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    ℹ️ Licensed Extensions | FredoBatch, ElevationProfile, FredoSketch, LayOps, MatSim and Pic2Shape will require license from Sept 1st More Info
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    Posts

    Recent Best Controversial
    • RE: Iphone model

      Nice indeed! Love the new iphone and others as well. πŸ‘

      posted in Gallery
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    • RE: .....my small hypershot renders

      Yeah,much strong bumps or inverted probably.
      Which version are you using btw?

      posted in Gallery
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    • RE: Shrine WIP updated

      Awesome work Oli! Amazing! 😎

      posted in Gallery
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    • RE: My works

      Awesome work bro!
      But I'm still trying to get use to the alvis nick. πŸ˜‰

      posted in Gallery
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    • RE: Colt - 1850

      A room enviroment would look better than physical sky or sky envrioment. Nice try btw. πŸ˜‰

      posted in Gallery
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    • RE: Various rendering choices? -- Challenge!

      Studio with hdri will give best result. πŸ˜‰

      posted in Gallery
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    • RE: New engine!

      The car looks great. πŸ˜„

      The last time I played with shaderlight, some of the mats looks a little washed out and some noise in the dark areas.

      Would appreciate to have some presets adjustments or tone mapping slider function.
      Even camera focal looks weird. πŸ˜•

      posted in Gallery
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    • RE: Champagne bottle and glasses

      Please post some samples Martin, especially those without post adjustments. 😎

      posted in Gallery
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    • RE: Looking for comments on a house

      I think it's looking great.
      Probably depth or occulsion pass would be more desirable. πŸ˜‰

      posted in Gallery
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    • RE: Looking for comments on a house

      I think it's looking great.
      Probably depth or occulsion pass would be more desireable. πŸ˜‰

      posted in Gallery
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    • RE: Champagne bottle and glasses

      @martin-art said:

      The full release which will be available in September will contain realtime MELT changes, this means you will be able to edit Materials, Environment, Lights and Textures in realtime without having to re-render.

      Martin

      Would there be additional light source?
      What I'm getting was lots of the Enviroments.
      And I can't get any soft shadows for the sun. Any help?

      posted in Gallery
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    • RE: Orb of Light and Steel

      One nice shot for the gallery! 😲

      posted in Gallery
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    • RE: Orb of Light and Steel

      Awesome close up & overlays. πŸ˜„

      posted in Gallery
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    • RE: SU-Maxwell- scale model in wood

      Btw...are you doing this in studio or thru some plugins?
      Just a couple of exporting issues & hope you can help. πŸ˜‰

      posted in Gallery
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    • RE: Trying out renderer with Wall-e and Eve

      Nice try! πŸ˜„
      Haven't really try it out, but it looks pretty simple or easy app.
      But then again the simplicity or lack of function could be a main drawback. πŸ˜‰

      posted in Gallery
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    • RE: World Cup Stadiums

      Cool renders, esp when world cup is ard.
      Guess the IBL makes it looks much like Hypershot.
      But a couple of interiors looks great.
      Anyway will try it out sometime. πŸ˜„

      posted in Gallery
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    • RE: Render this: Mad science

      The Orb looks awesome! 😲

      posted in Gallery
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    • RE: Twilight project

      ...or try to tone map. Lower the exposure at the camera tab. πŸ˜‰

      posted in Gallery
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    • RE: Render this: Mad science

      1.5 hrs KT. A continuation of my leaves. Probably will do another with other apps as well.


      mouse leaves.jpg

      posted in Gallery
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    • RE: Render this: Mad science

      Great render!
      I would say the plasma emitters were as difficult as the fur when realism is concern.
      Nailing both would be a huge bonus. πŸ˜‰

      posted in Gallery
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