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    • RE: Interiors Renders...Update

      Teofas,

      Absolutely stunning results - great work! πŸ‘ πŸ‘ The only thing that catches my eye slightly is the consistency in the color between the wood frame and what appears to be a leather clad shell portion. while the bump map looks correct for the leather - I think just a slight tonal difference between these two materials would likely exist in real life. If they are the same material - please disregard.

      Again - Fabulous work!
      Bytor

      posted in Gallery
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      bytor
    • RE: ADD holiday

      🀣

      Merry Christmas Bruce!

      posted in Gallery
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      bytor
    • Glass House WIP - Interiors

      Glass House in Brazil by Lina Bo Bardi - Folio WIP of Interiors space. First of many is the dining space next to the central aviary. Several different versions of the same view. Twilight using both biased and unbiased settings along with straight SU output and pp work - CC's welcomed!


      Daylight Composte NPR


      Night - no pp, straight Twilight


      Night - Composite NPR


      Night - Composite X-ray NPR

      posted in Gallery
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      bytor
    • RE: Copy Catting

      Pete,

      The "growies" in Vue are jsut outstanding! πŸ‘

      posted in Gallery
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      bytor
    • RE: Copy Catting

      CE,

      I couldn't resist playing with the twilight version just a little while on lunch break here @ work. Just some minor tweaks (3-4 minutes total) to the materials and a quick run through easy #7 setting get's you here. I don't like the water, but I think this clearly shows that just a little playing with the materials in twilight gives the image (no pp like yours) much better definition and depth.

      JMO
      Bytor


      twilight-test.jpg

      posted in Gallery
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      bytor
    • RE: Twilight NPR Test - Updated 12-13-09

      Back at it a little after being away for a while.........one of several new views - this one of the courtyard area off of the kitchen tower. Will post more soon!


      Courtyard Dining Area


      Overall Layout

      posted in Gallery
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      bytor
    • RE: Push/Pull Tower + model/render challenge, page 2

      Welcome to Twilight Towers!


      twilight_towers-comp2.jpg

      posted in Gallery
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      bytor
    • RE: Push/Pull Tower + model/render challenge, page 2

      Oli,

      Thanks for the tower - this was a fun diversion. I took a little different perspective!

      Bytor


      tower-view-1_comp.jpg

      posted in Gallery
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      bytor
    • RE: What do your family and friends call you?

      Dean with Edward as my middle name. Not too many nicknames you would think but..
      Deanie - only by my grandmother when I was mostly little, a few of my aunts still refer to me that way.
      Deanie Beanie by one of my older sisters......wadda ya gonna do
      junior by some when I was younger (I am a II, and have a son that is a III)
      Dino is one some friends, and my old boss use on occasion
      Eddie in my teens / early 20's (Iron Maiden fan)
      Too many other 4 letter combinations to mention by co-workers and the like πŸ˜‰

      My dad told me once that it isn't important what people call you, except for three females in you life.
      1- what your mother calls you
      2- what you wife calls you
      3- whatever that wonderfull young lady that captures you heart between 1 and 2 calls you!

      posted in Corner Bar
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      bytor
    • RE: Internal Kitchen Render - Twilight Easy Low+

      Thanks Pete! I really love Twilight and how easy it has made using the Kerky engine right inside SU. β˜€

      posted in Gallery
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      bytor
    • RE: Internal Kitchen Render - Twilight Easy Low+

      Hi Dermot,

      Just want to say again what wondefully detailed models the cabinets are. Here is both the unaltered render I left in the cooker overnight and while at work today (17.5 hrs total). Also - a second with a slight line overlay - I think it really punches out the details in the cabinetry. Finished model is on it's way via email - too big to post here. Let me know if you have any questions with what I did.

      Thanks,
      Bytor


      DERMOT-KITCHEN-1_EASY-10_144PASS-X.jpg


      DERMOT-KITCHEN-1_EASY-10_144PASS_COMP-LOW.jpg

      posted in Gallery
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      bytor
    • RE: Internal Kitchen Render - Twilight Easy Low+

      Dermot,

      Wonderfull model! I deleted the lights you had and added som recessed downlights and a fixture I found on the warehouse. I also adjusted some of the material settings and replaced the floor / counter materials. Hope you don't mind - but it was fun to work with someone else's model for an hour or so. Here is a quick npr style to show what I did. I already made some lighting adjustments and have one in the cooker for processing overnight.

      Bytor


      DERMOT-KITCHEN-1COMP-LOW.jpg

      posted in Gallery
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      bytor
    • RE: Twilight NPR Test - Updated 12-13-09

      Thanks for the feedback guys! I cleaned up the dimension (not sure how that slipped in there 😳 ) and have developed the model a little further and am playing with a new mix of layers. I like the progressive animation idea - may give it a go if I can make time for it. Yeah Fletch - I see your point. It is getting a little busy now - so I will likely lose the cad linework next go-round and rely on the model line output.

      Here is the update!


      BARDI-TEST-01_COMP.jpg

      posted in Gallery
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      bytor
    • RE: Internal Kitchen Render - Twilight Easy Low+

      Hi Dermot,

      Sometimes ies files do take a long time. While they can be the most accurate - it is often unnecessary. Here are a couple of very helpfull links from the Twilight site regarding lighting;
      http://twilightrender.com/phpBB3/viewtopic.php?f=12&t=732
      http://twilightrender.com/phpBB3/viewtopic.php?f=12&t=665
      It took me a couple of read throughs to fully understand what they are saying - but these are great reference points.

      With regards to the materials - remember you can use all of the Kerkythea materials in Twilight as well!
      Bytor

      posted in Gallery
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      bytor
    • RE: Do you use BIM?

      Where I work we are a year + into the transition into Revit from the flavored (Acad Arch / Acad MEP) Autocad's. While it is going rather well on the Architectural and Structural side, the engineers are a tough sell and are dragging their feet. We are a medium size firm and we do small / medium / medium-large scale projects. It is definitely being driven from the client construction end - but for good reason. The best explanation as to why it is quickly becoming a business necessity is the following example I saw somewhere that has also been echoed by the larger construction firms we partner up with. You can spend $1 to fix a problem in Design, or you can spend $10 to fix it in construction, or you can spend $30 to litigate and fix it after it is built!

      You will learn a lot during your first project on how to integrate BIM into your practice. A lot of what you learn may be that you need to change your process and in turn your practice. There are tons of good references out there - here are links to two that I have found most helpfull.

      http://www.bim.construction.com/research/
      http://www.engr.psu.edu/ae/cic/BIMEx/

      The trick will be to learn how to take advantage of BIM's advances by getting up to speed quickly and advancing your use and implementation to the next level, and then on to the next. It is sometimes painfull / time consuming / costly when you first adopt. But the sooner you commit and gain enough experience to move on to the next level(s) - the sooner you will start to see the many benefits and reap the rewards.

      Not actually on a soapbox here - I for one wasn't all that interested in making the switch. I have found that the biggest obstacle for most users is the mental aspect. Also - people in this industry that can not put a building or parts of one together will struggle immensely, and are the most likely to resist the change. You are working with "things" (intelligent building elements) now instead of worrying about comands you need to memorize to develop linework that represents (in 2 dimensions) these same "things".

      While the two (Revit & sketchup) don't necessarily play together very well - we have found that we still need to use them together due to the clunky schematic modeling tools in Revit. The efficient modeling practices you learned in working with SU will serve you well if you choose Revit for BIM as it is too easy for some to fall into the trap of modeling everythig! I hate the phrase "paradigm shift", but it is appropriate in describing the current A/E/C Industy shift to BIM - which is surprisingly similar to the move I experienced 15+ years ago from hand drafting to CAD.

      HTH.....Bytor

      posted in Corner Bar
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      bytor
    • RE: Render this: SSS

      Cherry (flake car paint inside of) Coke - Twilight @ Easy 8 setting


      cherry-coke.jpg

      posted in Gallery
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      bytor
    • RE: Traci Lords!

      Damn Stinky ............ fell for it again 😳 once bitten twice shy?

      posted in Gallery
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      bytor
    • Twilight NPR Test - Updated 12-13-09

      Working on a new model for the folio, and I was running some early tests with composites of su exports and a twilight render as the base. I like the look of the npr images where the cad files I have referenced into the su file show up. Long way to go yet on this one - but I was just curious if anyone else likes the loose nature of these "progress" images?

      Let me know what you think!
      Bytor


      TEST_IMAGE-01_COMPOSITE.jpg

      posted in Gallery
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      bytor
    • RE: Rendering Challenge - Bathroom sink

      Nice Challenge Al - thanks!

      Here is my go - npr composite using multiple line exports from su and 3 different Twilight Render images. 1 = #9 preset @ 97 passes, 2 = #9 preset @ 1 pass, 3 = clay @ interior fine. I would probably try something to emphasize the lighting a little - same trick for the cans as Gaieus.

      Gaieus - really like your images! πŸ‘


      sink_test_composite-01-crop.jpg

      posted in Gallery
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