving it just for the most basic parts of modeling.
Right know i'm giving a try to blender, but I'm gonna be honest, blender UI is one of the most atrocious things i've seen and use (for the love of god the shortcut for openning a new document is ctrl+X!!!How do i do cut/paste?!) but after seeing the particles, softbodies and cloth, and especially the fluid engine i really had to try it (and it's free!!).
modelhead: Rubies isn't and will never be a answer, they work slower than native tools, they start loading the sk (old) sk engine, and some rubies aren't free even for basic stuff (that i completly agree, paying for other people's work), adding the cost to sk pro (my opinion right now is using sk free and spend the money on plugins instead of sk pro), Paying 500$ for exporters that don't even work well it's crazy (i have no use for layout and never use style builder)