Nice indeed! Love the new iphone and others as well.  
Posts
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RE: .....my small hypershot rendersYeah,much strong bumps or inverted probably. 
 Which version are you using btw?
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RE: My worksAwesome work bro! 
 But I'm still trying to get use to the alvis nick. 
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RE: Colt - 1850A room enviroment would look better than physical sky or sky envrioment. Nice try btw.  
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RE: Various rendering choices? -- Challenge!Studio with hdri will give best result.  
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RE: New engine!The car looks great.  The last time I played with shaderlight, some of the mats looks a little washed out and some noise in the dark areas. Would appreciate to have some presets adjustments or tone mapping slider function. 
 Even camera focal looks weird. 
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RE: Champagne bottle and glassesPlease post some samples Martin, especially those without post adjustments.  
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RE: Looking for comments on a houseI think it's looking great. 
 Probably depth or occulsion pass would be more desirable. 
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RE: Looking for comments on a houseI think it's looking great. 
 Probably depth or occulsion pass would be more desireable. 
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RE: Champagne bottle and glasses@martin-art said: The full release which will be available in September will contain realtime MELT changes, this means you will be able to edit Materials, Environment, Lights and Textures in realtime without having to re-render. Martin Would there be additional light source? 
 What I'm getting was lots of the Enviroments.
 And I can't get any soft shadows for the sun. Any help?
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RE: SU-Maxwell- scale model in woodBtw...are you doing this in studio or thru some plugins? 
 Just a couple of exporting issues & hope you can help. 
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RE: Trying out renderer with Wall-e and EveNice try!  
 Haven't really try it out, but it looks pretty simple or easy app.
 But then again the simplicity or lack of function could be a main drawback. 
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RE: World Cup StadiumsCool renders, esp when world cup is ard. 
 Guess the IBL makes it looks much like Hypershot.
 But a couple of interiors looks great.
 Anyway will try it out sometime. 
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RE: Twilight project...or try to tone map. Lower the exposure at the camera tab.  
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RE: Render this: Mad science1.5 hrs KT. A continuation of my leaves. Probably will do another with other apps as well. 
  
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RE: Render this: Mad scienceGreat render! 
 I would say the plasma emitters were as difficult as the fur when realism is concern.
 Nailing both would be a huge bonus. 
